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fleesaurus

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Everything posted by fleesaurus

  1. We should have a flashback scene of Ulfric being forced to drink Torygg's piss, and how Torygg is actually a scheming a**hole who killed all his competitors and forced everyone to think he's a kind and competent High King. Makes you relate to Ulfric more lol.
  2. And how did s/he even think of it? You place a bucket in everyone's head, blocking their field of vision, then steal whatever you want. I can't farthom what it's like for the very first gamer to go um I'm bored, maybe I'll place a bucket on that guy's head... opps, accidentally stole something! WTF I got away with it!
  3. Lord Vivec never sits. He always floats mid-air to meditate. Why? Because after what Molag Bal did to him, he can never sit properly ever again. Pahahahahaha! That's a good one.
  4. Problem with that mod is, the enemy spawns in cities and towns kill NPCs near them whilst those guards are patrolling miles away or stationed in camps which doesn't really help the NPCs getting killed.
  5. I tried editing guard armors but they still can't protect cities and towns. Dragon attacks, and with Dawnguard, the 'new' enemies attacking your everyday defenceless merchant, we need MORE stronger guards patrolling and being stationed at the gates. I looked at some mods like Occupy Skyrim but can't find any that adds more guards, not random adventurers and idiots.
  6. General Talos mastered by the Thu'um but a no-named Breton Nightblade managed to slit his throat. Okay, he managed to survive it but he lost the ability to Shout after that. This proves Bretons are the best race!
  7. Say I'm wielding a two handed weapon- heck, even a one handed weapon. I would swing the weapon, and normally you need to wait until the swinging animation is over before you can attack again. Since updating to 1.6 patch, before any attacking animation plays properly, if you move a bit or click attack again, the animation resets and you are able to dish out damage like more than 20 times instead of the usual one time. Even at a high level at master difficulty, I'm able to take out giants within several seconds... with an iron sword/greatsword. Pretty sure it's something to do with horse combat added that's messing up the animations.
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