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phantomyyz

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  1. Currently if you haste or action surge with a War Cleric multiclassed with Extra Attack from another it activates War Priest whenever an attack goes off, effectively wasting your charges and bonus action. If you multiclass War Cleric after Extra Attack is gained it only happens with a haste or action surge. Tons of posts on Larian forums but no official fix. Would appreciate a mod and think many others would too. There's currently a War Priest improved mod here that adds a fix as part of a larger mod but everyone who has installed it has had issues. Thanks
  2. Hello, After the newest FO4 updates and NMM changes it basically broke my game (CTD) so I re-installed my game and deactivated all the mods. My game now has the targetting hud active all the time even when my character is naked. I figure this is from the west-tek goggles mod but i've tried installing, equipping and removing the toggles and yet the effect persists. Berry Mentants gets the effect to go away until I re-load and then everyone has a red glow around them again. Does anyone know how I can fix my savegame? I read there are some rimod commands that can get rid of night vision and scope bugs.. could one of the effect IDs work with removing the targetting hud? RIMOD <xxxxxxxx>? Any help is greatly appreciated. Thanks!
  3. player.setav shoutrecoverymult 1 Did not fix the shout cooldown, however: player.forceav shoutrecoverymult 1 set the cooldown back to default on shouts and is persisting so far! edit: player.forceav destructionmod 0 worked, along with the corresponding commands for the other magic trees. Will report back if persistent
  4. Yea, I use the command, and the spell cost returns to normal. However when I save and reload, the instant I reload the spell costs return to nothing. I tried the above steps with the mod installed and no dice. Also it is only for this save game, if I make a new character the spells have default costs. edit: dispelallspells does nothing even with the mod installed
  5. Sorry about that. The player.dispelallspells command didn't work, and when I instal the mod and try add/removing the rings there is no change. However, when i use the player.resurrect command the spell cost functions UNTIL i reload my game.
  6. Hello, I'm fairly certain the issue is with the mod http://skyrim.nexusmods.com/mods/2026 in which rings grant the ability for shouts to have no cooldown and spells cost 0 magicka. There is a warning saying DO NOT UNINSTALL WITHOUT REMOVING THE RINGS, yet alas my recent save file got corrupted so i'm forced to revert to a save game in which my character is bugged and spells cost zero magicka and shouts have no cooldown. I've tried a few console commands, such as: resurrect player.resurrect 1 commands to disable all effects No dice, also installing the mod my character does not have the rings. Any advice on how to get my character back to legit? Would be very appreciated!
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