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Conflicts with ICO + USSEP + Smashed Patch
Deleted4535226User replied to Deleted4535226User's topic in Skyrim's Skyrim LE
Would leaving it out of the smashed patch cause any problems down the line? Also I'm kind of worried that another mod may also follow the same pattern and I'd have to exclude that from the patch as well. What would be considered the better patch? Smashed or bashed? -
There's a bunch of conflicts between USSEP + Immersive Citizens + Smashed Patch. An example is Camilla. She just stands outside the shop when she's supposed to be escorting the player to the bridge. When I remove the smashed patch it's fine. And after looking at the Package in SSEEdit there's a whole bunch of conflicts. I'm not sure how I'd resolve all these conflicts.
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DynDOLOD TextGen Error: invalid install path
Deleted4535226User posted a topic in Skyrim's Skyrim LE
I'm getting an error whenever I run TexGenx64 telling me that my installation path for DynDOLOD is wrong: A:\Mod Organizer 2 Modding Tools\Skyrim Special Edition\DynDOLOD I don't see how though because this isn't a game folder, nor have I installed it as a mod. And I've ran the launcher at least once already so it can't be a registry problem. I'm running it through MO2. EDIT: Fixed the issue -- DynDOLOD doesn't like folders with the words "Mod Organizer 2" in them. -
When I view different races from one faction (in my case 'raiders') the skin tone of the body doesn't change. I'm new to the geck so I'm not sure if this is normal or not, but if I view the 'HispanicRaider' race for example, then I switch to the African American one, the skin colour of the head changes, but the body doesn't. The body skin tone always seems to default to the skin tone of the Hispanic raider race, and never changes. And in fact you can see it by loading up one of those races, then without closing the window, load up another. The head will change colour but the body stays the same. This is for females by the way. A reason why I ask this is because I'm trying to change the race of a modded companion and I'm having problems doing that. I think this might be the cause of it. If anyone could shed some light on this that would be great. Cheers
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Kingdom Come: Deliverance Giveaway
Deleted4535226User replied to FenexFox1234's topic in Site Updates
Comment. -
Strange body anomalies w/ armour
Deleted4535226User replied to Deleted4535226User's topic in Skyrim's Skyrim LE
Man, you're a life-saver! I haven't a clue how I forgot to download that. Everything's working as intended now. Thanks very much for your assistance here. -
Hello, I seem to have having a spot of bother with the armour in the game in correspondence with the mods that I have installed - they don't seem to be playing well with each other. Attached to this thread there is an example of the anomaly that seems to be happening, particularly with the Barbarian armour. Here it is: And, of course, here is my load order: Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espApachiiHair.esmApachiiHairFemales.esmClimatesOfTamriel.esmhdtHighHeel.esmSkyUI.espRaceMenu.espRaceMenuPlugin.espTheCoenaculiCBBE.espXPMSE.espCalienteVanillaArmorTweaks.espdD - Realistic Ragdoll Force - Realistic.espTKDodge.espAMatterOfTime.espAuto Unequip Ammo.espSeansAttractiveWomen.espMIDFollowMeCloser.espHothtrooper44_Armor_Ecksstra.espSkyrim Immersive Creatures.espSkyrim Immersive Creatures - DLC2.espHothtrooper44_ArmorCompilation.espRun For Your Lives.espSMIM-Merged-All.espSkyrim Shadow Striping Fix.espiHUD.espImmersive Patrols II.espDYNAVISION Dynamic Depth of Field.espConvenient Horses.espClimatesOfTamriel-Interiors-Warm.espClimatesOfTamriel-Nights-Level-3.espClimatesOfTamriel-Dawnguard-Patch.espClimatesOfTamriel-Dragonborn-Patch.espTembtra Thief Armor.espMerta Assassin Armor.espMerta Assassin Tattoos.espSotteta Necromancer Outfit.espWondersofWeather.espTheEyesOfBeauty.espFNIS.espDual Sheath Redux.espAFT_NoFriendlySpellDamage.espSofiaFollower.espMoniko.espWendigo.esprtZuleikaFollower.espFNISSexyMove.espAmazingFollowerTweaks.espImmersive Weapons.espQuickLight.espVioLens.espBashed Patch, 0.espDual Sheath Redux Patch.esp I appreciate the littlest of help given and I apologize profusely if I've missed something obvious. Thanks.
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Right, I'm just going to cut to the chase: my game is crashing. BUT, it's not your usual CTD (crash-to-desktop) when I start the game up or when the intro sequence plays. No, the crashes I'm experiencing are far more inconsistent and strange. So I'm just going to give you the scenarios where my game is crashing: (I will explain, in further detail, of the listed crashes) During combat Interaction w/ environment As soon as a save game loads Now, the list is also rated in how often they occur. The combat one seems to occur the most, followed by the interaction w/ environment and then followed by the rare as soon as a save game is loaded crash. Now let me explain what each of the crashes are... During combat crash This crash occurs when I have initiated combat of some kind. More specifically, the crashes occur during or after I have killed an enemy. So for example, when I'm shooting a Mole Rat with a Hunting Rifle, the game will occasionally crash. This can also be said when I kill the aforementioned Mole Rat. Interaction w/ environment crash These crashes occur particularly when I interact with traps. When I disarm a landmine or bear trap, that's when the game crashes. I somehow think this crash type and the above crash type are somehow tied together since they both occur AFTER an action has been done. Save game load crash This is the rarest of the crash types I'm experiencing; as soon as a selected save game has been loaded (i.e. after I click 'continue') the game will crash just before the save game finishes loading. Again, this crash type is pretty rare but it still occurs. So yeah, those are the crashes that I'm currently experiencing. I do indeed have mods installed and so I will display my load order near the bottom of this thread, along with my system specs. I have tried numerous fixes and patches and absolutely none have prevailed. I've tried downloading the d3d9.dll file (which I shouldn't need to do because of the mods I have installed), I've tried using the 4gb enabler (using the large address aware enabler), I've tried using the fake fullscreen mod (i.e. the window borderless gaming one) and I've tried tinkering with the .ini files but nothing has worked, and I'm at my wits' end. I've spent literally hours trying to find fixes and workarounds but nothing, which is particularly why this thread is here. I'm close to just giving up on Fallout 3 entirely because of this. The game is unplayable, and it's a shame, too, because there are some outstanding mods out there that I don't have the pleasure of fully experiencing because of these crashes. And no, I will not play the game unmodded because I've spent over 300 hours on Xbox 360 playing Fallout 3 back in the day. Anyway, here are my mods along with the load order. You'll also find my system specs just below it as well. Mods installed w/ load order [X] Unofficial Fallout 3 Patch.esm [X] Fallout3.esm [X] Anchorage.esm [X] BrokenSteel.esm [X] PointLookout.esm [X] ThePitt.esm [X] Zeta.esm [X] CRAFT.esm [X] CALIBR.esm [X] FO3 Wanderers Edition - Main File.esm [X] FO3 Wanderers Edition - Alternate Travel.esp [X] Mart's Mutant Mod.esm [X] RH_IRONSIGHTS.esm [X] aHUD.esm [X] iHUD.esm [X] FO3 Wanderers Edition - Main File.esp [X] FO3 Wanderers Edition - DLC Anchorage.esp [X] FO3 Wanderers Edition - DLC Broken Steel.esp [X] FO3 Wanderers Edition - DLC Mothership Zeta.esp [X] FO3 Wanderers Edition - DLC Point Lookout.esp [X] FO3 Wanderers Edition - DLC The Pitt.esp [ ] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp [ ] FO3 Wanderers Edition - Optional Restore Tracers.esp [X] Mart's Mutant Mod.esp [X] Mart's Mutant Mod - DLC Anchorage.esp [X] Mart's Mutant Mod - DLC Point Lookout.esp [X] Mart's Mutant Mod - DLC The Pitt.esp [X] Mart's Mutant Mod - Master Menu Module.esp [X] Mart's Mutant Mod - DLC Broken Steel.esp [X] Mart's Mutant Mod - DLC Zeta.esp [X] Mart's Mutant Mod - FWE Master Release + DLCs.esp [ ] Mart's Mutant Mod - Natural Selection.esp [ ] Mart's Mutant Mod - Tougher Traders.esp [ ] Mart's Mutant Mod - Zones Respawn.esp [ ] Mart's Mutant Mod - FWE Master Release.esp [ ] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp [X] WeaponModKits.esp [X] WeaponModKits - FWE Master Release.esp [X] WeaponModKits - BrokenSteel.esp [X] WeaponModKits - OperationAnchorage.esp [X] WeaponModKits - PointLookout.esp [X] WeaponModKits - ThePitt.esp [X] WeaponModKits - Zeta.esp [X] RH_IronSights_Basic_AnchoragePlugin.esp [X] RH_IronSights_Basic_BrokenSteelPlugin.esp [X] RH_IronSights_Basic_PittPlugin.esp [X] RH_IronSights_Basic_PointLookoutPlugin.esp [X] RH_IronSights_Basic_VanillaPlugin.esp [X] RH_IronSights_Basic_ZetaPlugin.esp [X] RH_IronSights_Pitt_NewRifleSights.esp [X] RH_IronSights_PL_NewItems.esp [ ] RH_IronSights_RemoveReticule.esp [X] RH_FWE_Bridge.esp [X] RH_WMK_Bridge.esp [X] Fellout-Full.esp [X] Fellout-Anchorage.esp [X] Fellout-BrokenSteel.esp [X] Fellout-pipboylight.esp [X] Fellout-PointLookout.esp [X] Fellout-Zeta.esp [X] UUF3P - FWE Patch.esp [X] DarNifiedUIF3.esp My system specs OS: Windows 7 GPU: Nvidia GeForce GTX-670 CPU: AMD fx-4100 quad-core processor @ 3.6 GHz RAM: 8Gb DDR3 Hard drive: 1TB internal storage *If you require anything else, just ask. P.S. Sorry for this great wall of text, but I want to supply as much information as I can so maybe, just maybe, there is someone out there that knows a fix to this misery.