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shinino

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  1. Nevermind, reinstalled the mod and it's working fine :)
  2. Okay, so I mostly have everything working right now. But the M61 Frag Grenade from fallout.esm is not loading the mesh properly. I went into FO3Edit and found out that the only change is from "20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp". I found that this mod didn't actually include the texture that it was looking for, so I changed it to use the same model that the main game and FWE both used, which is "Weapons\1handGrenadeThrow\GrenadeFrag.NIF". This didn't fix the issue, so I'm trying to figure out where it's at, and am plugging away right now. If anyone has an idea, it'd be much appreciated. The one thing I did notice is that in-game, it's showing references of 00079331 - 00004330, while in FO3Edit the FormID is PROJ:000043F9 -- I wonder if this is the issue.
  3. And I figured it out -- the saves hadn't been transferred to my profile in MO yet. Fixed that. Now to figure out how to do a merged patch, because FO3Edit is looking in my Fallout 3 data folder, not where MO is pointing.
  4. Okay, just in case anyone is watching, the issue with MO not seeing my saves affects actually playing the game -- basically, if I run FOSE, FAllout 3, or FAllout 3 Full Screen from the FO3 folder, the saves are found, but no mods are. If I run any of these from MO, they're not, but the mods load. This tells me that MO is looking somewhere OTHER than c:\users\(username)\documents\My Games\Fallout3\Saves for its save information.
  5. Thanks again. I got those fixed, have a few more load orders to play with -- checking for conflicts too.
  6. This....confused me utterly. I apologize -- also read your next post, and I understand. Thank you for the help thus far, I'll see what I can do from there.
  7. *facepalm* Thank you for pointing that out. I started on Arefu Expanded and it said, 'click here for the sequel', and I didn't look after that. Easily fixed with MO tho, I just uninstall Arefu Expanded :)
  8. that is disconcerting? I need to see ,are you hard saving? Combination of hard saving and using CASM to auto-save. Files are located in c:\users\(username)\documents\My Games\Fallout3\Saves
  9. Okay, I want to make sure. How do you get from MO to that file header? I've got two to fix. :)
  10. I showed you in the shots, remember MO< is a game changer and the packaging reflect this. Sub Mod name / Data/ files will never work, those were old school designed mods. those were meant to install and overwrite data located in the data folder. those types of things show how the games keeps getting messed up. I found all there was and posted a screen shot for you as a benefit . in the error log, I suggest dropping the mods that contain errors, still the patch errors are being generated from some where in the mess. there are 3 of them right after the 1rstrun....esp Right, and I've moved those as needed. I also had to repack a few of them to put them in the right folders and stuff like that, and merged a few together (i.e. when there's a main mod and a patch).
  11. Hrm. MO isn't showing my saves. I know they're there (I checked) and I looked in the settings to make sure there wasn't anything off there.
  12. Okay, everything is installed. Now to get everything in the proper order now that I can see what overrides what.
  13. Going through mods now and installing them, and fixing data as necessary. Man, some of these are NOT meant to be used with MO :)
  14. Probably going to skip New Clutter Pack and New Furniture Pack for now -- not sure which folder they're supposed to go in under Data -- I'm guessing Textures, but I also think that MG's Neat Clutter has most of that stuff already, so there's no point in having both.
  15. I'm using the version of Reykjavik that doesn't use the Global Travel System. http://www.nexusmods.com/fallout3/download/54370
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