You do know in Fallout 1 the radiation was all but gone? Only a few spots had high concentrations. In Fallout 2 Aside from dumps and a few prewar locations, it was pretty much not at any levels to cause major mutations anymore. The west coast was hit first so I think after what you see in FO2 the east coast would be pretty radiation free. If you take into account the relatively intact building in the city it wasn't hit nearly as hard as the major cities on the west coast. What it comes down to is bethsoft just failing to make stories that keep to the Lore, and continuity of the series. There's no other way to explain the giant plotholes and continuity differences. Also in part it was them trying to shoehorn the three previous games stories into one. FO1 = water chip FO2 = Enclave threat FOT = Bad guy is a Robot @gsmanners - yeah and you should too, its not consistent with what GECKS are in lore. Thats the problem, it a magical plot device that breaks previous lore.