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dendenych

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  1. Note: I just complitely changed my previos post and now the replay to it doesn't match. That's my fault, sorry!
  2. >> I'm taking this post away, because my English isn't good enough to keep it as an example (at least that post was an ugly example even for me), and it's USELESS anyway... As I undestood nobody can help me with my problem, the .nif files can be opened only with 3dsmax and proper plugins that exist only for versions 3, 4 and 5 (with some bugs), but none of those versions of 3dsmax are available now. At least there is no legal way to get those versions: no trial versions older that ver.7, and no purchasing versions older that 6. :( So, now only those people can work with meshes in Morrowind who were lucky to get once upon a time one of the old versions of 3dsmax. Or those who doesn't care about copyrights. It seems that now nobody is going to make a plugin for export-import .nif file for any current version of any 3D graphics program. Is Morrowind and TES CS considered too old to keep it going? I know, that I could do somethig nice (I get ideas and I played with free program Gmax (wich is Ok for training, but useless othewise, Gmax files can't be exported even into 3dsmax), but there is no way to do anything. Full stop, end of story :(
  3. Hi! I've just downloaded thit 30 days trial version of 3dsmax 7 hoping that I also can try to create something myself in TES CS, and it doesn't recognise .nif files at all! :( What's wrong? Does it need something in addition like some kind of special plugin? :help: I'm sorry if the question is stupid, but I'm really n00by in this. Correction: I've read other topics from this and other forums and found out that: 1. the plug-in for .nif files is really needed, 2. all the plug-ins that I found are made for 3dsmax 3 and 4 and they don't work with 2dsmax 7 3. from the downloadable trial versions only 3dsmax 7 is available ... So, still :help: !
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