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Hedloff

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About Hedloff

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  • Country
    Norway
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    Guild Wars 2
  • Favourite Game
    An awful lot.

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  1. I agree with both. Still want something that has a nice sounding to its abbreviation too. Wardens of the Wastelands would be either: "WAW", "WATW" or even "WARWA". It just does not ring. :/
  2. Hahaha, thanks for the feedback. Here are my thoughts: - Wardens sound like a pretty cool name, yet not too complex and has meaning to it. - Cerebrus? Here is the definition I found for it: Well, I am not completely sure. Would make a lot more sense if I re-wrote the story a little bit. Plus, it's a bit too fantasy sounding in my opinion. Could well work as some sort of metaphor, however. :D
  3. I see, can't recall that from the BoS storyline, but I guess you are right. Been some time since I played now, but guess I will have to come up with a new name! In fact, I actually have a few already. Sat for 20 minutes coming up with multiple options for a proper name, ended up with this one. Other names were: - Saints of Commonwealth - Commonwealth Security - Merrywealth Security (Yeah, I made that one up just now) Any feedback on those? Edit: Heck, even Security of Commonwealth, sounds more like a information sheet though. :(
  4. needs to reduce boldness. the color helps but still getting autokinesis from it. I can change the font, no worries. Edit: Updated! Let me know what you think know. :smile: I may update the title banner anytime soon, give me some time.
  5. So you are saying the entire intro of all Star Wars movies made people instantly turn the movie off? :D I don't have an issue with yellow/gold, but if you say so!
  6. Wait, where did you hear/read this? I do recall Howard saying during the E3 presentation: "..you then emerge 200 years later as the sole survivor of Vault 111". [video=youtube]
  7. I was thinking about this. That empty pod may offer some crazy future expansion or story. Also something to point out: [video=youtube] Falloutception!
  8. Hello, everyone! Here is a little faction idea I have for Fallout, came up with this while at work today and started noting down some general details about it. Nothing major, yet, and this simply serves as a placeholder/base for what may be realized in the future. This is not a finalized description of the faction, but most of the current information are true. Let me know what you think about it! Oh, and forgive my fancy use of the Star Wars font, I am just overly attracted to it. :sad: Also, I am not a perfect English writer, so please forgive my lack of using better words! UPDATES: 1. Changed text from gold-ish to white. (08/04/16 - 23:47 GMT+1) 2. Changed the font from the Star Wars one to Exo. Also fixed some grammar errors. (09/04/16 - 00:52 GMT+1) ___________________________________________________________________________________________________ http://www.upload.ee/image/5714438/logowhite.png http://www.upload.ee/image/5714557/exotextwhite.png Let me know what you think, come with feedback and ideas on how this could be different!
  9. Nor do I, but I hope it reaches console players' expectations. Wonder how it will be like, it's not like you can put a mod manager on console. :O Hope Bethesda manages to pull it off properly.
  10. Yes, the VRamSizeTest tool is what is promoted in the video and what he says is very similar to what that box says Alright, cheers. :smile: I have a question, do you happen to know if there is any way to make the shader avoid affecting the UI? It is terrible how the UI gets distorted when turning the camera to various angles, and it is really just constantly blurry. http://steamcommunity.com/sharedfiles/filedetails/?id=660199094 That is how it looks like. I actually don't have this issue but there may be several solutions. First, there is a setting in your graphics settings that has to do with blur. You can play without ENB but still use a shader. The ENB could be doing that as well. The shader should not be doing that though, ENB adds a ton of little effects to the game that you will only experience with ENB enabled, like cool sparkles and stuff. Alright, I will let you know when I have enabled the ENB. :smile: Just came home from work and my game is finished downloading. Oh and there are quite a few weather affects as well that will blur the s*** out of your screen. Like heatwave makes it all look like you took LSD. Theres time warp, which will do some crazy s***. And others, check out the video for Nuclear Weather on his page. I see, will keep that in mind, thanks! Just encountered another issue, my NMM refuses to recognize the Fallout4.ini file, claiming it does not exist. Someone up there really don't want me to mod my Fallout, jeez. However, I have decided to do a little twist on this mod compilation and simply just use it as a reference to mods that I may find interesting. Found a shader and ENB preset which are not that exaggerated and is more performance friendly. Tweaked my .ini settings (which may have caused this NMM not recognizing the file issue) according to a decent guide and video as well. However, I think shaders and ENB should be installed in the end because the performance all matters on how many mods you got and I believe it is easier to tweak after having a benchmark of mods you want to use. We will see how this goes! The reason I put it first is because its the most complicated part to install. If you install the entire list and then screw up the one part thats complicated you usually have to erase it all and start from scratch. You can always go back and tweak it once all your mods are installed. As for the .ini that is easily searched. I can't remember the last time I had to fix that Yeah, I guess you are right about the ENB. :smile: The .ini fixed itself somehow, or in the process of something else. :tongue: The .ini has gone through several changes now, pretty sure it won't have any problems once the toolkit comes out. I feel like thats the point where Bethesda will really open up for modding. Yeah, that makes a lot of sense. They were going to enable modding on console too, right?
  11. Yes, the VRamSizeTest tool is what is promoted in the video and what he says is very similar to what that box says Alright, cheers. :smile: I have a question, do you happen to know if there is any way to make the shader avoid affecting the UI? It is terrible how the UI gets distorted when turning the camera to various angles, and it is really just constantly blurry. http://steamcommunity.com/sharedfiles/filedetails/?id=660199094 That is how it looks like. I actually don't have this issue but there may be several solutions. First, there is a setting in your graphics settings that has to do with blur. You can play without ENB but still use a shader. The ENB could be doing that as well. The shader should not be doing that though, ENB adds a ton of little effects to the game that you will only experience with ENB enabled, like cool sparkles and stuff. Alright, I will let you know when I have enabled the ENB. :smile: Just came home from work and my game is finished downloading. Oh and there are quite a few weather affects as well that will blur the s*** out of your screen. Like heatwave makes it all look like you took LSD. Theres time warp, which will do some crazy s***. And others, check out the video for Nuclear Weather on his page. I see, will keep that in mind, thanks! Just encountered another issue, my NMM refuses to recognize the Fallout4.ini file, claiming it does not exist. Someone up there really don't want me to mod my Fallout, jeez. However, I have decided to do a little twist on this mod compilation and simply just use it as a reference to mods that I may find interesting. Found a shader and ENB preset which are not that exaggerated and is more performance friendly. Tweaked my .ini settings (which may have caused this NMM not recognizing the file issue) according to a decent guide and video as well. However, I think shaders and ENB should be installed in the end because the performance all matters on how many mods you got and I believe it is easier to tweak after having a benchmark of mods you want to use. We will see how this goes! The reason I put it first is because its the most complicated part to install. If you install the entire list and then screw up the one part thats complicated you usually have to erase it all and start from scratch. You can always go back and tweak it once all your mods are installed. As for the .ini that is easily searched. I can't remember the last time I had to fix that Yeah, I guess you are right about the ENB. :) The .ini fixed itself somehow, or in the process of something else. :P
  12. Isn't NXPF dependent on SK? I would try to uninstall SK and load it after NXPF. Edit: http://forums.nexusmods.com/index.php?/topic/3767665-ten-rules-to-get-a-mod-setup-with-a-lot-of-workshop-crafting-mods-to-work/ That's all you need to know I guess. :D
  13. There is nothing wrong with your name. :D
  14. Whenever I open Nexus Mod Manager, it keeps telling me that the Fallout4.ini file does not exist despite me having checked multiple times and it's there. Anybody else had this issue? The only things I have done after my fresh install was installing ENB and tweaking some settings within the .ini files, I don't see how this should affect it however. http://i.imgur.com/TRjIkaY.png http://i.imgur.com/hX93BTI.png EDIT: Solved the issue!
  15. Yes, the VRamSizeTest tool is what is promoted in the video and what he says is very similar to what that box says Alright, cheers. :smile: I have a question, do you happen to know if there is any way to make the shader avoid affecting the UI? It is terrible how the UI gets distorted when turning the camera to various angles, and it is really just constantly blurry. http://steamcommunity.com/sharedfiles/filedetails/?id=660199094 That is how it looks like. I actually don't have this issue but there may be several solutions. First, there is a setting in your graphics settings that has to do with blur. You can play without ENB but still use a shader. The ENB could be doing that as well. The shader should not be doing that though, ENB adds a ton of little effects to the game that you will only experience with ENB enabled, like cool sparkles and stuff. Alright, I will let you know when I have enabled the ENB. :smile: Just came home from work and my game is finished downloading. Oh and there are quite a few weather affects as well that will blur the s*** out of your screen. Like heatwave makes it all look like you took LSD. Theres time warp, which will do some crazy s***. And others, check out the video for Nuclear Weather on his page. I see, will keep that in mind, thanks! Just encountered another issue, my NMM refuses to recognize the Fallout4.ini file, claiming it does not exist. Someone up there really don't want me to mod my Fallout, jeez. However, I have decided to do a little twist on this mod compilation and simply just use it as a reference to mods that I may find interesting. Found a shader and ENB preset which are not that exaggerated and is more performance friendly. Tweaked my .ini settings (which may have caused this NMM not recognizing the file issue) according to a decent guide and video as well. However, I think shaders and ENB should be installed in the end because the performance all matters on how many mods you got and I believe it is easier to tweak after having a benchmark of mods you want to use. We will see how this goes!
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