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crashWorship

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Everything posted by crashWorship

  1. https://forums.nexusmods.com/index.php?/topic/8160333-minutemen-immersive-fast-travel-and-civilizing-mod/
  2. She is likely to be a bit boring, without all the "backstory" stuff. She doesn't have a lot of lines. I can prolly make her a companion, but she won't be that interesting to be totally honest. If you want to do some more legwork, find out her voice type, so we can see who else has her voice and might have lines we could steal.
  3. So...I am working on one. That is, a Minutemen Immersive Fast Travel and "Civilizing Mod". It will be based around creating outposts, which are not full settlements, but more like supply dumps, and forward camps. I intend to make them enabled for fast travel, even in Hardcore, and I have to address the issue of settlements themselves. Is it worth the time to create an elaborate system of connecting them to the fast-travel network ala Journey, or should I just opt for the straightforward path, and enable fast travel to ALL workshops, right at the outset. This is the much easier option, just wanted to know what folks thought. EDIT: By "much easier" I mean, also less buggy and prone to unintended consequences than dynamically adding settlement fast travel based on building widgets, molecular relays, supply lines, etc. Although, I am also considering having no settlement fast travel until the Molecular Level, and then fast travel to ALL settlements based on stolen relay tech. That is one "dynamic" option I am sort of in favor of, I guess.
  4. Just found this thread. I am already in early stages of developing a "Better BOS" mod, so if our goals end up being congruent, I could help with this. I can do pretty mcuh end-to-end mod development, though I don't typically do modeling, I suck at it. I pretty mcuh stop at re-skinning existing assets, when it comes to that sort of thing. I do however do profficient story-boarding, quest and level design, and voice-acting if needed. I did "Desperado Suite", and "Silver Peak Bunker" as well as "The Annex" for FO3. Cheers!
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