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Hector0818

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  1. Hello everyone, I’m hoping someone can please help me, I’m just spinning wheels at this point. Npc’s don’t move lips while talking. They work fine for voiced lines but any lines that are silent doesn’t do it.This started after I got SSE creation kit fixes. I also installed the face wrapper to see if it was that but it’s still not working. Has anyone experienced this before? Thanks for your time *Nvm got it!
  2. Hello everyone, This may be a dumb question but could it be possible hypothetically if I created a dialogue mod, added mfg fix, and attached it to the dialogue? So like if an npc is mad while talking they could look away or raise an eyebrow? Just thought it be a cool way to make npc’s appear more animated. Thanks for your time
  3. Hello everyone, I’m sure this is a really simple question but I’m just spinning my wheels. I know how to write and compile a script fragment, but how do I add an existing script I already made to dialogue. I see the add option on the far right, and I’m able to find and click on the script that I’ve made, which adds my script to the box or window on the right. But the dialogue doesn’t seem to acknowledge my script. How do I get the dialogue to recognize that existing script I’ve added? Thank you for your time
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