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Kuneyfred

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  1. 8GB (funny enough the same as my VRAM right now), but I seem to have solved the problem. After my game suddenly started to crash mysteriously and some random purple textures here and there popping up, I remebered that I enabled unsafe Memory Hacks in my enblocal (I just wanted to try out what would happen, and at some points it eliminated some lag that should not be there, like some initial lag when entering Breezehome (fully upgradable)). Well it seems like theyre really unsafe because after some hours of gameplay these problems begun and right now, having the disabled, they both seem to be fixed. So it was entirely my stupidity, sorry for wasting time. Cheers Konstantin
  2. Hi, I have seen some Benchmarks showing some impressive Performance Improvements, specifically with a 2500k! (Note that they were Vanilla, all the Textures, Lights etc. may change that a bit). Heat should not be a problem I stayed well below 65° even after some prime-time (ha.ha.). Im having a Thermalright HR-02 Macho so unless I go full ham it should be ok. I have the SKSE-Memory Patch and ENBoost in my game, but I have pretty many high resolution Textures running too, so it may still be a problem with that. Im defenitely not running out of VRAM though. Still thanks for the answer, maybe I will find a way to fix it, maybe not. It is still playable :D
  3. Hi Guys, I just have a quick question. In the last days I had some CTDs when quicksaving, espacially while going into load-heavy areas (coming in a city with a carriage, instantly quicksave). Does anyone now if that can be related on overclocking your CPU (I am really a Newbie on that area, I have never really tried it before so what I did is pretty much copying from a guide, running a 2500k at 4.0GHz with 1.272V Vcore)? I thought the whole PC would crash in the case that it gets unstable while playing?! Would be nice if someone could give an answer! Thanks in Advance -Konstantin EDIT: It was prime-stable, so it is not obvious if its even unstable in any form.
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