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Everything posted by Ragoda
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Lost WORKSHOPSCRIPT from CK
Ragoda replied to Ragoda's topic in Fallout 4's Creation Kit and Modders
So that didn't work. -
Lost WORKSHOPSCRIPT from CK
Ragoda replied to Ragoda's topic in Fallout 4's Creation Kit and Modders
I'll try that Tomorrow, thank you very much! -
And that means no Settlement Modding anymore. This happened after update to Bethesda Launcher, so maybe connected? Anyone else having this issue or is this simply Bethesda telling me to "give it a rest, enough Settlement MODs already man!"
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:cool:
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I also do what speedynl says: set encounter zone on all markers. Now, it isn't necessary on all, but I prefer to do little extra to make things smoother. And speedynl is one of 2 guys who most taught me settlement modding originally, so never listen if he starts on 'I am n00b' -speach. HAHAHA
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1. not critical at all 2. You rename only Commonwealth/Wilderness cell that has your Workshop, and most of markers, the building area can then be expanded lot from that 3. No idea, I'e never used them myself MapMarker and other markers plus Location and Zone are the important stuff to get settlement show on map and settlers to find it!
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Since in 3 of my last 4 Interior Settlement attempts this issue has come up, I can definitely say that this is TEXTURE issue! How come you ask? Because: 1. You can place items in Workshop Mode 2. You can use them out of Workshop Mode 3. Both in 1. and 2. they are invisible, while in 1. you can also see the outlines of object, in case you wonder how I placed them As a curiosity, I was able to place Turrets visibly while in Workshop Mode quite well in one of the problem interiors. Totally baffles me! Will now check if I can do same in other two Interiors, as if yes, that should give a clue as to what is going on.
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Cant Scale in CK ... help!
Ragoda replied to Dillenger69's topic in Fallout 4's Creation Kit and Modders
Object scaling is more precise in Edit -mode. -
Need help with settlement mod
Ragoda replied to Excoter's topic in Fallout 4's Creation Kit and Modders
Nice that you got it working! As to making mistakes, that's how I learn, I suppose all of us really. :cool: -
Need help with my custom settlement
Ragoda replied to ExiioticLemur's topic in Fallout 4's Creation Kit and Modders
Happiness is supposed to show 50! If it is 0, then you have problem. I am making Settlements MODs myself this week, but I try get time next week to look through yours.- 2 replies
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Need help with settlement mod
Ragoda replied to Excoter's topic in Fallout 4's Creation Kit and Modders
Regular workbench works just fine inside also. What you need to do however is to point your Location on Map to MapMarker itself instead of XMarkerHead. And also you need to change location AND zone in Cell, and that can be tricky, mainly you can't have the Cell you handle active. Activate another Cell and then change things in Cell you need to. -
Need help with settlement mod
Ragoda replied to Excoter's topic in Fallout 4's Creation Kit and Modders
Have you tested them separately? I mean that load only one MOD and check if it also looses name after some time. I will look into these after holidays like I promised, bye for now! -
Need help with settlement mod
Ragoda replied to Excoter's topic in Fallout 4's Creation Kit and Modders
You have 3 settlements with same problem? Are they close to each other? Because if they are using same cells, that easily causes this problem! ps. if you haven't gotten this fixed by after New Year's, I can take a look at it if you like. -
Need help with settlement mod
Ragoda replied to Excoter's topic in Fallout 4's Creation Kit and Modders
I made my mods following this guide: https://stuyk.com/fallout-4-creating-a-new-settlement-location/ As you can see author is not mentioning about setting zone for each time or object, so I will go through my settings one more time and fixing any zone selections... Your new settlement needs to be made on Wilderness/Commonwealth -cell for it to work best. Once you have done that you can enlarge the Build-area of your settlement also outside this original cell. Then you create a Location for it, and also a Zone, and yet also a Quest. It isn't necessary to have all your objects use the Zone you made, but it doesn't bother either. You change the name you will see in different parts of game for the settlement you made in two places: Map Marker and Location. -
Need help with settlement mod
Ragoda replied to Excoter's topic in Fallout 4's Creation Kit and Modders
I have been busy making settlements and dragging my feet in finishing my own, (dummied down, since I need a minutely detailed instructions myself,) version of BlaBlaBlaBlaah's excellent settlement building guide. I solemnly swear to finish it after current holidays! :D -
Need help with settlement mod
Ragoda replied to Excoter's topic in Fallout 4's Creation Kit and Modders
These problems occur, and to me they usually occur when I have forgotten to set objects to Zone, or there is something wrong with the new Location, Zone, or Quest that I have created for the settlement. Most often when I fix these problems I get my settlement running as it should. If you want to I can peek at your mod and see if I find what is wrong. -
Thank you for the link, I will most certainly take a look at it! However, I must point out that I have already done several working Internal Cell Settlements. Only twice has this problem arisen while making settlements. Also, I have made this latter Settlement twice now, starting from scratch, and I get same problem both times.