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Sandman1130

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Posts posted by Sandman1130

  1. Just came back to the game after a long break and when I tried to load in through vortex it would play the opening video (no option to skip it) then when the guy stops talking and the video comes to the guy resting the gun on his shoulder the video stops and then nothing else happens.

     

    I made sure all my mods were updated before that. Then I tried disabling mods one at a time to see which one might be causing it. Then I tried disabling every mod. Still did the same thing with all mods disabled. If I load the game from steam rather than vortex it loads properly and I can play.

     

    After that I tried doing a completely fresh install of the game. Ran it through vortex before downloading any mods and it ran fine. As soon as I downloaded and loaded any mods it freezes at that same spot again, and now even disabling mods wont fix it again.

     

     

     

    This didn't fix my issue, but it did lead to it. I simply didn't update/get rid of the mods that were manually installed in the cyberpunk 2077/mods folder.

  2. ======================================
    SKSE Plugins
    ======================================
    SKSE Version: 0.1.6.16
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    CFM_extensions.dll
    chargen.dll
    DCF_plugin.dll
    FirstPersonPlugin.dll
    hdtHighHeelNative.dll
    hdtPhysicsExtensions.dll
    hdtSkyrimMemPatch.dll
    MfgConsole.dll
    nioverride.dll
    SafetyLoad.dll
    showRaceMenu_preCacheKiller.dll
    TKHitStop.dll
    tkplugin.dll
    UltimateCombat.dll
    ======================================
    Recognised Plugins
    ======================================
    These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.
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    Update.esm Active
    * Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    Unofficial Skyrim Patch.esp Active
    * Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}
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    * Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    Unofficial Dawnguard Patch.esp Active
    * Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}
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    Unofficial Hearthfire Patch.esp Active
    Dragonborn.esm Active
    Unofficial Dragonborn Patch.esp Active
    * Bash Tag suggestion(s): {{BASH: Delev, Stats}}
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    ApachiiHair.esm Active
    RaceCompatibility.esm Active
    BBLuxurySuite.esm Active
    * Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
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    hdtHighHeel.esm Active
    LevelersTower.esm Active
    SMSkyrim.esp Active
    brawlbug-plugin.esp Active
    * Note: Obsolete. Update to latest version, Brawl Bugs CE ("http://www.nexusmods.com/skyrim/mods/24020").
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    Immersive Patrols.esp Active
    Immersive Travelers.esp Active
    LIAT - NPCs.esp Active
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    * Bash Tag suggestion(s): {{BASH: Delev, Relev}}
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    * Bash Tag suggestion(s): {{BASH: Delev, Relev}}
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    Footprints - Ash.esp Active
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    RaceMenuPlugin.esp Active
    * Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
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    iHUD.esp Active
    Enhanced 3rd Person Camera.esp Active
    TKDodge.esp Active
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    BlackSacramentArmor.esp Active
    BlackSacramentDBReplacer.esp Active
    Cloaks.esp Active
    combinationVanillaOutfit.esp Active
    Dragonbone Weapons.esp Active
    dwarvenrifle.esp Active
    Fairytale.esp Active
    fox15 Armor.esp Active
    FS_UltimateAssortment.esp Active
    HDT TestSkirts.esp Active
    Light Elven Armor.esp Active
    lilithssickle.esp Active
    MashupUNP.esp Active
    Maxwell Outfit.esp Active
    Neo's Selene.esp Active
    Osare Culort Outfit.esp Active
    Osare GothicLolita BU.esp Active
    Osare Maid Outfit.esp Active
    Osare Swimsuit.esp Active
    Osare Underwear.esp Active
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    HDT Havok Object.esp
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    * Bash Tag suggestion(s): {{BASH: Delev, Relev}}
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    BBLuxurySuiteExt.esp Active
    * Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
    BBLSHousecarlsmovein.esp Active
    * Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
    BBLSspouse.esp Active
    * Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
    BBLSVisitors.esp Active
    * Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
    Thunderchild - Epic Shout Package.esp Active
    * Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
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    Headbomb's Better Sorting - Ammo.esp Active
    * Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://www.nexusmods.com/skyrim/mods/26230"))
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    * Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://www.nexusmods.com/skyrim/mods/26230"))
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    * Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://www.nexusmods.com/skyrim/mods/26230"))
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    * Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://www.nexusmods.com/skyrim/mods/26230"))
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    * Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://www.nexusmods.com/skyrim/mods/26230"))
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    * Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://www.nexusmods.com/skyrim/mods/26230"))
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    * Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://www.nexusmods.com/skyrim/mods/26230"))
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    * Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://www.nexusmods.com/skyrim/mods/26230"))
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    FasterArrows.esp Active
    FasterArrows100.esp Active
    FasterArrows50.esp Active
    FasterArrows75.esp Active
    Headtracking.esp Active
    ImmersiveFP.esp Active
    dD - Enhanced Blood Main.esp Active
    dD-Dragonborn-Dawnguard-EBT Patch.esp Active
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    The Dance of Death - Ultimate Edition.esp Active
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    * Bash Tag suggestion(s): {{BASH: Delev, Relev}}
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    * Bash Tag suggestion(s): {{BASH: Relev}}
    UFO - Ultimate Follower Overhaul.esp Active
    * Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page ("http://www.nexusmods.com/skyrim/mods/14037").
    UFO - Dragonborn AddOn.esp Active
    UFO - Dawnguard AddOn.esp
    UFO - Heartfire AddOn.esp
    Delphine Makeover.esp Active
    BVFE_Serana.esp Active
    SMSkyrim - Dragonborn.esp Active
    YChildren of the Sky - Yune.esp Active
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    Alternate Start - Live Another Life.esp Active
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    ======================================
    Unrecognised Plugins
    ======================================
    The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.
    AOS2_EBT Patch.esp Active
    AOS2_WetandCold Patch.esp Active
    AOS2_CoT3_1_patch.esp Active
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    Bishu Osafune-ju Morikage.esp Active
    Draconic Bloodline.esp Active
    Animated Dragon Wings.esp Active
    More Draconic Dragon Aspect.esp Active
    Immersive NPC in the dark.esp Active
    WetandCold - Holidays.esp Active
    RutahTattooPack.esp Active
    chfshPlayerVoicesets.esp Active
    ScarletDawnArmor.esp Active
    BlacktalonArmorV11UNP.esp Active
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    Equipping Overhaul.esp Active
    SleepTight.esp Active
    OverflowingEnchant.esp Active
    KhalSpellmakingMod.esp Active
    MeridaHair.esp Active
    EmpireCoat.esp Active
    SMSkyrim - 3DNPC Patch.esp Active
    Animations.esp Active
    CompanionArissa.esp Active
    PhysicsImpactDamageFix.esp Active
    FemaleNakedComments.esp Active
    SMSkyrim - Alternate Start Patch.esp Active

     

     

    I do have a ton of mods, but I've managed to stabilize Skyrim with just the occasional rare random crash-- nothing to complain about.

  3. I've searched for a long time on the solution for this problem, but the few people I've found to have a similar problem never had it solved or even answered.

     

    Whenever I get a follower, the dialogue box pops up just fine for several days. But suddenly, things go wrong and out of nowhere I can no longer talk to that follower. For example, I was doing Dawnguard and was fully capable of initiating dialogue with Serana just fine until recently. Now whenever I press E to talk to her, it only makes the clicking noises as if I'm clicking something invalid. No dialogue box at all. This has happened to several other followers in the past, so it's not dawnguard.

     

    I tried set playerfollower count, and I noticed that if I change followercount to anything above 0 and then attempt to talk to the follower (failing miserably), it goes back down to 0. Yes I have UFO but I can't uninstall and reinstall if I can't even dismiss my follower.

     

    Any help would be greatly appreciated, thanks.

  4. Here's a list of the end of my logs.

     

     

     

    [ (000BBDB3)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB3)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB1)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB1)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB1)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB1)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB3)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB3)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB1)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB1)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB1)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB1)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB3)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB3)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Error: Cannot call Is3DLoaded() on a None object, aborting function call
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
    [01/24/2014 - 05:53:00AM] Warning: Assigning None to a non-object variable named "::temp9"
    stack:
    [ (000BBDB8)].MG07VisionTriggerScript.OnTriggerEnter() - "MG07VisionTriggerScript.psc" Line 69
  5. So i've dealt with this in my papyrus logs for far too long now. I already know what's causing it-- it's the ghosts that are supposed to appear in the labyrinth during the Staff of Magnus quest. I explored the area and noticed that several of those visions were still standing there, not moving an inch.

     

    I've searched from tall mountains to hell itself to find a fix for this scripting error that is spamming my papyrus logs-- but all other threads have to lead absolutely no solution.

     

    If not a solution-- at least give me a way to restart the staff of magnus quest so I can possibly prevent the problem from starting in the first place.

     

    Thanks in advance.

  6. I've recently bought Windstad Manor from Morthal and began building it just fine. The house started to come together so I went inside and checked the interior. I quickly noticed that every item within the house was claimed to be "owned" and that all the food and items could only be stolen. I tried to sleep in the house and it claimed I was trespassing. I have the Windstad Manor Charter, so I haven't the slightest clue why this isn't working.

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