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2p1k3

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About 2p1k3

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    http://news.witkh.us
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    United States
  • Currently Playing
    Call of Cthulhu, FallOut IV, Pathfinder: Kingmaker, Pillars of Eternity: Deadfire Archipelago, Skyrim,
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    Star Wars: Knights of the Old Republi, Dragon Age: Origins, & Panescape: Torment

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  1. The idea is simple but would probably take a lot to pull off. Anyone who has ever played Mass Effect 1 probably remembers the loading screen of the Normandy flying through a wormhole. The image was an animated graphic of the ship just sliding indefinitely through subspace. So the idea I had was simple. A loading screen of the Frontier grav jumping to a new system indefinitely... or rather, until the loading screen went away.The next idea is for the ship to be the ship our character is currently flying. I've uploaded a screenshot of the loading screen that inspired me to type this idea out. It would be so much better animated.
  2. In my characters first universe, Neon's Ship Services Technician decided to commit self harm, & jumped into the ocean under Neon. Is there a way to force them to respawn back in their office? After quicksaving, I jumped into the ocean after them but stopped making any progress in finding them... they appeared to be under water based on the quest icon. See I have a Star Parcel to deliver to them, so I was able to force the game to give me the npc's location. Is the character of mine stuck with a missing SST, at least for the first playthrough? Or is there a way to fix them?
  3. OK, well for me it is running on an SSD. Hopefully XBox's PR people sat Mr. Todd Howard down and explained to him that saying it is the customer's fault, even when it is, earns them less money. In addition, playing the game on the same PC through XBox has none of this intermittent pausing. However, it seems that BSG knows of the issue and are working to resolve it because subsequent patches have lessened it. So that suggests that presumably it is caused by more than one problem.
  4. Yesterday the minor problem with the last one became known to me. The build limit was already reached with the outpost, but by deleting some items I got 'room.' Yet when trying to rebuild the build limit gage seems to fails to fill. Initially it led me to believe that this method was not working. Just posting this incase it helps another with a similar issue. Thank you for sharing your time & energy. I think the second one would be ecloser to what you are looking for Hope it help
  5. Seconded. There is an attempt at a console command being shared but that way has yet to work for me. Among other cool ideas that I didn't know I wanted... this is a mod also known & wanted by me.
  6. The mod [Undelayed Menus] makes the issue better. Without the mod, whatever is the issue manifests as npcs' staring into the protagonist's eyes for prolonged periods of time, before responding to the dialogue choice. Now they respond somewhat normally, but their lips fail to move as their voice plays.
  7. Thank you. The game is on a SATA drive that runs Cyberpunk 2077 just fine. An Example: The protagonist walks up to [ship Technician A] & initiates dialogue. Then during that dialogue, whenever protagonist makes a choice on what to say, it takes a myriad of seconds before the technician stops staring into the protagonist's eyes silently, & responds. That is how all dialogues progress. I've had NPC's even turn away from me before responding. The response occur though, so it isn't completely game breaking…
  8. whether this would be a mod request or the issue has already been solved is a mystery to me. Problem: There are Long pauses between the time a dialogue is entered or a choice is made, & the voice file actually plays. The next choice in a dialogue-tree waits until the voice is played before showing the next dialogue-tree. I have Starfield through Steam. Could the Steam program be causing the problem? is there already a solution to this somewhere? For sharing your time & energy, grateful am I.
  9. How can I edit the tools listed in Vortex? I can see how to add one but there are a few that has bad links, such as saying there is something in my Steam folder when GoG's Anniversary Edition is installed. Thank you for sharing your time.
  10. How do I get Vortex's Loot application to see GoG's Anniversary Edition? Vortex sees it just fine, but when I boot up Loot it refuses to see GoG's Skyrim: Anniversary Edition. This problem is preventing me from seeing what errors & conflicts suggested by Loot. Thank you for sharing your Prana.
  11. Hopefully others find use for this image, created by me. It was created to use as shortcut icon for the SkSE loader, on the desktop of mine. For sharing your time, grateful am I.
  12. How does one do this? The Outer Worlds was purchased via MS Store, however the game files keep insisting that I don't have 'ownership' of my own computer... which is irritating as MS own solution to this problem spectacularly fails. That is both for both files, "The Outer Worlds" & "IndianaWindowsStore-Win64-Shipping". Both "ResetPermissions" & "Take Ownership" was downloaded and used but the folder and file still refuse to recognize the PC & this copy of Windows Pro are owned by me. Sssooo is everyone using Epic Store's version of the game? Or does there exist a solution that actually works? Many reported solutions have already failed. Obsidian may say they support modding their games, but Microsoft has obviously failed to get that memo.
  13. This existing mod allows you to add camping rations. This existing mod allows you to adjust how often your companions find a want to "rest". :pirate:
  14. [Mod Request] Dynamic Seasons For instance, the part of year when snow starts falling both increases and decreases. As well as, the time of year when snow begins to fall, and when it stops. Adding in fall and spring would be fantastic as well, however that probably would involve adding new art assets and thus be a lot more work... Fall, would have red/orange/yellow leaves one the ground. Spring the grass would be green, instead of the browning that occurs with grasses in Summer.
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