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NoraTheExplorah

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  1. We could fix it, but you would have to start a new game maybe. That or use a backup clean savegame. Also it would involve manual compatibly by having a tech load your esp/esm for just the modded content, in order to serve as the technical editor for it's stability and nature of design. It wouldn't be a very large file transfer, just the modded esp/esm both to us & back to you to do this. It's not a very complex load order. In fact it looks rather thrown together. You might take that as a sign to get Steam to make a backup install disc for FO4 & the DLC if you own them. You know because this type of behavior will cause the game to break, and you'll have to re-download it to fix maybe. If you ask me, what I would do, would be to read the pinned topics here in mod troubleshooting & tech support forum boards here at Nexus Forums, they're pinned & at the top. Once you got most of that & see all your mistakes. Rectify it by starting over. Get FaceMenu first & create a Preset for the character you had, then find that and put it in a folder you know won't get lost, because it's a BAK, to keep forever. Once you have that, you can attempt to make any number of builds of SSE/FO4/SKY/FNV/FO3/OBL as an example, along with the clean savegame for those characters, protected, as a backup copy. Which a few builds, fine choices, reading descriptions, reading pinned topics, and experience building is what you need to be able to do anything you want with this hobby.
  2. Cool, but I doubt Creation Engine suffers major memory issues. Sure there are some, but it's related to that particular computer system. Which tells me, build/buy another computer XD. We certainly don't build the gaming PC to ever suffer any of that. But also anything bad in there for Skyrim or FO4 is probably from the mods being dirty & incompatible, along with corruption being rampant. There's a distinct lack of knowledge of the advantages of a compatible & stable build as it relates to savegames & the ability to create new games while relying on backup savegames which update & are 100% clean. Skyrim & FO4 to date from the launch, and FO3/FNV before that for 8 years of the hobby suggests otherwise, in regard to the behaviors of the problems & players durring that time. Veteran's know, if you want to get into the 500+ hour game, it's going to take a fair amount of dedication & accuracy. I mean, I don't know what to say, we do what we gota do, but out of 20 different builds, there is definitely going to be one that will last for years & years without a problem. We might have tested/built 120 or so Bethesda games modded in 8 years or so. Well, you know, it's not just me. There's actually a lot of people that group together & do only this kind of bag baby. Thanks for the cool application, and don't forget about Oblivion. XD
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