Jump to content

cromagnus56

Members
  • Posts

    1
  • Joined

  • Last visited

Posts posted by cromagnus56

  1.  

    Mod Organizer works with Oblivion, but OBSE scripts and other particular mods (Blockhead), need to be installed to the oblivion directory.

     

    1. Make sure Steam Overlay is enabled.

    2. Install OBSE directly into the Oblivion folder.

    3. Install blockhead.dll directly into \data\obse\plugins (in the Oblivion folder). Do not use MO. It won't work.

    4. Now in Mod Organizer, go into the Modify Executables option and do the following:

    - Put a name in the Title box (I called it Steam)

    - In the Binary box, point it at steam.exe (C:\games\steam\steam.exe)

    - In the Arguments box put -applaunch 22330

    - Click Add

    5. Now go into Settings and click the Workarounds tab. There's an option called Load Mechanism. By default it will be set to Mod Organizer. Change it to Script Extender.

     

     

    Use this newly created executable (from the drop down menu next to the big Run button) any time you want to launch your modded oblivion. If you've done it right, it will load up the Oblivion launch pad, and from there you just click play.

     

    I spent hours reading contradictory information, but this post is the only thing that helped me set up Mod Organizer + Blockhead + Oblivion Character Overhaul + the Steam version of Oblivion.

     

    Should be the first hit on google. Thank you!!!

     

    I had problems with this as well, installed blockhead first then charector overhaul v2 loaded game from steam and it worked useing OBMM. OBSE is outdated was causing conflicts I think, so I left it out.

×
×
  • Create New...