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Colemanallen1987

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Posts posted by Colemanallen1987

  1. So I've been following create basic scene encounters, but it does seem to do what I'm looking for. I have a custom world and I want dynamic events to happen example I want it so you go to x area nothing happens, but next time raiders another their is a mutant patrol.  How do I do this?

  2. I am working on a new land mod and in some areas the grass will not load in game entire sections have no grass and I can see were the seams of one area and another is because the grass won't load, happens to all kinds of grass types. No issue in the main game. Any ideas to fix this would be great.

  3. So I have set up several quests but its not putting the location of the next quest on  the compass to help the player get to the location, am I missing something Im supposed to place into the quest?  Also are their any good tutorials for a NPC to bring you to another NPC for a quest? Im using fallout 4 creation kit

  4. So i hate doing quest, it always turns into me wasting a day and getting nothing working properly, i have built land all the dungeons and have everything working, im finishing dialogue now, and have the main story done, i just need help getting the quest added, nothing crazy, just a decent story and go kill stuff. about 10-12 quest, if anyone is interested let me know

     

     

    here is some of the land https://www.youtube.com/watch?v=E3fxcSFIxaw&t=1s

     

    https://imgur.com/gallery/TBXal8k

  5. Well i have a ton (250 gb of assets) from a game i have that didnt get financing, so, figure i could give some away to the community, here is a few links https://kitbash3d.com/products/dark-fantasy, https://www.unrealengine.com/marketplace/en-US/product/redwood-forest-collection?sessionInvalidated=true, I have almost all the kitbash kits, and a big cave...would be nice to make a world come to life in skyrim like i would in unreal https://imgur.com/gallery/4qwcbqn

  6. So i have been working in unreal engine for the past year or so, and i have some models i would like to try to get converted to use in skyrim, i just suck at all thing models, after i use them in my mod, i am happy to release them as a resource, and if you convert them you can use them in your mods as well, i have lots of things from buildings to high quality trees, caves . Let me know if your interested

  7. Hows it going, im am the team lead for a Fallout Project called Santa Marta, it is a new land mod, and i have already had a lot of work done on this mod, its only been up and running for about a month, but the progress has been fantastic, i am looking for some more skilled people, people who can use photoshop, or video editing, I need people who are skilled with scripting and adding in quest, We need help with Interiors as well do to this mod having a HUGE CITY, also if your not skilled at any of these things but can write and want to help set up dialogue we can use help with that, or you just want to check us out do so!

     

     

     

    PS: to anyone who can do 3d editing, please check us out, getting some new creatures would be amazing!

     

     

     

     

     

    https://discord.gg/gh3wXjM

     

     

     

    https://youtu.be/-xmBqRckkZA

  8. Hows it going, im am the team lead for a Fallout Project called Santa Marta, it is a new land mod, and i have already had a lot of work done on this mod, its only been up and running for about a month, but the progress has been fantastic, i am looking for some more skilled people, people who can use photoshop, or video editing, I need people who are skilled with scripting and adding in quest, We need help with Interiors as well do to this mod having a HUGE CITY, also if your not skilled at any of these things but can write and want to help set up dialogue we can use help with that, or you just want to check us out do so!

     

    PS: to anyone who can do 3d editing, please check us out, getting some new creatures would be amazing!

     

     

    https://discord.gg/gh3wXjM

     

    https://youtu.be/-xmBqRckkZA

  9. So let me explain better, so for skyrim, you add the texture to the texture list in CK then you can say get a house and edit the texture there you want, say its wood you can swap with bricks, CK here that doesnt work, so i found a guide says i use the material edit tool to make my textures i want say a metal then i turn the DDS file into a material file and it can join the material list so i can swap the rusty wall with a clean, it works and works fine, but then with certain meshes, it will show up fine in CK go in game its all invisible go back to CK and the entire mesh is gone i edited but others work fine....essentially what im trying to do is add a texture swap to lets say a brick wall, and swap it with the material i made that is a new clean wall, and then use that to build a building, and it seems to work well with some meshes but others its like it crashes the meshes when i re-load and its no longer rendering....i hope that makes sense....

  10. Ok so i figured out how to import the textures, changed dds to BGSM files, and made them materials so i can swap, now they work fine, i can change the textures of buildings to make them look new, and other times it works in ck go in game the entire mesh is missing and go back to ck and its gone there as well, what causes this, in skyrim its a easy swap and BAM your good, im trying to make a new world mod with futuristic buildings and this is killing me

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