Jump to content

onra

Members
  • Posts

    6
  • Joined

  • Last visited

Nexus Mods Profile

About onra

Profile Fields

  • Country
    Germany

onra's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. yep sorry...5 minutes after posting this I realized that you are going to integrate open better cities and so my idea will be useless for BBC ;D
  2. for example .... Better Cities places the BravilMagesGuild01 in cell wilderness 15,-9 (Bravil, Tamriel ws) as a lod building. To make this building vwd you provide a reduced _far nif .... running tes4lodgen creates lod data for this building for the tamriel ws but also for the Bravil ws as this building is placed in both ws... the point is now...the _far nif has been reduced (removed collision data etc ) but the building you have placed as a lod building in the tamriel ws uses a not reduced mesh ....you could create and place instead a BravilMagesGuildLod building using a reduced mesh (BravilMagesGuildLod.nif) ...for vwd you would have to create of course a BravilMagesGuildLod_far nif.... this would improve the performance in the tamriel worldspace especially close to the cities as all placed lod buildings within the city walls would use reduced meshes...and I guess it would also improve performance in the city ws as lod data for this buildings would only be generated for the tamriel worldspace.... maybe have a look at Fort Akatosh Redux I created the VWD pack for it this way and it really helped a lot....
  3. installed and playtested the latest vesion of BBC last weekend and have to say I am impressed again by the many improvments that have been made..the draw bridge for example is a fantastic addition :-) ...however there are two things I really would like to see improved or added... one thing is a better VWD system which could improve FPS rates a lot ... instead of using the normal house statics and placing them in the tamriel worldspace, I would create unique lod statics .... for example you place house xy (using the housexy nif) as a lod house in Anvil (Tamriel ws).... to have this house vwd you create a housexy_far nif ...running TES4LodGen creates lod data of this house now for all ws and locations where it is placed.... so you have house xy in the tamriel ws including lod data and as well in the anvil ws including lod data..further on lod data for all this houses placed by other mods in all kind of ws...end of the story is mostly a slowdown near such cities especially when used together with other mods...so what I would suggest is to create unique lod statics and place them in the cities (tamriel ws)..these can be simply renamed copies of the reduced _far nifs...back to our example this would mean you place housexylod and to make it vwd you create a _far nif called housexylod_far...both are reduced nifs...running now TES4Lodgen will only create data for the tamriel ws and only for this location...sounds a bit complicated but works perfectly and really improves FPS.... the other thing..and this is more a personal question of taste..(I prefer usually a more dark atmosphere)..so... :unsure: it would be cool if I could toggle some of the flowers on/off..especially the pink ones :nuke: :laugh: cheers and thx again for the amazing work .
  4. well ...what I have in mind for the near future is creating somekind of "crossover" mods that will combine Better Cities with our under the sign of th dragon mods..using both as masterfiles....this will include different kinds of "city life" as children, guilds, trade, industry etc...more interaction and repeatable quests than real adventures though... having just the merged versions in this case would be really helpful for me... cheers
  5. I am fine with the merged versions as long as the IC is avaible as a seperate file and a Blood and Mud version is included... for OBC... I am no friend of open cities in general...every mod using the city ws requires a patch...in my eyes is working on that a totally waste of time which can better be used for adding new features like quests, guilds and unique dialogues (city rumors etc) to the mod...just my thoughts cheers
×
×
  • Create New...