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Krinen

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  1. That is eerily close to my issue. I solve it by literally saving every fifteen or so seconds. Eventually, I make it past whatever's crashing me. Kind of sloppy, but it works. Glad to know I'm not the only one, though.
  2. As the title reads, I'm kind of at a loss for words. I'm getting random exterior cell CTDs. I'm not sure what is the cause, as I can't properly read the papyrus log. I'll get about posting all the relevant information. Papyrus.0.log: [02/24/2013 - 11:27:07PM] Papyrus log opened (PC)[02/24/2013 - 11:27:07PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)[02/24/2013 - 11:27:07PM] Memory page: 128 (min) 512 (max) -1073741824 (max total)[02/24/2013 - 11:27:17PM] Cannot open store for class "dlc1scwispwallscript", missing file?[02/24/2013 - 11:27:17PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?[02/24/2013 - 11:27:18PM] Cannot open store for class "MidasLuggageScript", missing file?[02/24/2013 - 11:27:18PM] Cannot open store for class "DGmagicInvestmentScript", missing file?[02/24/2013 - 11:27:18PM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match[02/24/2013 - 11:27:22PM] VM is freezing...[02/24/2013 - 11:27:22PM] VM is frozen[02/24/2013 - 11:27:22PM] Reverting game...[02/24/2013 - 11:27:23PM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match[02/24/2013 - 11:27:39PM] Loading game...[02/24/2013 - 11:27:40PM] VM is thawing...[02/24/2013 - 11:27:40PM] Error: (000DC556): cannot enable an object with an enable state parent.stack: [ (000DC556)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC556)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/24/2013 - 11:27:40PM] Error: (000DC54E): cannot enable an object with an enable state parent.stack: [ (000DC54E)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC54E)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/24/2013 - 11:27:40PM] Error: (000DC550): cannot enable an object with an enable state parent.stack: [ (000DC550)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC550)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/24/2013 - 11:28:49PM] VM is freezing...[02/24/2013 - 11:28:49PM] VM is frozen[02/24/2013 - 11:28:49PM] Saving game...[02/24/2013 - 11:28:50PM] VM is thawing...[02/24/2013 - 11:28:56PM] Error: (000DC551): cannot disable an object with an enable state parent.stack: [ (000DC551)].lvlpredatorscript.Disable() - "<native>" Line ? [ (000DC551)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 24[02/24/2013 - 11:29:40PM] Error: (000DC8E1): cannot enable an object with an enable state parent.stack: [ (000DC8E1)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC8E1)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/24/2013 - 11:29:40PM] Error: (000847DD): cannot enable an object with an enable state parent.stack: [ (000847DD)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000847DD)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/24/2013 - 11:30:24PM] VM is freezing...[02/24/2013 - 11:30:24PM] VM is frozen[02/24/2013 - 11:30:24PM] Saving game...[02/24/2013 - 11:30:24PM] VM is thawing... Load Order, screencapped for post real estate: http://puu.sh/283q9 I've tried to avoid any huge overhauls, any super script-heavy mods aside from those I just adore, and yet- here we are. Perhaps I should try to change about my load order some more, but that hardly yields results. After some perusing of the forums, I've come to realize 'Lvlpredatorscript' is unlikely to be the issue, but I cannot be sure. Any and all help would be appreciated.
  3. The problem has still not been solved, despite combing through mods for a problem. I've merged the mods Wrye Bash style, but to no avail. I can either be walking along, or have the game freeze mid-combat. I still cannot decipher the Papyrus log, so I'm unsure if it's to do with the leveled predators script, or a particular sound byte, or what. Here's the latest log, for all the good it'll do.
  4. The crashes aren't usually after a set period of time, they're after an event, either one I can see or one happening in close proximity. An enemy being hit, a shout being used, a spell being cast, or a line being said. They don't seem to happen in towns at all, they seem to be attached to combat. Which is a shame, because I do *NOT* want to be rid of SkyRE.
  5. EDIT TWO: For all those concerned, for all those encountering a problem of the same kind: After many many many mod combinations, disabling and re-enabling, I've traced the problem to Realistic Lighting.esp. Removing it, and refining my load order fixed most all of my CTDs. Any others are new mods recently added, or background programs mucking about. As a further aid to those concerned, I'll add my latest load order. Edit 3: I've also been told my SkyRE plugins were loaded in the wrong order, causing huge problems with JaySus swords. Whoops. Also, my SkySE is returning a large amount of errors at the start of the papyrus log. Unsure what to do about that. (actually, I'll post a screenshot.) Well, I'm enlisting help after two days of general mussing about, attempting to dissect and repair the cause, to no avail. So I've come for some help. I've tried most of the usual suspects, the normal Skyrim V-Sync and sound crashes, fresh saves and reading (read: failing at reading) the papyrus log for ideas, no real avail. I'm just not made for this stuff. So I hoped to conscript some of you lot, who actually know what you're doing. I'll get on with posting ever possible bit of relevant information now. Running Skyrim on STEAM with both Dawnguard and Hearthfire. Launching with Skyrim Script Extender version 1.5.11. Rig: Windows 7 x64 Intel Core i7 @2.67 GHz 8 GB RAM nVidia GeForce GTX 550 Ti, ~1 GB(?) VRAM. (I've forgotten, sadly.) Creative SoundBlaster X-Fi sound card. Modlist: SKYSE Plugins: SKSE Version: 0.1.5.11 SKSE_Elys_Uncapper.dll Version: 1.14.2.1 Recognized Plugins (Green for Active, Red for not.) Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm WARZONES - Civil Unrest.esm - Thought initially to be the cause, disabled for clean save, wasn't. JSwords.esm Active HighResTexturePack01.esp HighResTexturePack02.esp - Both replaced by NebuLa's Skyrim HD. breezehomelightfix.esp chopping_block_wood_fires.esp immersive thunder.esp magiclightshadows.esp Realistic Lighting.esp StaticMeshImprovementMod.esp Birds.esp CalienteVanillaArmorTweaks.esp Chesko_WearableLantern.esp jbs_weight_overhaul_complete.esp ktxcompleteskyforge.esp lt_camping.esp morevillageanimals.esp new guards.esp whistle.esp Auto Unequip Ammo.esp JSwordsDistributionBalancePlugin.esp Beautiful Riften.esp Beautiful Whiterun.esp Elvenwood.esp RealisticWhiterun.esp Ash Pile Expiration.esp Better Dynamic Snow.esp dense vegetation.esp DynamicMerchants.esp faster vanilla horses.esp distant detail.esp dD - Enhanced Blood Main.esp dD-Dawnguard-EBT Patch.esp - Preliminary attempts at dissecting the Papyrus log led me to think these conflicted with another blood mod. Tried separate games with either running, and neither running. Still crashing. Populated Cities 2.esp Better Hunting.esp dD - Realistic Ragdoll Force - Realistic.esp magicduel.esp The Dance of Death.esp crimson tide - blood.esp - Aforementioned 'other blood mod'. SkyRe_Main.esp SkyRe_Combat.esp SkyRe_EncounterZones.esp SkyRe_EnemyAI.esp SkyRe_EnemyScaling.esp SkyRe_StandingStones.esp UFO - Ultimate Follower Overhaul.esp UFO - Dawnguard AddOn.esp mjollfacelift-blondehair.esp FollowerWander2.esp - I didn't know until JUST now that this conflicts with UFO. Will update on the matter. Alternate Start - Live Another Life.esp - At one point, I was crashing at Helgen just prior to Alduin's shout. This amended the issue. Replays showed no such issue. SkyRe_Races.esp Purewaters.esp Unrecognized Plugins (Or; second verse, same as the first.) bome-divorce.esp slightly reduced npc greetings.esp PurewatersDG.esp FollowerWander2Serana.esp I should mention now that I haven't done a BASHED patch, although I probably should. Papyrus Log: EDIT: For those who would rather not read the whole thread: I've tried a clean GPU driver install, nothing. I've tried a clean save, nothing. I've tried BASH patching, nothing. I've several papyrus logs that I cannot read, and further consideration seems to have the crashes tied to combat events. Either sounds, or decals, or scripts, or whatever. I couldn't approach Whiterun until I'd gotten past the Companions killing the giant. I couldn't go southeast of Whiterun because NPC guards fighting wolves crashes me. I frequently crash immediately after hitting someone in combat, or the instant I go to use a Shout. (Unrelenting Force sometimes crashes me on trigger, period.) Although I've never had a combat-related crash *inside*,
  6. Okay. So I've disabled Mothership Crew, and the TSC modules attached to it, as well as everything to do with EVE. The former accomplished nothing, while the latter fixed my issue. What might EVE be conflicting with, that I could easily fix? Could a load order change be what I need? Edit: Wait a tic- PLEASE DISREGARD ALL OF THE PRECEEDING. THIS JUST IN; KRINEN'S A DOOP. Right. I had two separate ESPs activated for EVE- when I should only activate one or the other. Shows how well I follow directions.
  7. The problem has been solved. Could a moderator or some other higher power kindly close this thread, and bury it somewhere in the abyss? Thank you, and good day. Right, the issue is simple enough. I've just spent the better part of an hour downloading an installing my modded version of Fallout 3, only to have the game COMPLETELY ignore every input device I have- Keyboard, Mouse, every USB controller I own -and just remain overall unresponsive. The game boots, and runs through the eight or so slides (at their painfully slow speed), reaches the final slide, and no title screen appears. It just sits there. Throughout this process, my mouse and keyboard are disabled entirely. Shortcuts like the windows key and alt+tab work, but I cannot manipulate anything *but* the Fallout 3 window, whether or not it's selected. I can only regain control my opening the Task Manager, either by Ctrl+Shift+Escape, or Ctrl+Alt+Del. Music plays fine, though. Here's my modlist and loadorder. If anything else is necessary, please let me know. http://i51.tinypic.com/2uyhgnl.png (DarnUI is disabled, as I thought it was the cause. This is not the case.)
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