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Skeuasc

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Everything posted by Skeuasc

  1. Hi again, I think I see what you mean. How would I (using either SkyEdit or TESVSnip) increase the range that a bow could fire an arrow? I've tried changing the "range" value and nothing really happens, and all of the default bows have a range of 1 anyway. Thanks.
  2. I've just been using SkyEdit to change a few small variables in some mods I've downloaded, or to try and edit some weapons; no new looks, just different stats. Anyway, I've been looking through existing weapons etc and on the right hand side are a series of boxes of "Unk #" - # indicating a different number. I just want to know what these do. Since the weapons already there have all manner of numbers and I certainly can't see any system for them. Also, I want to make it clear that I realise that SkyEdit is pretty limited, but I can't get the CK so it's sort of the best of what I can get. Plus, I only really want to tweek a few bits and pieces; no big graphical mods here. Also, I've added an attachment showing the various bits and pieces if I were editing the DwarvenBow entry. Any help would be greatly appreciated. PS. A range of "1"? What does that mean; i.e. how far is "1"?
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