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marcheluis

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Everything posted by marcheluis

  1. The bash tags are there because those mods are modifying leveled lists. If there are 2 or more mods modifying the same leveled list then only the changes from the one later on your load order will take effect. That is why they show that, and you should make a bashed patch using Wrye Bash. For the ini fixes i would recommend looking at STEP here on the nexus or directly for the guide here: http://wiki.step-project.com/STEP:2.2.5. I try to read and follow the recommendations from STEP and i can have a stable modded skyrim for the most part.
  2. So far it has only been outside, i have tried it on 3 different conditions: The vigilant of stendar alternate start, i can easily go up to the entrance of dawnstar and it crashes. Camping in the Woods alternate start, i can go past the wolves near riverwood and a little farther it crashes. Normal Start but still with alternate start, it crashes when you get off the cart with the other prisioners. Edit: Also, my fps don't seem to go down before crashing. Dont have any hd texture pack installed. Only cabal's Book of Silence and 2 or 3 armor re-textures that i haven't seen in-game.
  3. And so i return with a smaller load order, which i ordered using BOSS, merged leveled lists using Wyre Bash, lower resolution textures and cleaned mods (at least the ones indicated by BOSS as containing dirty edits) but i still get ctd's when loading a new cell (it seems like that on Papyrus.0.log), so here is my load order (64 items loaded) as seen in the BOSS log, my papyrus log and my hope for someone to help me figure this out... BOSS log Papyrus.0.log
  4. Thank you very much, i'll try not to be such a mod-hoarder as much in the future (lol)
  5. It's recommended that you install only one custom race mod at a time. After all, you can only play one character at a time. It will also reduce the chance of lockups or CTDs in the showracemenu/character creation menu. 3) You should download Wrye Bash and generate a Bashed Patch which will merge the conflicting leveled list edits from the 'give more items to NPCs' mods you are using (e.g. immersive armour, Jaysus swords npc distribution plugin, etc.). 4) About the CTD's: How frequent are your CTDs? CTDing in the worldspace but never (or almost never) in interior cells is generally a 'symptom' of mods that add more spawns and spawn points to the worldspace, or continually updating scripts that only run in the worldspace, not playing well with the rest of the load order or stressing the limits of the engine. Usually mods like 'Warzones', 'SkyTest', weather mods, but you don't seem to be using any of those 'usual culprits' (although I don't recognize all the mods you are using--and there are many....). The culprits could be one of the mods not recognized by BOSS. The load order for those esp's will need to be set manually. Absolutely do not allow them to load at the end of your load order. The only reliable way to do this is to use TES5Edit and check the records of the esp's to see if they conflict with other esp's in your load order, then decide who should 'win.' You can then use the 'BOSS Userlist Manager' to set custom rules for the unrecognized esp's so their loading positions do not get reset every time you run BOSS. Many players skimp on this step even when they are aware of this, because it can too much of an aggravation if the list of unrecognized mods is long. This is downright a bad idea, because depending on if/number of/type of conflicts these esp's contain, it may basically nullify all previous attempts to stabilize the load order. 5) As a last resort, you might consider trimming the load order (I actually recommend you do a bit of that now, at least with the custom race mods, and some minor mods that do not contain scripts). It's difficult to maintain the long term stability of big load orders. Your rig may be powerful but the aging game engine can take only so much. Keep in mind that there is currently no way to truly 'clean save.' Uninstalled Skyrim mods will leave orphan data in your save games, and some stuff will not be removed even after a cell reset (like papyrus scripts). So starting a new game is advised if you remove a bunch of mods or mods containing continually updating scripts that cannot be stopped (as in the author hasn't noted specific uninstall instructions for the updating script, like a stopquest console command). I've uninstalled all custom races and tried to start a new game, and it still crashes shortly after ralof starts speaking to the "horse thief", and before the ctd's started while using the camping on the woods start form live another life alternate start, entering the helgen cave an exiting caused ctd, as well as just trying to go over to riverwood it crashed just a little further ahead from the place you get attacked by wolves In the end i think im gonna reinstall everything from scratch, so i think i better ask for which mods i should try to stay away from on the new install, and also, how do i clean the other mods that show dirty edits? is it the same procedure to clean the dlc master files?
  6. Will do it as soon as BOSS can update it's masterlist, tried to run BOSS but right now it seems like it can't reach the masterlist on the web, so i'll try later today and post the log here.
  7. Hello, i've had the past few days ctd's on exteriors (it seems it doesn't crash on interiors). This started happening after installing gameplay mods (I was following the STEP guide, and it didn't crash after finishing that), but it started crashing on exteriors after a minute of playing on an exterior cell. Already tried disabling Alternate Start, but it still crashes, even before Ralof begins Talking to me on the carriage. Right now i don't have any idea of which mod is the real problem, tried enabling papyrus(with Alternate Start disabled, crashes while still inside carriage after a few seconds of starting vanilla new game) and the last few lines are as follows: and before that lines are very similar. My System is an ASUS G75 Intel Core i7 3610QM 2.3Ghz, 3.3Ghz with turboboost Nvidia GeForce GTX 660m, 2GB 8GB RAM DDR3 WIndows 7 Home Premium 64-Bit Im using BOSS to Sort my mods, and the ones it doesn't recognize i try to put on the load-order with mods of the same type (armor mods with armor mods, etc, like the masterlist from BOSS). BOSS Log SKSE Plugins Recognized Plugins Unrecognized Plugins Edit 2/1/2013: gamefever posted some suggestions earlier today, but his reply was deleted including my reply to him, which i made from my work's computer and couldn't do anything because i just got home and it is gone =/
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