-
Posts
114 -
Joined
-
Last visited
Posts posted by ArcturusFyr
-
-
Recently I had been perusing the nexus for an old mod known as "Armor of Molag Bal." In my search I thought I had come across a satisfactory alternative, or so it had seemed at first glance. Upon closer inspection I had found something... Unexpected and sinister, that when I saw it made me nearly spit out my tea.
I'am of course, referring to the prodigious sized armored phallus protruding from the codpiece of the armor. While most of it looks just fine, that singular part of the design in the set is off-putting to say the least.
My request is for someone to retract the testes and shaft of said armor by modifying the meshes in regards to that aspect of it.
If anyone can accommodate this request, that'd be great as I wish to use the mod without bits of it sticking out and looking wrong.
Here's a link:
-
Skyblivion and Skywind. Out. Right now.
-
Huh, the concept sounds somewhat similar to the "Duelist" mod for Oblivion.
-
Lately I've been playing around with mods that replace the armor/clothing of certain faction leaders with new sets of custom armor that I thought would best denote their station as heads of their respective groups.
However, not all of these leaders have these type of mods to compliment them, such as Kodlak.
My request is for someone to create a unique suit of equipment for him, something that differentiates his physical appearance from his lieutenants in regards to the armor he wears, something personally attributed to him and his position as head of the Companions.
If someone wants to create this from scratch, then so be it, more power to them and to whatever it is they may create.
But, I believe it would be easier if someone can make a mod out of these mods specifically for Kodlak's character to utilize.
Here's a list I've created so far.
Wolf Knight Armor by Faelrin
http://www.nexusmods.com/skyrim/mods/48945/?
Rise of the Legend: Ysgramor by Newermind43
http://www.nexusmods.com/skyrim/mods/53581/?
(These are re-textures, so they will need to be made standalone.)
Ebony Wolf Armor Re-texture by Heidenreich
http://www.nexusmods.com/skyrim/mods/2046/?
Wolf Armor Remix Male and Female by MonsterMonkey
http://www.nexusmods.com/skyrim/mods/3896/?
If anyone can accommodate these requests, then that'd be great.
-
A staff that can rapid fire a barrage of exploding multi-colored lights, such as the fireworks mod shown in this video:
(Warning: some NSFW ahead)
-
I do not know of any mod that does what it is that you want, but if gore is your thing try this:
-
I'm just looking for a mod that does that. If anyone has any recommendations please post'em.
-
Immersive Weapons and Armor by hothtrooper44
http://www.nexusmods.com/skyrim/mods/27644/?
http://www.nexusmods.com/skyrim/mods/19733/?
Monster Mod by Dogtown1 and Ironman5000
http://www.nexusmods.com/skyrim/mods/35631/?
Carry On Skyrim - M.H.A.R.P.H.I.N. V2 by skinnytecboy
http://www.nexusmods.com/skyrim/mods/61016/?
Eo Geom Summon Swords Ver 1.2 - Lightning Order by elysees
http://www.nexusmods.com/skyrim/mods/54925/?
Marble Phantasm by elysees
http://www.nexusmods.com/skyrim/mods/54287/?
Syrim MOD : WarSword Follower Upload -AI fix- by K Gorilla
Skyrim MOD : Sword Explosion
-
-
http://www.nexusmods.com/skyrim/mods/38409/?
http://www.nexusmods.com/skyrim/mods/36497/?
Winter Is Coming - Cloaks (for the fur accessories)
http://www.nexusmods.com/skyrim/mods/13486/?
Bandolier - Bags and Pouches (for further roguish look, practical too.)
-
"make the game scaryier in general"
In general, I do not know.
But you could try some of these.
The Evil Mansion - Final EditionSCARY SKYRIM RETEXTURE - Fear the BloodmoonQuest- The Fifth GateInto the DepthsUndeathBeyond ReachIt Beats For HerDead ManorDescent Into MadnessSkeletons of DaggerfallLord Balmers Playground by IllerI personally recommend The Fifth Gate and Into the Depths. -
Did your friend specifically ask you to create this load-order manually? If so, i'd scrap that effort in favor of using LOOT to manage and generate a new load order for what you have instead.
I also noticed something weird with your list, with these following mods in particular:
ApachiiHair.esm
ApachiiHairFemales.esm
ApachiiHairMales.esm
Campfire.esmhdtHighHeel.esm
AP Skyrim.esmThey seem to positioned beneath some of your .esp based plugins. The general rule for .esm plugins is that they should be loaded above your .esp files along with the rest of your .esm files and that your .esp files at the bottom of them. If anything try re-arranging these files to be grouped with your .esm plugins and above your .esp files and see what happens then.
-
I already have a copy of Win 7 ready for my next machine. I refer to Win 8 as a phone/tablet OS (not entirely accurate I know, but as you may guess when I can no longer buy Win 7 I'll finally be forced into the Linux camp).
I have three unused still in their original packaging copies of WinXP. Who knows if MS turned off the activation servers along with updates for XP. I've also got SP3 and some of the post SP3 updates archived, but I think any machines I put together using XP will need to be non-internet connected.
What a coincidence, i'm going to be installing Windows 7 too. Finally had it up to here with the watered down compatibility system that won't work with the games I play, and the fact that even though I have my games seemingly in 'fullscreen' it plays them in 'windowed mode.' Not entirely sure how to describe it, but the best comparison I can make is that my games are playing at 'fake fullscreen' mode w/vsync on.
-
If you're ok with XP for gaming and/or work, continue using it. If you ever decide to upgrade, stay away from Win 8 or 8.1 like the plague. Plays older games like Oblivion with poor performance, and the UI is stupidly annoying.
-
From the Microsoft download page Trucker linked (Additional Information section):
The DirectX runtime cannot be uninstalled.Yeah, just saw that. Just slightly paranoid about something breaking.
-
Pray tell, if this doesn't work. Would there be anyway to completely uninstall the runtime file? Registry and all?
-
I was experiencing issues with Belethor's inventory prior to installing the 'fix' for it. Sometime in the past, on a new save (the save i'm using right now), Belethor's inventory was completely devoid of any stock whatsoever, installing the vendor file allowed his inventory to appear once again. I'm not sure what merchant/trade overhaul mod you're referring to, but I did install a mod which added both 30k in sellers gold to Belethor's reserve and custom weapons and armor for sale through his shop only.
For the merged patch issue, thanks for the heads up. I did not know that TES5Edit did not support that function anymore, merely I was committing to a suggestion endorsed by a individual(s) well known for making tutorials on such things in regards to creating a more stable modded Skyrim. I suppose these methods should be considered dated now?
-
Thank you for responding. I did look for any missing masters in the plugin.txt file and they seem to be all there, unless you're referring to a plugin that my mods might need that I haven't installed yet. I can however assure you that isn't the case. SSS.esp isn't actually 'Skyrim Scaling Stopper', it's the 'Smokin Sick Stylish' skyrim Devil May Cry combat mod developed by an author known as elysees, or elysees(2.)
I did clean all my mods through TES5Edit (including the Dawnguard and Dragonborn plugin), unless specifically instructed not to do so, or that they were already cleaned by the author. For compatibility issues, I made a merged patch with TES5Edit known as the 'Sky Mega Patch' which I placed at the bottom of my load-order. The patch was meant to resolve compatibility issues with Skyrim Monster Mod, JaySuS Swords, and Extended Vanilla Weapons as they modify the same-leveled list. Nothing else as far as I can tell needs a patch in regards to compatibility issues.
As for Sharlikrans 'patched' version of JaySuS Swords, yes I am using that, however, it could be an older version so i'll check if there's a newer one.
Most of my mods consist of weapon and armor plugins that do not integrate themselves past the Forge function of the game, so really no conflictions there either.
My load-order structure from top to bottom is this; Top; New world spaces, game changing effects (example; Superjump_x2, IMAGINATOR, Dual Flurry, Artifact Disenchanting, and etc) and Races. Middle; weapon and armor mods.Bottom is specially reserved for script heavy mods like these.
Please respond as soon as possible, thank you in advance.
-ArcturusFyr
-
BOSS
Version 2.1.1
Plugin Type Count
Recognised (or sorted by user rules) 110
Unrecognised 62
Inactive 0
All 172
Plugin Message Type Count
Warning 1
Error 0
All 5
Note: Latest BOSS thread
Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 26 April 2013 we are at over 5500+ plugins to add to the Masterlist dating as far back as September 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis (Bethesda Softworks Forums or Nexus Mods).
Note: Your SKSE is up-to-date
SKSE Version: O.1.7.0
These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.
Skyrim.esm Active
Update.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Dawnguard.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Dragonborn.esm Active
CastlevaniaMemoriesFirstEpisode.esm Active
JSwords.esm Active
Warning: Original file was released before the Creation Kit (07 Feb. 2012). A fixed and cleaned version can be obtained here.
MagicDuel.esm Active
SkyMoMod.esm Active
Belethor Vendor Fix.esp Active
Chesko_WearableLantern.esp Active
Hecatic.esp Active
ribeable-broom.esp Active
SabreFurBag.esp Active
Skymo-Dawn.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
Dragon Soul Relinquishment.esp Active
DYNAVISION Dynamic Depth of Field.esp Active
Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
IMAGINATOR - Visual Control for Skyrim.esp Active
SkyUI.esp Active
ACAxe.esp Active
Angelic_Demonic.esp Active
BelethorGoods.esp Active
BiPolarBlade.esp Active
Blacksword.esp Active
ConanSwords.esp Active
CrainteVomir.esp Active
Daedric Lord Armor.esp Active
DarkKnight&PaladinWS.esp Active
Demon Sword.esp Active
DiamondWeaponsN.esp Active
DragonAgeWeapons_1.esp Active
Dread Knight Weapon Set.esp Active
DwarvenSwords.esp Active
Dwemer Goggles & Scouter.esp Active
DwemerAutoBlade.esp Active
DwemerRifle.esp Active
ElvenGreatBlade.esp Active
ExtendedVanillaWeapons.esp Active
FamilyJewels.esp Active
Fire Blade.esp Active
Frostmourne v.1.3 unenchanted version.esp Active
FS_SwordOfTheSeeker.esp Active
Ghosu - Project Flintlock.esp Active
Ghosu - Project Flintlock - Ammo Addon.esp Active
Gizmodian-Obliviweapons.esp Active
Gizmodian Silver Swords.esp Active
gun.esp Active
Insanity's Chrysamere.esp Active
Insanity's Goldbrand.esp Active
Insanity's Ice Blade of the Monarch.esp Active
Insanity's Umbra Sword.esp Active
JSwordsDistributionBalancePlugin.esp Active
KatanaCrafting.esp Active
kimono's witcher silver swords.esp Active
Knight Of Thorns Armor.esp Active
Lich King's Armor.esp Active
Magicka Sabers.esp Active
MLR.esp Active
Muramasa.esp Active
Nicoroshi Creations.esp Active
Pauldrons.esp Active
Plush Backpack.esp Active
Pony_Armor.esp Active
PonySword.esp Active
RealmshatterArmorpack_v001.esp Active
RealmshatterWeaponPack.esp Active
Rorona.esp Active
Rorona3scabbard.esp Active
SA Scythes.esp Active
Scythe Weapon mingyannu.esp Active
Shining Paladin.esp Active
SilverDragonArmor.esp Active
Song General Armor&weapon.esp Active
Space Wiking's Dwemer Exoskeleton.esp Active
The Siegebreaker Greatsword.esp Active
UniqueWeaponsRedone.esp Active
ViciousDawnbreaker.esp Active
Warglaive of Azzinoth.esp Active
warmagearmor.esp Active
DarkKnightPaladin.esp Active
dragonsoulgem.esp Active
quest into the depths.esp Active
SuperSkyrimBros.esp Active
The Fifth Gate.esp Active
Thermopylae.esp Active
posesivecorpses.esp Active
Superjump_2x.esp Active
TwoRings.esp Active
Apocalypse - The Spell Package.esp Active
excaliburEX.esp Active
MasterTheTimeAndSpaceTOGGLE.esp Active
MaximumDrive.esp Active
SwordDance.esp Active
Artifact Disenchanting.esp Active
Artifact Disenchanting - Dawnguard.esp Active
Artifact Disenchanting - Dragonborn.esp Active
FormsEdit.esp Active
TKcombat.esp Active
Dual Flurry for all.esp Active
10 extra effect.esp Active
dD-No Spinning Death Animation.esp Active
HeartBreaker.esp Active
Mrissi.esp Active
SRIlta.esp Active
SRIsaka.esp Active
SRKirsikka.esp Active
SRMaisa.esp Active
SRSarasta.esp Active
EMCompViljaSkyrim.esp Active
EMViljaInSolstheimAddOn.esp Active
Animated Enchantments.esp Active
The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.
berserkraces.esm Active
ManaBomb.esp Active
BrighterTorchesBiggerMagelight.esp Active
Grass On Steroids.esp Active
CastlevaniaDataNoVideos.esp Active
BloodskalBladeRevamp.esp Active
SSS.esp Active
Adamantium Armor.esp Active
AlfheimKnights.esp Active
Awelgriz.esp Active
Bianco Angelo.esp Active
BloodyOathBlade.esp Active
BurstLauncher.esp Active
ColdWarWeapons.esp Active
CoreanWEAP.esp Active
Cuteunitized Twohanded Dawnbreaker.esp Active
DarkFang.esp Active
DMC Gladius.esp Active
DwarvenSlayer.esp Active
DwemerSeeker.esp Active
EbonyMask.esp Active
EternalShineArmor.esp Active
EternalShineWeapons.esp Active
fengyun.esp Active
Fists of the Gods.esp Active
GreenDragonCrescentBlade.esp Active
impgen.esp Active
Kroniid.esp Active
Lancelot Armor.esp Active
Mehrune's Razor Remodeled.esp Active
MGR Raiden.esp Active
my claymore.esp Active
Nero.esp Active
pony_no_crash_mod.esp Active
Rifle.esp Active
Rings of Sid.esp Active
Sommnkatana.esp Active
StormLord.esp Active
TD.esp Active
TheMadMasker.esp Active
Vocaloid Hatsune Miku.esp Active
Dibella's Butterfly.esp Active
EoGeom.esp Active
emptyspell.esp Active
MarblePhantasm.esp Active
MultiCoreShot.esp Active
NineLivesBladeWorks.esp Active
RabbitNuclear.esp Active
RhoAias.esp Active
ShieldSlam.esp Active
Starburst.esp Active
stinkmeaner.esp Active
SwordExplosion.esp Active
Tempest.esp Active
Tsukuyomi.esp Active
WarSwordFollower.esp Active
WhirlWind.esp Active
WhirlwindSprintWithForce.esp Active
Whiteofbook1.esp Active
zsdreamer.esp Active
DeadlyMutilation.esp Active
Sky Mega Patch.esp Active
The ones neither listed in BOSS, or LOOT are as followed.
Shaolin Menu Music
Coverwomen ver.2.0
Dimonized UNP
-
I'm well aware that LOOT is the new BOSS, however, as the technology itself is still green, i'am also very wary of using it. To clarify my reasoning for that, it's because I've not heard or seen any discussion in regards to the improvement of mod management with its use amongst the various circles of the Skyrim modding community. This includes the viewer base of Gopher, who has done a video on the utility in question.
LOOT itself seems to be for the moment, generally mistrusted in its efficacy to create a more stable load-order than its alternative BOSS, which is still the recommended utility for the use of load-order management.
Despite all my reservations however, I wish to know your experience with the aforementioned utility. Did you have any issues with your load-order before using LOOT, if so, what was it that LOOT helped 'fix' for you after using it? What gains did you achieve using LOOT instead of BOSS? Is it also possible for you to post your load-order, as a type of reference I could use for my own?
One more question, and possibly the most important. Does LOOT recognize mods that are NOT from the Nexus, but rather those that are managed by, but shall not be named sources that are outside of the Nexus, but likewise heavily invested into the Skyrim modding scene nonetheless?
Please respond as soon as possible, thank you in advance.
-ArcturusFyr
-
I didn't use LOOT, I used BOSS, but half of these aren't even recognized by BOSS so some of these mods had to be arranged in the load-order through manual guess work.
-
I would like some assistance with the arrangement of my load-order, as I have noticed recently there to be some FPS issues that didn't exist before.
Please respond as soon as possible, thank you in advance.
-ArcturusFyr
Skyrim.esmDawnguard.esmDragonborn.esmJSwords.esmMagicDuel.esmSkyMoMod.esmSkymo-Dawn.esp10 extra effect.espAnimated Enchantments.espApocalypse - The Spell Package.espManaBomb.espMasterTheTimeAndSpaceTOGGLE.espArtifact Disenchanting - Dawnguard.espArtifact Disenchanting - Dragonborn.espArtifact Disenchanting.espberserkraces.esmBelethor Vendor Fix.espBelethorGoods.espBrighterTorchesBiggerMagelight.espDYNAVISION Dynamic Depth of Field.espGrass On Steroids.espIMAGINATOR - Visual Control for Skyrim.espJSwordsDistributionBalancePlugin.espposesivecorpses.espSkyUI.espCastlevaniaMemoriesFirstEpisode.esmCastlevaniaDataNoVideos.espquest into the depths.espSuperSkyrimBros.espThe Fifth Gate.espThermopylae.espBloodskalBladeRevamp.espDual Flurry for all.espHeartBreaker.espSuperjump_2x.espSSS.espTKcombat.espEMCompViljaSkyrim.espEMViljaInSolstheimAddOn.espMrissi.espACAxe.espAdamantium Armor.espAlfheimKnights.espAngelic_Demonic.espAwelgriz.espBianco Angelo.espBiPolarBlade.espBlacksword.espBloodyOathBlade.espBurstLauncher.espChesko_WearableLantern.espColdWarWeapons.espConanSwords.espCoreanWEAP.espCrainteVomir.espCuteunitized Twohanded Dawnbreaker.espDaedric Lord Armor.espDarkFang.espDarkKnightPaladin.espDarkKnight&PaladinWS.espdD-No Spinning Death Animation.espDemon Sword.espDiamondWeaponsN.espDragon Soul Relinquishment.espDragonAgeWeapons_1.espdragonsoulgem.espDread Knight Weapon Set.espDMC Gladius.espDwarvenSlayer.espDwarvenSwords.espDwemer Goggles & Scouter.espDwemerAutoBlade.espDwemerRifle.espDwemerSeeker.espEbonyMask.espElvenGreatBlade.espEternalShineArmor.espEternalShineWeapons.espExtendedVanillaWeapons.espFamilyJewels.espfengyun.espFire Blade.espFists of the Gods.espFormsEdit.espFrostmourne v.1.3 unenchanted version.espFS_SwordOfTheSeeker.espGhosu - Project Flintlock - Ammo Addon.espGhosu - Project Flintlock.espGizmodian Silver Swords.espGizmodian-Obliviweapons.espGreenDragonCrescentBlade.espgun.espInsanity's Chrysamere.espInsanity's Goldbrand.espInsanity's Ice Blade of the Monarch.espInsanity's Umbra Sword.espimpgen.espKatanaCrafting.espkimono's witcher silver swords.espKnight Of Thorns Armor.espKroniid.espLancelot Armor.espLich King's Armor.espMagicka Sabers.espMehrune's Razor Remodeled.espMGR Raiden.espMLR.espMuramasa.espmy claymore.espNero.espNicoroshi Creations.espPauldrons.espPlush Backpack.espPony_Armor.espPonySword.esppony_no_crash_mod.espRealmshatterArmorpack_v001.espRealmshatterWeaponPack.espribeable-broom.espRifle.espRings of Sid.espRorona.espRorona3scabbard.espSabreFurBag.espSA Scythes.espScythe Weapon mingyannu.espShining Paladin.espSilverDragonArmor.espSommnkatana.espSong General Armor&weapon.espSpace Wiking's Dwemer Exoskeleton.espStormLord.espSRIlta.espSRIsaka.espSRKirsikka.espSRMaisa.espSRSarasta.espTD.espThe Siegebreaker Greatsword.espTheMadMasker.espTwoRings.espUniqueWeaponsRedone.espViciousDawnbreaker.espVocaloid Hatsune Miku.espWarglaive of Azzinoth.espwarmagearmor.espDibella's Butterfly.espEoGeom.espemptyspell.espexcaliburEX.espHecatic.espMarblePhantasm.espMaximumDrive.espMultiCoreShot.espNineLivesBladeWorks.espRabbitNuclear.espRhoAias.espShieldSlam.espStarburst.espstinkmeaner.espSwordDance.espSwordExplosion.espTempest.espTsukuyomi.espWarSwordFollower.espWhirlWind.espWhirlwindSprintWithForce.espWhiteofbook1.espzsdreamer.espDeadlyMutilation.espSky Mega Patch.espUsing SKSE ver.1_07_00 AlphaHere's a basic overview of my system.-Asus G50JS-DS71-Win 8.1 OS-64bits-x2 7200rpm SATAIII 1-Terabyte 6mb cache HDD-x1 7200rpm SATAIII 500gb 6mb optical tray HDD-Twin Fan Cooling system w/copper cooling upgrade-Intel i7 4700HQ 2.4-3.4ghz w/turboboost-Nvidia GeForce GTX 870m w/3gb gddr5 ram dedicated (driver version 337.88 WHQL)-Intel HD Graphics 4600-16gb (Stock) Dual-Channel ddr3 1600mhz ram -
Have you tried using Boss to re-arrange your mod load order? I assume the crashing comes from loading your most recent save file yes? If so, try loading a earlier save, if that still doesn't work try creating a new game and see what happens from there.
-
Well... It's been quite awhile, but I've finally managed to fix my Desktop Colouration issue, and that of Skyrim and Oblivion(<- Maybe, result's might vary). All I had to do fer my Desktop was to use the colour management utility, the step's can be found in this video.
.As fer Skyrim and Oblivion, turning down the slider at it's lowest was a no-go, the only fer me to get proper brightness and colour was setting the brightness slider to "medium/center" and restarting the game. Afterward's, brightness and colour was improved significantly. Meaning dark place's are darker, and place's that are supposed to have deep not-so-bleached colour's have rich and ambient colour's, where-as before everything seemed washed out and a bit too bright fer me. This was the fix fer me, if anyone wish's to add, feel free to do so.Thank's in Advance.

More depth behind the Imperial legion
in Mod Ideas
Posted · Edited by ArcturusFyr
"How are they a "legion" when the most I see on screen is around 15. Needs more men/woman on screen"
For more legionary fighters on screen i'd recommend "Warzones Civil Unrest," bear in mind that this mod was/is known to be notoriously glitchy and also adds more fighters to every other enemy/military faction group, as opposed to just the legion, as-well as being performance heavy.
Warzones 2015 - Civil Unrest
http://www.nexusmods.com/skyrim/mods/9494/?
"The vast majority of them wear light armor, could someone outfit the entire legion in heavy armor? It would make the legion look ridiculously awesome."
I have some recommendations, however, does not fit the game thematically for the legion, the other i'm not sure if it's "heavy" in regards to your perception of heavy.
Historical Revival - The Roman Era
http://www.nexusmods.com/skyrim/mods/32988/?
Perfect Legionnaire - Imperial Armor Reforged
http://www.nexusmods.com/skyrim/mods/6085/?