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0Prime0

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  1. I kind of got inspired over the past little while looking at all the screenshots and vids from the For Honor game, and decided to take a stab some armours that are in that vein. This is a sampling of some of the designs I have been playing around with. I've only touched the tabard parts so far and haven't done anything yet to add paint and markings to the armour parts themselves. The goal is to have a variety of helmets, boots, and shields to go with it.

     

    Anyway, hopefully something like this will be appealing. It has been kind of fun.

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot358_zps6psipfjw.jpg

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot357_zpshdklfuph.jpg

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot359_zps7ip0yh2z.jpg

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot356_zpsyystwwba.jpg

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot360_zpsuv0moegc.jpg

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot355_zpsz1vxajqn.jpg

     

     

     

  2. This is a take on what an Akaviri / samurai estate might be like if it was built by the Nords. The intent it to try and make it fit in with the Skyrim world but have it have a bit of Japanese samurai flavor. The premise is that it is an estate outside or Riverwood that is owned by Delphine and the Blades containing Akaviri artifacts obtained over many years. Eventually she hands it over to the Dragonborn. There are three buildings, the main house, the bathhouse, and a dojo surrounding a central rock garden. There are three servants that take care of the estate.

     

    The rock garden:

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot174_zps17885eb1.jpg

     

     

    View of Whiterun:

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot176_zps8f7820a5.jpg

     

     

     

    The front gate at dusk:

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot181_zps37b44e3b.jpg

     

     

     

    Samurai on the veranda:

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot175_zpsdaa748dc.jpg

     

     

     

    The shrine

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot180_zps324b3a2d.jpg

     

     

     

    The bathhouse:

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot178_zpsb6856286.jpg

     

     

     

    Entrance of the main house

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot190_zps674abbf1.jpg

     

     

     

    The dojo

     

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot170_zps3bfa00fd.jpg

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot171_zps69fc8dd7.png

     

     

     

     

     

  3. Version 3.0 is up.

     

    - removed enchantment for kimonos
    - improved the normal map for kimonos so that shadows are properly displayed on the pleats
    - 3 monk robes
    - Kenshin kimono
    - straw hat
    - added both robe and light armour versions of kimonos (both can be crafted independantly)
    - placed all items in Sky Haven Temple
    - new helmets added for each armour colour
    - katanas and wakizashi's with black, red, and blue colours
    - daisho (katana and wakizashi together) with black, red, and blue colours
    - tachi with black, red, and blue colours (recoloured Blades sword)
    - monk's bo staff
    - reorganized items in crafting menu
    - added 2 daikyu bows
    - new quiver usable with each arrow type, also in red, blue, and black variants
    - akaviri arrows are crafable from regular arrows, e.g. akaviri elven arrow from elven arrow
    - weapons are all craftable with required book in inventory
    - light armour kimonos can be tempered
    - fixed improper sleaves in some female first person view
    - fixed wrong inventory models and textures used for female characters
    - attempted to correct issue where books could not be found in Riverwood hideout (not confirmed)
    - various other small bug fixes

     

    http://skyrim.nexusmods.com/mods/24704

  4. Yes I did.

    One thing that works is to delete the female first person model in the addon, so that the entry is black. Then it either picks up the make one or the 3rd person model. Not sure which.

     

    Also, have you found that some inventory items such as robes don't show the texture set on the model, but just uses the default texture?

  5. I'm trying to copy a scabbard from one sword model and attach it to the scabbard of another sword model with NifSkope. I've selected the NiTriShape of the scabbard I want to and done a block copy and block paste into the other model. I can move it around and have it show up ingame, but the new scabbard model is attached to the sword itself, not the scabbard. So when I draw the sword it has a scabbard stuck to it.

     

    How would I attach the new model to the scabbard and not the sword?

  6. For those still wondering, I haven't dropped this. Just that life has been keeping me busy. It is more or less ready to go, I think. I just need to figure out how to upload everything. I'm planning on adding it to the Nexus, and steam workshop if I can figure that out. I'll also put it on my own mod site where I have mods I did for other games.

     

    I don't want to promise anything, but I hope to get it out in the next few days as everything is finished.

  7. Thought I would add something for the lady characters. Of course, if you character is man enough he can wear them too!

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot46.jpg

     

    http://i1063.photobucket.com/albums/t513/MikeR8/Mods/ScreenShot47.jpg

  8. The heavy armours are based in the Blades armour stats, and the kimono has an armour rating of about 20 I think the last lime I checked. They are all craftable either from the forge or tanning rack, and they can be upgraded with smithing in the usual manner.

     

    I've been playing my game with one of the kimonos and I haven't had any problems really defensively.

  9. Hmmm that's an interesting idea. I might look into that.

     

    I take it the way to do that is to be able to do that is to have one of the armours for example creatable at the forge and then require that armour as an item for the tanning rack recipe?

  10. I'll take a stab at Samurai Jack and see what I can come up with. I love that show!

     

    The hair used by my character is from a hair mod that I think is called hs-hair. Google that and you should find it.

     

    And I'm not sure what you mean by make sure crouching works well. Why wouldn't it?

  11. For my own custom race I used the tutorial here http://skyrim.nexusmods.com/mods/10165. I don't have Dawnguard but this tutorial helped me get things working fine with the base game, where as the wiki tutorial is out of date. You can also take a look at http://skyrim.nexusmods.com/mods/21639 to see if there is anything useful there relating to Dawnguard. I haven't go through that page myself so I'm not sure.

     

    Hope that helps a little...

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