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domenic1407

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  1. I actually have Fuz Ro Dah installed. Maybe im wrong... but i feel like its a voice type problem. I created a new voice type, its completley blank, i didnt do anything with it. I assume i have to put the follower dialogue options into this new voice type but i dont really know how sadly :c
  2. oh... never mind... i did figure out what the problem is. But i have another question now. Is it possible to make a blank voice type so the character is muted but still have the follower dialogue options ?
  3. Hello... i need a bit help in terms of the follower mod im working on right now. The Mod creates a custom race and a custom NPC with new headparts and a modified beastskeleton. I did edit a copy of Sharavi as base The NPC-Cat works perfectly.She fights, she walks around, animations work, armor morphing isnt a problem either. the only problem i have right now is, that she has no dialogue-options.So i cant make her become my follower. did i miss something ? id really appreciate the help c:
  4. Hello my dear skyrim modding fellows! So... i did create a new and fancy robe. The only way i can get her so far is by using the console commands. After some thinking i decided that i want you to get the robe after you return to helgen and kill the bandits. So... it shall be the BanditLootBox. Now my quastion is... how do i add the item properly so that it will only appear in this chest ? i want this robe to appear only 1 time so she can be unique I did play around with the cell viewer and found ,,HelgenKeep01'' i assume this is the right cell. I did also find the chest ,,TreasBanditChestBoss [0002064F]. maybe im wrong.. but i mean that i did read that those treasures do get reused and the content gets generated depending on the players level. So my guess is that simply editing this chest and adding my robe wont be it, right ?
  5. Hello Dupre!, Thank you for your help! After a few hours of trying ive got everything to work. Now the new challenge is to place the robe somwhere in the world ^^'
  6. Hello Nexus and Mod fellows!, So.. i did rextexture a robe so she would be more fitting for the character im playing as. Its the novice robes of restoration. My problem is... i want this robe to be unique. I dont want npcs to wear it. Is there a way to add this robe as a new item or to tell the game that no npc is ,allowed'' to wear it ? I did try to download a mod that adds a new pair of clothes to skyrim and to replaced those files with the robe meshes. Didnt work.
  7. Hello... i wanna ask for help, i recently started my first playthrough of skyrim. I found the motivation to dive into this world after reading a web comic that is based on the elder scrolls world and finding a character mod thats lets me play as the protagonist of the said web comic. So... im spending some time to rework this mod a little bit. Like redrawing some texturs here and there and such stuff. Now i had the idea to replace the battle grunts with some that i think are more fitting for the character. My quastion is now... how can i do this? I know skyrim uses fuz files for stuff like this because of the mouth-movement. But are those sound effects even fuz files ? Also i really dont know where the files are located.
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