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Everything posted by Hazencruz
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I realize that this must be a common issue, and that someone must have posted it here before (though I couldn't sort through all the deadly reflex threads), but I have Deadly Reflexes 6 loaded and I can't get it to prompt me to set my combat keys (bash, dodge, throw, etc.). I have tried clicking the hourglass in the items menu and nothing happens. The deadly reflex plugins I'm using are: -HorseCombatMaster.esm -Deadly Reflex 6 - Timed block and 150% damage.esp -DeadlyReflex 6 - Combat Moves.esp -SM_DeadlyReflex.esp -Mounted_Spellcasting_Deadly_Reflex_Compatible.esp All loaded with BOSS and extracted with OMOD scripts. I really want to play with the new combat moves, but I can't for the life of me figure out how to get them working. I know this mod has worked for many others and I'm just wondering what I'm doing wrong.
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What mod are you using? At least tell us that...
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i did but it says it does not see oblivion.exe. Are you using the STEAM version of oblivion?
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Eye Candy Female Body Issue
Hazencruz replied to stevieo70's topic in Oblivion's Mod troubleshooting
Try using the "BSA Un-Corrupt" feature on OBMM under "Utilities". Uncorrupt texture and mesh BSA's. See what happens. -
Robert Male Body Replacer v4 - Mesh Weirdness
Hazencruz replied to beepco's topic in Oblivion's Mod troubleshooting
Are you using Wrye Bash? It has a Bashed Feature that helps with this sort of thing, sometimes. Also, post your mod load order from OBMM. Are you using any mods [that load after robert's esp file] that would restore original meshes or something like that? -
Missing Mesh for Shivering Isles
Hazencruz replied to Hazencruz's topic in Oblivion's Mod troubleshooting
Here's what my archive invalidation looks like, do I need to change it? -
Missing Mesh for Shivering Isles
Hazencruz replied to Hazencruz's topic in Oblivion's Mod troubleshooting
And now I have this... -
Missing Mesh for Shivering Isles
Hazencruz replied to Hazencruz's topic in Oblivion's Mod troubleshooting
wtf? I did this with BOSS why is the load order wrong? -
I'm putting this topic in the Mod Troubleshooting section because i'm using a lot of mods, and I think the problem is related to that. When I get to new sheoth from Demensia, this is what I see... I know I'm missing a mesh, but does anyone out there know how to detect excatly which one I'm missing? This is also the OMFG NO MESH symbol I get when light is supposed to be coming through the windows in the houses in new sheoth. As usual, here's my load order: Oblivion.esm ScreenEffects.esm Cobl Main.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm Mart's Monster Mod for OOO.esm Armamentarium.esm Artifacts.esm Kvatch Rebuilt.esm Open Cities Resources.esm bookplacing.esm CM Partners.esm HorseCombatMaster.esm bookplacing.esp Unofficial Oblivion Patch.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp LoadingScreens.esp Natural_Weather_HDR_by_Max_Tae_CO_RD.esp Natural_Habitat_by_Max_Tael.esp Natural_Water_by_Max_Tael.esp IlluminationWithin.esp KF Chapel Shop.esp P1DseeYouSleep.esp Slof's Oblivion Pillow Book.esp Spell Delete.esp VA_BetterGold.esp Living Economy.esp Living Economy - Items.esp Cutthroat Merchants.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp P1DseeYouSleep - DLCVileLair.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCSpellTomes.esp DLCSpellTomes - Unofficial Patch.esp MaleBodyReplacerV4.esp Adonnays Classical Weaponry.esp kdThiefVest.esp Nicoroshi Creations DW Light.esp Slof's Male Clothing.esp EY_Vampirehunter.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp Slof's Oblivion Robe Trader.esp Cobl Glue.esp Cobl Si.esp OOO 1.32-Cobl.esp Oscuro's_Oblivion_Overhaul.esp OOO-Water_Weeds.esp ArmamentariumLLVendors.esp Mart's Monster Mod for OOO.esp Mart's Monster Mod - Shivering Isles.esp Mart's Monster Mod - Hunting & Crafting.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - Less Reavers.esp Mart's Monster Mod for OOO - LessReaversInGates.esp Mart's Monster Mod - Safer Roads.esp Mart's Monster Mod - Dungeons of MMM.esp Mart's Monster Mod - More Wilderness Life.esp Mart's Monster Mod - City Defences.esp Mart's Monster Mod - Friendlier Factions OOO.esp Mart's Monster Mod - Farm Animals.esp Mart's Monster Mod - Diverse WaterLife.esp Mart's Monster Mod - Slof Horses Complete.esp ArmamentariumLL4OOO.esp ArmamentariumLLMagicOOO.esp OOO-WaterFish.esp MMM-Cobl.esp Artifacts.esp Artifacts - ArmaCompleteAddon.esp BeldaElysium.esp BravilSeaDomesExpanded.esp HeartOftheDead.esp SB IC Palace Tower Light Mod v1.1 - Modified Version.esp ImpeREAL City Unique Districts - The Arcane University Towers Visible From Outside.esp ImpeREAL City Unique Districts - All the Districts - Merged.esp Kvatch Rebuilt.esp OCC-KR-Patch.esp Kvatch Rebuilt - OOO Compatibility.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp Knights.esp Knights - Unofficial Patch.esp Mart's Monster Mod for OOO - Knights .esp OCC-KOTN-Patch.esp xuldarkforest.esp xulBravilBarrowfields.esp BeldaElysium-RollingHills patch.esp xulBlackwoodForest.esp KvatchRebuilt-CheydinhalFalls patch.esp Castle_Seaview.esp Open Cities New Sheoth.esp [Possible conflict here?] Open Cities Outer Districts.esp Open Cities Full.esp OCC-OOO-Patch.esp Natural_Vegetation_by_Max_Tael.esp Harvest [Flora].esp Harvest [Flora] - Shivering Isles.esp Harvest [Flora] - DLCVileLair.esp Harvest [Flora] - DLCFrostcrag.esp Cliff_BetterLetters.esp Salmo the Baker, Cobl.esp Quest Award Leveling.esp Quest Award Leveling - Finger of the Mountain.esp ForecastersWill.esp PJs Disco Spell.esp PJs Spell Compendium - No Requirements.esp spelliconreplace.esp SupremeMagicka.esp SM_ShiveringIsles.esp SM_DLCSpellTome.esp SM_OOO.esp SM_MMM.esp SM_COBL.esp SM_EnchantStaff.esp SM_Scrolls.esp SM_SigilStone.esp MidasSpells.esp OC+Midas Magic Patch.esp FearsomeMagicka.esp Syc_AtHomeAlchemy.esp Druid.esp Seph's new animations.esp Mart's Monster Mod - Resized Races.esp Cobl Races.esp Cobl Races TNR.esp Cobl Races TNR SI.esp Cobl Races - Balanced.esp ScreenControls.esp Open Cities Road Record.esp Manian House.esp Morrowind Enchantment Shaders.esp Reanimate.esp Vampirism2.0.esp No Sun Damage v1.0.esp Cobl Silent Equip Misc.esp Bashed Patch, 0.esp DeadlyReflex - Combat Moves.esp Deadly Reflex - Timed Block no other changes.esp Mounted_Spellcasting Deadly Reflex Compatible.esp
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CTD upon Entering THIS cell.
Hazencruz replied to Hazencruz's topic in Oblivion's Mod troubleshooting
I'm sing DR4 because i didn't wanna use the beta version of 5 that didn't include some of the stuff. -
No problem DUUUUUUDE. Keep on truckin'!
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CTD upon Entering THIS cell.
Hazencruz replied to Hazencruz's topic in Oblivion's Mod troubleshooting
I figured out something. Its not THAT cell. Its anytime I go to far out of a normal city like bruma, IC, anything. WTF!? -
Also: What mods are you using? Any that effect the textures of books [OR textures of EVERYTHING]?
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Click here to learn to how screenshot in Oblivion.
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CTD upon Entering THIS cell.
Hazencruz replied to Hazencruz's topic in Oblivion's Mod troubleshooting
This is helpful info, I never thought about the game might be looking for something that isn't there...Maybe when I updated some mods this happened. -
Are you using OBMM? Try going to Utilities; BSA Un-Corrupter. Uncorrupt your Textures BSA. DO IT!
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CTD upon Entering THIS cell.
Hazencruz replied to Hazencruz's topic in Oblivion's Mod troubleshooting
Everywhere else I've gone [imperial City, Frostcraig Spire (MOVETOQT), and Bruma] don't have this issue. Is it just a wilderness or spawn point issue? How do I tell? -
CTD upon Entering THIS cell.
Hazencruz replied to Hazencruz's topic in Oblivion's Mod troubleshooting
And I've installed all the plug-ins for OBSE that prevent crashes, dedicated all necessary resources to oblivion, I've read and done everything on this page. This issue still persists. -
Also, you might want to make an Archive Invalidation file [some mods require one]. Just create a new .txt file and name it "ArchiveInvalidation" and put this in it meshes/ \s textures/ \s sound/ \s What mod is this you're trying to use btw?
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Sounds like your directories are right. Have you tried using Oblivion Mod Manager [OBMM] to install and manage the mod? If you download OBMM you can post your load order too, maybe that's the issue? If this is a popular mod, most likely BOSS will be able to set your load order straight, too. All of these tools are must-haves for the contemporary Mod player. Just some helpful hints. Try those and get back to us. =]
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Ok, every time I set foot in the Cell that's pictured below, I get a CTD. I've tagged everything in Wrye Bash that BOSS suggested, Rebuilt the patch checking off everything I wanted to merge into it, even updated my OOO and MMM files [cleaned off all the old of MMM, and reinstalled 3.7b3, patched OOO to 1.34.] I still get a CTD every time i go to that cell. Anyone ever experienced a persistent CTD related to a particular cell? How'd you resolve it? I have no idea what cell this is, or how to give you a quantitative name for it. If anyone can tell me how to do that, that'd be great and I'd be happy to provide you with that information. Mods [Load order] ------------------------------------------------------------------------------------------------------------------------------------ Oblivion.esm ScreenEffects.esm Cobl Main.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm Mart's Monster Mod for OOO.esm Armamentarium.esm Artifacts.esm Kvatch Rebuilt.esm Open Cities Resources.esm bookplacing.esm CM Partners.esm HorseCombatMaster.esm bookplacing.esp Unofficial Oblivion Patch.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp LoadingScreens.esp Natural_Weather_HDR_by_Max_Tae_CO_RD.esp Natural_Habitat_by_Max_Tael.esp Natural_Water_by_Max_Tael.esp IlluminationWithin.esp KF Chapel Shop.esp P1DseeYouSleep.esp Slof's Oblivion Pillow Book.esp Spell Delete.esp VA_BetterGold.esp Living Economy.esp Living Economy - Items.esp Cutthroat Merchants.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp P1DseeYouSleep - DLCVileLair.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCSpellTomes.esp DLCSpellTomes - Unofficial Patch.esp MaleBodyReplacerV4.esp Adonnays Classical Weaponry.esp kdThiefVest.esp Nicoroshi Creations DW Light.esp Slof's Male Clothing.esp EY_Vampirehunter.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp Slof's Oblivion Robe Trader.esp Cobl Glue.esp Cobl Si.esp OOO 1.32-Cobl.esp Oscuro's_Oblivion_Overhaul.esp OOO-Water_Weeds.esp ArmamentariumLLVendors.esp Mart's Monster Mod for OOO.esp Mart's Monster Mod - Shivering Isles.esp Mart's Monster Mod - Hunting & Crafting.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - Less Reavers.esp Mart's Monster Mod for OOO - LessReaversInGates.esp Mart's Monster Mod - Safer Roads.esp Mart's Monster Mod - Dungeons of MMM.esp Mart's Monster Mod - More Wilderness Life.esp Mart's Monster Mod - City Defences.esp Mart's Monster Mod - Friendlier Factions OOO.esp Mart's Monster Mod - Farm Animals.esp Mart's Monster Mod - Diverse WaterLife.esp Mart's Monster Mod - Slof Horses Complete.esp ArmamentariumLL4OOO.esp ArmamentariumLLMagicOOO.esp OOO-WaterFish.esp MMM-Cobl.esp Artifacts.esp Artifacts - ArmaCompleteAddon.esp BeldaElysium.esp BravilSeaDomesExpanded.esp HeartOftheDead.esp SB IC Palace Tower Light Mod v1.1 - Modified Version.esp ImpeREAL City Unique Districts - The Arcane University Towers Visible From Outside.esp ImpeREAL City Unique Districts - All the Districts - Merged.esp Kvatch Rebuilt.esp OCC-KR-Patch.esp Kvatch Rebuilt - OOO Compatibility.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp Knights.esp Knights - Unofficial Patch.esp Mart's Monster Mod for OOO - Knights .esp OCC-KOTN-Patch.esp xuldarkforest.esp xulBravilBarrowfields.esp BeldaElysium-RollingHills patch.esp xulBlackwoodForest.esp KvatchRebuilt-CheydinhalFalls patch.esp Castle_Seaview.esp Open Cities New Sheoth.esp Open Cities Outer Districts.esp Open Cities Full.esp OCC-OOO-Patch.esp Natural_Vegetation_by_Max_Tael.esp Harvest [Flora].esp Harvest [Flora] - Shivering Isles.esp Harvest [Flora] - DLCVileLair.esp Harvest [Flora] - DLCFrostcrag.esp Cliff_BetterLetters.esp Salmo the Baker, Cobl.esp Quest Award Leveling.esp Quest Award Leveling - Finger of the Mountain.esp ForecastersWill.esp PJs Disco Spell.esp PJs Spell Compendium - No Requirements.esp spelliconreplace.esp SupremeMagicka.esp SM_ShiveringIsles.esp SM_DLCSpellTome.esp SM_OOO.esp SM_MMM.esp SM_COBL.esp SM_EnchantStaff.esp SM_Scrolls.esp SM_SigilStone.esp MidasSpells.esp OC+Midas Magic Patch.esp Syc_AtHomeAlchemy.esp Druid.esp Seph's new animations.esp Mart's Monster Mod - Resized Races.esp Cobl Races.esp Cobl Races TNR.esp Cobl Races TNR SI.esp Cobl Races - Balanced.esp ScreenControls.esp Open Cities Road Record.esp Cobl Silent Equip Misc.esp Bashed Patch, 0.esp DeadlyReflex - Combat Moves.esp Deadly Reflex - Timed Block no other changes.esp Mounted_Spellcasting Deadly Reflex Compatible.esp FearsomeMagicka.esp No Sun Damage v1.0.esp newlifedetect.esp Morrowind Enchantment Shaders.esp Manian House.esp Reanimate.esp Vampirism2.0.esp ------------------------------------------------------------------------------------------------------------------------------------
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I'm using MMM hunting and crafting error, as well as several other mods [see load order below] and every time I try to use the tanning shears to make something out of a bear hide, the game crashes and I have to stop it from the windows explorer thing [which happens every time I quit Oblivion, not sure why...]. I've tried importing all the scripts from MMM - Hunting and Crafting into my Bash Patch, still get this error. Anyone out there experienced this issue? If so, how did you resolve it? Thanks in advance. [Load Order] Oblivion.esm Silgrad_Tower.esm ScreenEffects.esm Cobl Main.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm Armamentarium.esm Artifacts.esm Kvatch Rebuilt.esm Open Cities Resources.esm bookplacing.esm CM Partners.esm bookplacing.esp Unofficial Oblivion Patch.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp LoadingScreens.esp Natural_Weather_HDR_by_Max_Tae_CO_RD.esp Natural_Habitat_by_Max_Tael.esp Natural_Water_by_Max_Tael.esp IlluminationWithin.esp KF Chapel Shop.esp P1DseeYouSleep.esp Slof's Oblivion Pillow Book.esp Spell Delete.esp VA_BetterGold.esp Living Economy.esp Living Economy - Items.esp Cutthroat Merchants.esp DLCHorseArmor.esp DLCOrrery.esp DLCVileLair.esp P1DseeYouSleep - DLCVileLair.esp DLCMehrunesRazor.esp DLCSpellTomes.esp MaleBodyReplacerV4.esp Adonnays Classical Weaponry.esp kdThiefVest.esp Nicoroshi Creations DW Light.esp Slof's Male Clothing.esp EY_Vampirehunter.esp Slof's Horses Base.esp Slof's Extra Horses.esp DLCThievesDen.esp Slof's Oblivion Robe Trader.esp Cobl Glue.esp Cobl Si.esp OOO 1.32-Cobl.esp Oscuro's_Oblivion_Overhaul.esp OOO-Water_Weeds.esp ArmamentariumLLVendors.esp Mart's Monster Mod for OOO.esp Mart's Monster Mod - Hunting & Crafting.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - City Defences.esp Mart's Monster Mod - Friendlier Factions OOO+FCOM.esp ArmamentariumLL4OOO.esp ArmamentariumLLMagicOOO.esp MMM-Cobl.esp Artifacts.esp Artifacts - ArmaCompleteAddon.esp BeldaElysium.esp HeartOftheDead.esp SB IC Palace Tower Light Mod v1.1 - Modified Version.esp ImpeREAL City Unique Districts - The Arcane University Towers Visible From Outside.esp ImpeREAL City Unique Districts - All the Districts - Merged.esp Kvatch Rebuilt.esp OCC-KR-Patch.esp Kvatch Rebuilt - OOO Compatibility.esp DLCBattlehornCastle.esp DLCFrostcrag.esp Knights.esp OCC-KOTN-Patch.esp xuldarkforest.esp xulBravilBarrowfields.esp BeldaElysium-RollingHills patch.esp xulBlackwoodForest.esp KvatchRebuilt-CheydinhalFalls patch.esp Castle_Seaview.esp Open Cities New Sheoth.esp Open Cities Outer Districts.esp Open Cities Full.esp OCC-OOO-Patch.esp Natural_Vegetation_by_Max_Tael.esp Harvest [Flora].esp Harvest [Flora] - Shivering Isles.esp Harvest [Flora] - DLCVileLair.esp Harvest [Flora] - DLCFrostcrag.esp Cliff_BetterLetters.esp Salmo the Baker, Cobl.esp Silgrad_Tower_Travel.esp Slof's Dogs.esp Border Removal.esp Quest Award Leveling.esp Quest Award Leveling - Finger of the Mountain.esp M.O.E. - Vampire Clan Raelu.esp ForecastersWill.esp PJs Disco Spell.esp PJs Spell Compendium - No Requirements.esp spelliconreplace.esp SupremeMagicka.esp SM_ShiveringIsles.esp SM_DLCSpellTome.esp SM_OOO.esp SM_MMM.esp SM_COBL.esp SM_EnchantStaff.esp SM_Scrolls.esp SM_SigilStone.esp MidasSpells.esp OC+Midas Magic Patch.esp Syc_AtHomeAlchemy.esp Druid.esp Cobl Races.esp Cobl Races TNR.esp Cobl Races TNR SI.esp Cobl Races - Balanced.esp ScreenControls.esp Open Cities Road Record.esp Cobl Silent Equip Misc.esp FearsomeMagicka.esp No Sun Damage v1.0.esp newlifedetect.esp Morrowind Enchantment Shaders.esp Manian House.esp Reanimate.esp Vampirism2.0.esp Bashed Patch, 0.esp
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*Probably Bash has automatically created one for you. If not, you can copy the blank one from Oblivion\Mopy\Extras to Oblivion\Data.* Answered my own question. =P