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jocan2003

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Everything posted by jocan2003

  1. I think he gets it to squaddie and thats it, i think he never had a colonel sniper, because man... these colonels can shoot twice every other turn wich mean every other turn thats 2 kill, and the turn he dont double shoot? that just one kill. Sniper are a pain to train yes, but once trained... either double shot or if you kill an ennemy not ebhind cover its not doing anything at all, you just had a totally free shot... Really when i saw that i facepalmed myself.
  2. Would even better after some council mission you get a *turncoat alien* as reward or something :D
  3. It is slowed alright, its a bit harder than if you had it off but doable. Just need to rush laser ( forget about rushing to plasma or youll shoot muton with balistics ). I actually love it :D
  4. That would be sooo cool, we could expand units and make them bad-asses!
  5. I am quite interested with that if somebody can manage to increase the number of council mission, i love them even tho they are repetitive, still like them tho.
  6. Haha you are like me, nothing like the satisfying BANG coming out of your shotgun, or the ratata from your LMG when killing the enemy, now i just wish there would be ballistic equivalent to energy weapon like ballistic upgrade, Hmmm maybe use a foundry project to boost up damage like the pistol, THAT is a nice idea!! Yeah!! foundry project to increase damage etc of ballistic weapons!!! That would be awesome! Should cost a lot to balance it out in line with other laser weaponry etc. I.E.: If to deck out your 6 man squad with laser weapon cost say 100 alien, 200buckthing the foundry project should cost 80% of that price and take 14day+? I would do that really :D
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