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Tok84

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    Germany
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    Skyrim, Mass Effect 3, Dead Space 2
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    Witcher, Witcher2, Skyrim, GTA IV, Fallout 3 + NV

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  1. Wrist Crossbow - A shooting apparatus for your gauntlets! A Crossbow which you attach to wrist like a gauntlet would be so nice. You should have to improve your gauntlets at a workbench to attach a fast and deadly shooting apparatus to it so your lower arm becomes nearly a gun itself but still lore-friendly. Maybe with a nice Dwarven variant that unfold like a spider or scorpion. The normal variant should work like this really nice piece of machinery shown in this video here:
  2. There it is! http://skyrim.nexusmods.com/mods/23164 Well done, I really like it and I think the staff animation is a good compromise. Especially in 1st person it doesn't look bad at all! Awesoe mod, big thanks to D0VAK11N
  3. @ Conditioned I'm not quite sure if I understand you right... With categorized favorites menu you can determine several sets of equipment and give them hotkeys. http://skyrim.nexusmods.com/mods/4862 Apart of that this mod is a total essential! Really nice, especially after figuring out how to customize it by your own need. but the default setting works fine too for starters. And it's actually very easy to define an eguipment set. here is a guide for customize the fav menu with this mod: file:///C:/Program%20Files/The%20Elder%20Scrolls%20V%20Skyrim/Data/Docs/categorized_favorites_menu_config_guide.html I actually have some problems with the equip sets. still can't figure out why.... http://forums.nexusmods.com/index.php?/topic/723032-categorzed-favorites-menu-uncomplete-equip-sets/page__p__5749663__fromsearch__1#entry5749663 Seems to work for others though...
  4. For dawngard there will be a one handed crossbow? think only a crossbow for both hands, like a regular bow.... It should work like a fireball. so you can equip the crossbow left, right or to both hands (if you have 2 mini crossbows)
  5. a crossbow for all non-mages to have a fast to equip one handed distance weapon
  6. I'm pretty sure by now, that the crash nw of watchtower is due to insufficient video memory. I used GPU-Z to monitor my nvidia activities and at this place it's at 505+MB used video memory. this area with gridstoload=7, increased spawns and some texture replacers is really bringing my GF 9600GT to it's edge... i decreased some skyrimprefs.ini to: [Display] fMeshLODLevel2FadeDist=6144.0000 fMeshLODLevel1FadeDist=3076.0000 fMeshLODLevel2FadeTreeDistance=0.0000 fMeshLODLevel1FadeTreeDistance=15360.0000 [TerrainManager] fTreeLoadDistance=65000.0000 fBlockMaximumDistance=130000.0000 fBlockLevel1Distance=60000.0000 fBlockLevel0Distance=40000.0000 fSplitDistanceMult=1.1000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=30 And i got rid of some ground textures in landscape folder. This helps a little bit as far as I noticed. But still a bit unstable. (I save every 1min when I'm there :rolleyes: ) Buying a better Graphic card unfortunately isn't an option for me right now....
  7. 3 GB switch for windows-32 systems did a big help with CTD's for me. just google it. increases the virtual memory that can be used from 2 to 3 GB. Fixed nealy all of my ctd's. the few that i still have are video memory related i think. only have 512mb graphic card and a few texture replacers+increased spawns....
  8. here's a guide for a clean save procedure, might help... http://wiki.step-project.com/Guide:Troubleshooting#Clean_Save_Procedure
  9. @ mattbison first of all, I'd be very careful with mods that alter the beginning. some scripts won't load up properly when starting the game and son on... heard a lot of bad things about those mods! The area you marked on the picture works fine for me. I get only trouble northwest from the sanctuary...northwest of falkreath watch tower mainly...
  10. Well, it's supposed to be missing when you are outside riften because the riften cell isn't loaded completely. same as when your in whiterun for example and look from the dragonsreach balcony, you'll see a pretty empty land under you (the land outside of whiterun). open cities mod would fix it but the wall would be still missing then i think. can you go through the missing wall or is it just invincible?
  11. @ Adipocere: Argonians and khajit are totally gayish! LOL :P But you're right ;)
  12. SOLVED THE PROBLEM!!! :dance: For me this wasn't script related at all! My windows vista 32-bit only uses 2GB virtual memory by default. I enabled the 3GB SWICTH (just google for it) and now all my CTD's are gone. I mean ALL OF THEM! not only near windhelm. Near goldenglow estate (west of riften) f.e. works fine too. Well, ok, i still have freezes sometimes in the triangle northwest from Darkbrotherhood sanctuary, but that's pretty sure because I lack Video memory (only 512mb and i have some texture replacers, for the mountains f.e.). Monitored the usage of the vRAM, it was over 500 when the freezes occur and it started stuttering before freezing I think the CTD's near windhelm wear related to my increased ugridstoload=7 and with only 2GB Virtual memory it simply couldn't store the huge information for this area. The weather change to sunny probably decreased this information but now I can have a cold windhelm again like it's supposed to be.
  13. What's this screenshot? Looks a bit incomplete to me. lol I SOLVED THE PROBLEM, for me anyways! :dance: My windows vista 32-bit only uses 2GB virtual memory by default. I enabled the 3GB SWICTH (just google for it) and now all my CTD's are gone. I mean ALL OF THEM! not only near riften. Well, ok, i still have freezes sometimes in the triangle northwest from Darkbrotherhood sanctuary, but that's pretty sure because I lack Video memory (only 512mb and i have some texture replacers, for the mountains f.e.). I think the CTD's near riften wear related to my increased ugridstoload=7 and with only 2GB Virtual memory it simply couldn't store the huge information for this area.
  14. This happens only in interior as far as i noticed. The lightsources are popping in when i approach. But not only the distance is important, also the angle to how the camera is set according to the light source. Here are 2 example screenshots: I tried to experiment with the ini settings but without success. Any suggestions? This is really killin the mood sometimes....
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