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Posts posted by Colemanallen1987
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I am working on a new land mod and in some areas the grass will not load in game entire sections have no grass and I can see were the seams of one area and another is because the grass won't load, happens to all kinds of grass types. No issue in the main game. Any ideas to fix this would be great.
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Thanks for the response, its only happening on my map, its fallout 4. It will litterally have grass then suddenly a entire area has no grass, then suddenly another square of landscape has grass. and its any type of grass I use.
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So I have a new worldspace, and grass will load in some places but in others it is just the texture, you can see the seem were it stops, any idea why its happening and how to fix it?
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So I have set up several quests but its not putting the location of the next quest on the compass to help the player get to the location, am I missing something Im supposed to place into the quest? Also are their any good tutorials for a NPC to bring you to another NPC for a quest? Im using fallout 4 creation kit
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So i hate doing quest, it always turns into me wasting a day and getting nothing working properly, i have built land all the dungeons and have everything working, im finishing dialogue now, and have the main story done, i just need help getting the quest added, nothing crazy, just a decent story and go kill stuff. about 10-12 quest, if anyone is interested let me know
here is some of the land https://www.youtube.com/watch?v=E3fxcSFIxaw&t=1s
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Creating quest, once i record voice and click save it crashes. it told me first that i needed a fonixdata.cdf file, got it put it in, and since it crashes once i click save.
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So i want a boss to die, then after that moment, i want a god to speak to the player, and the player be able to respond to the voice, what script do i need to do to make this happen, PS: i am limited in my script skills but i will try to follow along.
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So i have come close to finishing the landscape and dungeons for my mod, The Isles: Esroniet. Im trying to find people who can help make it look cool in trailers and general media, its not my strong point. If your interested in any role like that from logos, video recordings, or theme music, message me
https://www.youtube.com/watch?v=J4OroG5h7iU&t=31s
Video is showing off the city, a lot has been done since
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thanks, never really messed with the lighting before!
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So im making a castle, and the distance areas are dark, how do i fix this? https://imgur.com/a/BcNObQo
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So when i add things to some interiors like waterfalls, when i go in game its missing, but other things like water stay on the ground, any ideas whats happening?
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So im trying to hang my NPC's but its not working, im following the guide from nexus, using the hanging rope script, selecting the NPC but when i enter the game it just shows the NPC dead on the ground.
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Well i have a ton (250 gb of assets) from a game i have that didnt get financing, so, figure i could give some away to the community, here is a few links https://kitbash3d.com/products/dark-fantasy, https://www.unrealengine.com/marketplace/en-US/product/redwood-forest-collection?sessionInvalidated=true, I have almost all the kitbash kits, and a big cave...would be nice to make a world come to life in skyrim like i would in unreal https://imgur.com/gallery/4qwcbqn
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So i have been working in unreal engine for the past year or so, and i have some models i would like to try to get converted to use in skyrim, i just suck at all thing models, after i use them in my mod, i am happy to release them as a resource, and if you convert them you can use them in your mods as well, i have lots of things from buildings to high quality trees, caves . Let me know if your interested
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Hows it going, so i wanted to know if anyone can give me a guide to how to place a new model on a fallout creature skeleton, if you can just point me in the right direction, that would be amazing!!
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Hows it going, i am the lead for fallout chicago and i am looking for anyone who loves fallout and wants to help in any way with your skills, any skills can be used, you can check out a small clip, i have built this in a week, https://youtu.be/b-5lNl6xeUE
check the discord here https://discord.gg/V9VRDPj
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Cool, we can speak here to im usually checking both multiple times a day
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Hows it going, im the lead for Fallout Chicago, and im looking to get some more experienced modders to join, were in progress of building all of chicago and the suburbs , anyone interested please message me directly or track our progress here https://discord.gg/5z9MmkC
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Anyone know how to make a height map of a real place say Chicago ....any help will be appreciated
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Hows it going, im am the team lead for a Fallout Project called Santa Marta, it is a new land mod, and i have already had a lot of work done on this mod, its only been up and running for about a month, but the progress has been fantastic, i am looking for some more skilled people, people who can use photoshop, or video editing, I need people who are skilled with scripting and adding in quest, We need help with Interiors as well do to this mod having a HUGE CITY, also if your not skilled at any of these things but can write and want to help set up dialogue we can use help with that, or you just want to check us out do so!
PS: to anyone who can do 3d editing, please check us out, getting some new creatures would be amazing!
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Hows it going, im am the team lead for a Fallout Project called Santa Marta, it is a new land mod, and i have already had a lot of work done on this mod, its only been up and running for about a month, but the progress has been fantastic, i am looking for some more skilled people, people who can use photoshop, or video editing, I need people who are skilled with scripting and adding in quest, We need help with Interiors as well do to this mod having a HUGE CITY, also if your not skilled at any of these things but can write and want to help set up dialogue we can use help with that, or you just want to check us out do so!
PS: to anyone who can do 3d editing, please check us out, getting some new creatures would be amazing!
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What's the best way to manage a esp with different ppl working on different things, as long as they don't work on the same place do we simply merge? Is it better to make a master what's the best way to do this with no data loss
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So let me explain better, so for skyrim, you add the texture to the texture list in CK then you can say get a house and edit the texture there you want, say its wood you can swap with bricks, CK here that doesnt work, so i found a guide says i use the material edit tool to make my textures i want say a metal then i turn the DDS file into a material file and it can join the material list so i can swap the rusty wall with a clean, it works and works fine, but then with certain meshes, it will show up fine in CK go in game its all invisible go back to CK and the entire mesh is gone i edited but others work fine....essentially what im trying to do is add a texture swap to lets say a brick wall, and swap it with the material i made that is a new clean wall, and then use that to build a building, and it seems to work well with some meshes but others its like it crashes the meshes when i re-load and its no longer rendering....i hope that makes sense....
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Ok so i figured out how to import the textures, changed dds to BGSM files, and made them materials so i can swap, now they work fine, i can change the textures of buildings to make them look new, and other times it works in ck go in game the entire mesh is missing and go back to ck and its gone there as well, what causes this, in skyrim its a easy swap and BAM your good, im trying to make a new world mod with futuristic buildings and this is killing me
Dynamic spawn points
in Discussion
Posted
So I've been following create basic scene encounters, but it does seem to do what I'm looking for. I have a custom world and I want dynamic events to happen example I want it so you go to x area nothing happens, but next time raiders another their is a mutant patrol. How do I do this?