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shadowace

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About shadowace

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  • Country
    United States
  • Currently Playing
    Final Fantasy XI, Oblivion, Call Of Duty: Modern Warfare II
  • Favourite Game
    Kingdom Hearts II, Perfect Cherry Blossom

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  1. While not all Touhou games are STG's. They are some of my favorite Curtain Fire games I've ever played. Though how would you really implement that in Oblivion? What would you put from those games into Oblivion to make it work?
  2. I just like anything that I can enjoy all the way through, and have fun with it. Something that atleast looks like the author tried atleast a little.
  3. Yeah, forgot which button it is. But it's not a mod. Just gotta remember to hold it while spinning the camera.
  4. I know on the 360, holding the right stick for a little while starts to allow you to pan the camera as long as its held down. So itd be the change view key that you use for it on the pc I think.
  5. That is probably the mod..as the other mask mods I can find don't have a kitsune (fox) mask. You could ask the person who posted the image where he got it though.
  6. For the first one, guns and crossbows really wouldn't work well with the engine. Without completely changing the ranged animations. Which would make bows look weird. For the second one, I can't help you there.
  7. It's a kitsune mask..I know that much. I'd like that mod too though..I love kitsunes and kitsune masks. If I had one in real life it'd go well with my kunais and shurikens.
  8. I knew it wasn't Hentai's. But yeah, that's it!
  9. Yeah but the Scarf and the Armor are 2 separate mods I believe.
  10. Ugh I know it, I have it downloaded...but I'd have to check which mod it is!
  11. You should try asking here. Link! You'll probably get much more answers. As that topic is designed for finding mods people can't find.
  12. Fort Shadow Like forts? Like killing things? Like working towards owning buildings, instead of getting it off the bat? If either of these interest you. Fort Shadow might be worth looking at! Instead of just opening up and getting a quest message saying..."Oh look, a mysterious key to a fort has just popped into your inventory!!" You get to start..by finding the entrance. And there will be no fast travel point there. There is a guard point that you have to pass to actually get in the fort. And once you're there. You won't find it easily handed over. Or easily escaped..maybe the guards weren't there to keep people out after all.. What it will include: A new fort. To own..or not? Up to you to decide! New quests! From finding the guard point, to protecting an owned fort perhaps? New items! Some retextures, and some new meshes maybe! New npcs, since no house/fort mod is complete without npcs! Some to command even, some as allies. A boss worth fighting! (Unless of course you're using god like weapons that do like, 3,000 damage a hit!) 3 choices of dungeons to add to the fort when you obtain it. Cave-like dungeon, Fort-like dungeon. Ayleid-like dungeon. Pick which matches your preference! Personal shops just for you! With a high yet fair amount of gold on each! Images: Guard House/Entry House Logo (note on the logo, I'll be using it atleast somewhere in ALL my mods that I make. You would have to actually ask the person who drew it for me, for permission to use it. Who is also a good close friend of mine.) More info to come as the mod progresses! Last day of school is the 21st of this month. So I'll have plenty of modding time! Post any ideas that you might have. Or if you're interested in helping in any way. I could use help. Not needed, just would help!
  13. You should ask here http://thenexusforums.com/index.php?showtopic=30512, you'll probably get more replies that way.
  14. Doesn't matter how many there are. People will choose the one they want to use.
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