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ShockandMaw

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Everything posted by ShockandMaw

  1. I still have the CBBE body without the textures too and I don't know how to get rid of it
  2. Yes, how do I do that? When I open Bodyslide without CBBE installed, nothing shows up. Nothing in the dropdown menu and no sliders.
  3. I tried getting CBBE to work with New vegas but even when I got it sort of working, the body textures weren't mapping properly and at worst the female bodies were all a stretched out mess of polygons so I decided to uninstall it but since I built all the outfits in bodyslide, the game is still trying to consider them CBBE and is again making them look like stretched out noodles since the skeleton is missing and the naked body just has a poorly mapped texture. I just wanna go back to vanilla again but even uninstalling didn't fix it. Please help and thanks in advance.
  4. Hello! So I always liked the functionality from Project Nevada that allowed you to charge special attacks with some unique energy weapons like the Q-35 Matter Modulator and AER-14 Prototype but I don't really want to install Project Nevada since these days it's just a bloated mess of a mod with features I don't want and ones I've already had implemented by other mods. Would it be possible for someone to extract or recreate the charge functionality from PN to make it a standalone mod? And if possible to include the mod that adds this functionality to Elijah's Experimental Tesla Cannon? Thanks in advance!
  5. Hello, I'm using Improved Closed Face Helmets and for some reason when I put on a dragon priest mask, my character's head disappears. I think this has to do with a conflict between it and USLEEP, as far as I can tell and the only other thing I could think would be a factor is a mod that allows circlets with hoods. I'm trying to follow a guide on how to fix the problem with TES5Edit but I'm completely new to TES5Edit and I've hit a roadblock in trying to figure out what the guide is telling me to do. Any help or guidance would be greatly appreciated!
  6. Hello, I'm using Improved Closed Face Helmets and for some reason when I put on a dragon priest mask, my character's head disappears. I think this has to do with a conflict between it and USLEEP, as far as I can tell and the only other thing I could think would be a factor is a mod that allows circlets with hoods. I'm trying to follow a guide on how to fix the problem with TES5Edit but I'm completely new to TES5Edit and I've hit a roadblock in trying to figure out what the guide is telling me to do. Any help or guidance would be greatly appreciated!
  7. Hello! So this is a simple request for a mod to replace the dialogue option after the Battle of Hoover Dam for the independant ending to have Yes Man throw General Lee Oliver with the option to say "Yes Man, kill this clown." Thank you for your time and have a nice day.
  8. Hello! I was wondering if it was at all possible to get some version of Niero's Mojave Manhunter armor from the Fallout 4 Nexus. https://www.nexusmods.com/fallout4/mods/32214 This one specifically. I'm just looking for the basic color scheme and it doesn't really have to be as modular. It's based on New Vegas so I'm of the opinion that New Vegas should be able to have it. Interesting armor effects are optional but welcome. Thank you for reading!
  9. Hello! So for some preface, I have a character who is blind and I'm looking for a mod that adds bandages to cover their eyes. I've found a mod that adds a bandana blindfold among a number of other items I don't want with an unimmersive vendor that I don't want. Other than that, there's a mod that adds eyepatches and bandages that cover the forehead and one eye but not both eyes. Though I can't find a simple eye bandage mod and I was wondering if someone would be willing to help me with this problem.
  10. Okay damn, it was just a joke idea, go away
  11. This might be a bit silly, but honestly with all the sabotage bethesda did with New Vegas and their recent downhill spiral as a company combined with the fact that they didn't even make the game, I'm wondering if it would be possible to just remove their logo from the opening splash screens and keep the Obsidian logo.
  12. I found a mod recently that adds tactical flashlights, laser sights, and upgradable bayonets to guns and that's solved my itch for a directional flashlight that isn't the mining helmet. Would that work? https://www.nexusmods.com/fallout4/mods/12363
  13. Hello! I'm looking for an arm-mounted Pipboy 2000 like the one in Fallout 76. I've seen mods that add a Pip-pad version of it from the older games but I'm looking for the Vault 76 one. Would this be possible?
  14. Would it be possible for someone to make a mode that adds cloaks, capes, scarves, hoods, etc.? I'd be just fine if this came in the form of a hat retexture or something similar. Frankly, I was surprised something like this wasn't available already! It'd be perfect for winter.
  15. Okay but. The problem I see with this is that you've attached blades and spikes to your Yo-yo and set it on fire, cool. You hit you enemy with it, does a lot of damage. Rad. But, then what happens when it returns back to your hand at the same speed you threw it at? And at that point, how did you throw it in the first place?
  16. Hello! I'm currently on the lookout for a good Sunset Sarsaparilla mod. I know Wasteland Imports exists and it looks like a good mod, but my big problem with it is that it adds items that would not logically be where they are to the Commonwealth. I'm roleplaying a character that comes from the Mojave, is a big fan of Sunset Sarsaparilla, would logically have a few bottles, and would know the recipe to make more. So, what I'm getting at is that, logically speaking, they would be the only person in the Commonwealth in possession of bottles of it and it wouldn't make sense to find bottles of it somewhere. Can someone help me with this?
  17. So it seems to be fairly well agreed upon that Bradburton Amphitheater is one of the most obnoxious places to be. What I'm wondering is if it would be possible to make the fighting animals any quieter? You can barely hear Mason's dialogue over the sound of it and I know I'm not the only one annoyed by this.
  18. I'm wondering if I could request a mod for an Aeternus fix that makes it more unique, in the fact that it could potentially be tweaked for solar power instead of it's buggy method of dealing with fusion cores. And, optional, but a new skin for it would be nice. I found it's appearance a bit disappointing because I expected something sleek and white, maybe with some solar panels. Somewhat Institute looking, possibly. Tl;dr: Looking for a mod to make Aeternus solar powered without fusion cores and possibly a reskin Do not reply to bump this post.
  19. My last post on this ended up getting bumped and forgotten about, so I'll try this again. Can I request a simple mod to replace the Idiot Savant laugh with the Tim Allen grunt from Home Improvement? Please don't reply with bumps so this can be seen.
  20. Would it be possible to make a simple mod to replace the laugh from the Idiot Savant perk with Tim Allen's grunt from Home Improvement? This is a dumb idea but I think it would be fun to have
  21. I'm in support of this. It's annoying to have to hop out of my power armor and change the core myself so I don't have a bunch of half used cores in my inventory
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