-
Posts
6 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by M4v3r1ck13
-
-
that's sad... even games from the same franchise
-
I suggest you read this article. https://forums.nexusmods.com/index.php?/topic/377405-porting-content-from-other-games/
It will explain porting between games.
So... that's a no then. =/
I always wanted to use some New Vegas weapons in FO3.. (The LMG mainly)
-
Since nexus has deleted the former one and the one availiable is only on russian and doesn't work in non-russian version of the game...
Can someone with a good soul port all weapons from New Vegas to 3? -
Heya... Can someone create a combination of multiple legendary effects into one.
EX: Put this all together into a single legendary effect mod. (Yep, I'm wondering if it's possible, If possible can someone do it and test it using the OVERSEER'S GUARDIAN? Thanks.
Legendary 01: Two shotFires an additional projectile, but has +25% more recoil.Legendary 02: Assassin'sDoes 50% more damage against humans.Legendary 03: Crippling50% more limb damage.Legendary 04: ExplosiveBullets explode on impact doing 15 points area-of-effect damage.Legendary 05: Exterminator'sDoes 50% more damage against Mirelurks and bugs.Legendary 06: FuriousIncreased damage after each consecutive hit on the same target.Legendary 07: Ghoul slayer'sDoes 50% more damage against ghouls.Legendary 08: Hunter'sDoes 50% more damage against animals.Legendary 09: IncendiarySets target on fire for 15 points of damage.Legendary 10: InstigatingDoes double damage if the target is at full health.Legendary 11: Kneecapper20% chance to cripple the target's leg.Legendary 12: Mutant slayer'sDoes 50% more damage against Super Mutants.Legendary 13: PenetratingIgnores 30% of the target's damage and energy resistance.Legendary 14: Powerful / MightyProvides 25% more damage.Legendary 15: Troubleshooter'sDoes 50% more damage against robots.
New Vegas Weapons ported to FO3
in Mod Ideas
Posted
I'll be purchasing the NV only to try to port All Weapons...