Multiple Quiet/story characters spawn indeed is a problem, cause they R differently coded. If it comes 2 buddy combat A.I. replacement 4 DD soldiers things R not that bad I think. The thing is that they R not buddies just soldiers after all, only friendly. For example enemy soldiers sometimes shooting at wild animals. If U install The Legend Of Big Boss which make them friendly 4 U, they still shooting 2 animals. On top of that enemy cameras sill recognize U as enemy, so if they spot U, they will trigger alert & soldiers will shoot at U, while still marked green. Loose alert & once again they will B friendly. My point is: friends or foes, they have combat A.I. anyway. So U C, this would only take little script editing.