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Posts posted by Tammo_Korsai
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Sal-Mak took out his sword and whetstone and sharpned his sword, silently watching everyone.
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Name: Sal-Mak
Race: Argonian
Gender: Male
Age: 23
Apperance: Tall, thin , wears adamatium armour, also has numerous scars.
Weapon: Daedric dai-katana, somtimes uses spears.
Personality: quite and unfreindly, finds it difficult to trust others
Ocupation: Adventurer
(Descrition of my character, quoted from the intro thread)
Sal-Mak came in and seated himself at a corner table, he removed his adamantium helmet and placed it on the table, he then began watching evreyone carefully.
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When Doom was brand new it ispired people to go on really killing sprees, but violent games have been around for about a decade, and I think the law is a waste of time, I'm 14 and I've played vilent games for years and I've never been affected by them in any negative way.
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Name: Sal-Mak
Race: Argonian
Gender: Male
Age: 23
Apperance: Tall, thin , wears adamatium armour, also has numerous scars.
Weapon: Daedric dai-katana, somtimes uses spears.
Personality: quite and unfreindly, finds it difficult to trust others
Ocupation: Adventurer
Edit
Sal-Mak picked a empty corner table and sat down, he layed his Daedric Dai-katana on the table and checked it for damage, he also watched evreyone with his usual distrust.
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Just like in X2: The Threat, rather than having standard 24h time it has its own time system, called zuran time. It somehow enhances the game.
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I think a cooperative mode in an ES game would be a great idea.
Suggestion:
They could make the next game so that you and the other player are both siblings or friends or something. I think that two siblings on a quest to fight evil would be pretty cool. Maybe the storyline is that the descendants of a great hero must take on the darkness (just an example.) But in single player it wouldn't really matter because instead of descendants they would just say descendant. They don't need to ditch the main plot just because its multiplayer; they can still make an excellent story with multiple players. An online wouldn't be too bad either just so that playing online means just playing with another player or two in their own world. Just my thoughts.
I agree. or they could meet somewhere later in the game and could become rivals or freinds. Imagine you were raiding a daedric shrine and you were about to pick up a daedric longsword when you snaeky rival swipes it and runs, chasing somone would be fun!
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I have 2 characters, Sal-Mak (lvl 18) and Sal-Kai (lvl 1) (Both Argonians, custom classes)
Sal-Mak uses medium armour (58) , Long blade (100) Block (58) , Athlectics (60) and Spaer (56). Minor skills; Axe (I wish it was alchemy) Heavy armour, Armourer, Mercantile and Speechcraft.
Inventory
Feind Katanna
Nordic Claymore
Dwarven spear
Illouk (or somthing like that, magic dwarven spear I found)
Dreugh curriass, shelid and helm
Gah Julan bonemold pauldrons ( Does anyone know where to get better pauldrons?)
Orchish Bracers and greaves
Expensive shirt and pants
Extravagant robes
Common robe
Various magic scrools and rings and potions and over 12k of gold! (yes really!)
I haven't played as Sal-Kai much, he uses light armour, short blades, security e.t.c
Steel shortsword
Chtin armour and Nordic helm, common shirt and pants
Masters mortar and pestle, calacenator e.t.c (all of those I nicked from the Caldera mages gulid! :D )
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Scamps, well at least the first time I saw them. I heard a screaming thing from behind.
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I want to learn how to use the constrution kit, it's very different to unreal Ed 2.0! (which I'm not very good at)
I would apricate it if somone could teach me how to use it.
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This what my Argonian has on him at the moment (during a quest my stretgh went down, had to drop stuff, but it's back up now)
Feind Katana
Dreugh Currias
Dreugh Helmet
Gah-somthing bonemold pauldrons
Ebony right bracer
Bonemold left bracer
Imperial scale greaves
Scroll and amulet of summon skeltial minon
Extravagant robes
Various potions and magical rings
6 raw ebony

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