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Reaper511

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  1. I've seen mods to move the 1-hand sheath location onto the back like a 2-hander, but I had a more specific idea in mind. I'd like to be able to place a specific weapon on the back, so that (using Armed to the Teeth), I can have a character who carries around 2 swords actually display both of them at once. Unfortunately, I've found that trying to alter the equip types, or animation types leads to buggy behavior, such as the sword appearing on the shoulder, but then when you draw it there is no weapon at all, and you can do no damage. So, if anybody knows a way this could be set up, I'd appreciate some tips. The character is a sword n board sort of guy, so no dual wielding. I just want to have one sword (Dragonbane, specifically), show on his back when not in use rather than at his hip. That way he's got sword number 1 on his hip, and sword number 2 on his back at the same time. Ideally also it'd be cool if he pulled it from his back with the standard 2-hand animation, as long as he then switched to 1-handed animations appropriately once drawn, but this part sounds like it'd be a big thing to tackle.
  2. I will give that a go, thank you for the help
  3. So, I have a very awesome house mod called The Reserve, and I think it needs a dog hanging out around the property. Sadly, even with Ultimate Follower Overhaul Vigilance doesn't seem to able to use the "relax" command to hang out anywhere and besides I'd like to be able to properly DISMISS him without him returning to Markarth. For now, I don't even care if I have to pay 500 gold to get him following me again, I just would like to set his home base to the Reserve area so he goes there when dismissed, but I have never been able to figure out follower behavior too well, can anyone point me in the right direction here? Is there a good tutorial for this?
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