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StUffzEnra

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Everything posted by StUffzEnra

  1. Tried all my fav games now. I'm getting results for every game again. Probably just a short hiccup after all.
  2. X4 seems to be working again. Subnautica not. Didn't try the other games
  3. Seems like there's an error with the site/DB. Seems like the mod overview for some games is broken. If I go to https://www.nexusmods.com/subnauticabelowzero/mods/ OR https://www.nexusmods.com/x4foundations/mods/ I'm getting no results. Even when trying from another browser without logging in or having set any filters. Many other games seem to be affected as well. So far, the only one where I'm still getting results is https://www.nexusmods.com/oblivion/mods/ Any1 else experiencing this?
  4. alright. now that is what I've done now: For an reference I used all your x01Forge* and forgex01* entries. But I just used 5 of the 6 entries. I didn't used the ForgeX01_Builder as it seems to be just the texture replacer... Before everything else I created a new archive and then selected all mods I think that are required...like WeaponsmithExpanded (for the ammo I'd like to craft). ----------------------------- duplicated ID DLC05WorkshopBuilderAmmo01 to ECMoreAmmoTypesWorkshopBuilder new name: EC Ammo Plant duped LinkTerminalBuilder_ForgeX01_Helmet to LinkTerminalBuilder_ECMoreAmmo duped ForgeX01_co_WorkshopBuilder to ECMoreAmmoTypes_co_WorkshopBuilder and changed "Created Object" to ECMoreAmmoTypesWorkshopBuilder and not deleted RECIPE List... duped X01Forge_WorkshopBuilder_SubMenu to ECMoreAmmoTypes_WorkshopBuilder_SubMenu and changed name and item text to ECMoreAmmoTypes Whatever and DID NOT EDIT Menu Items yet duped X01Forge_WorkshopBuilder_Terminal to ECMoreAmmoTypes_WorkshopBuilder_Terminal and changed name and Item text to > ECMoreAmmoTypes and changed submenu to ECMoreAmmoTypes_WorkshopBuilder_SubMenu Deleted Menu Items in ECMoreAmmoTypes_WorkshopBuilder_SubMenu and created one Test Entry edited ECMoreAmmoTypesWorkshopBuilder: removed LinkTerminalBuilderAmmo01DLC05 and added LinkTerminalBuilder_ECMoreAmmo edited Native Terminal to ECMoreAmmoTypes_WorkshopBuilder_Terminal ----------------------------- So I guess now the scripting part is next. But here I don't know how to include all the new recipes. The one listed in the PapyrusScripts section seems so be the one from the original and I dont know what happens if I edit it there... thats probably changing the original ammo plant as well.
  5. alrighty thats good to know. I also have Manufacturing Extended installed. Do you know how I have to proceed if I want to expand the recipes so that my "mod" works together with Manufacturing Extended?
  6. I'm just wondering if it's possible to make an modified/new ammo crafter for the contraptions DLC or if there's some1 already working on it? I would like to have the ability to craft all the ammo types that come with several weapon and ammo mods as the vanilla version is quite dull. If some1 with the experience in papyrus would like to form a team, I'd also try to make this kind of mod myself as I grew quite fond with powershell in the recent years and would love to try a more "serious" way of scripting :)
  7. I managed to find the mod in question causing the crashes. This thread can be considered as solved :)
  8. After a long break from playing FO4, I decided to finally start playing again, finishing all missions and exploring the world. However, as with most of my (Bethesda) games, my installation of FO4 is also heavily modded. (About 160 'mods' in the NMM and ~200 plugins) After playing for about 24hrs with ~100mods I have come up with a pretty cool Sanctuary homebase and added about 60 additional mods. This all worked quite well for several more hours, but now the game is crashing everytime I get close to Sanctuary. I have enabled all the logging options in the fallout4.ini for Papyrus with the hope to find out which mod is causing the crash. The most noticeable mod in the .log is 'Videos of the Wasteland', more specific the holotapeplayer which is causing thousand+ lines, blowing the size of the .log up to 400MB. If I deactivate the mod, the crashes still occur (additionally I cant even save the game anymore which is also causing a CTD. But autosave seems like its still working) and the logfile is just complaining about a few missing items in the inventory (I guess the holotapes). So how can I properly remove Videos of the Wasteland and maybe get even more details why the game is still crashing?
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