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VikingPrince

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Everything posted by VikingPrince

  1. Yeah, I heard on Reddit that I basically need to download MO2 or else patch MO1.
  2. I'm logged in at the Nexus and I've put the proper username and password into MO, but it won't log in and I can't download mods from the Nexus.
  3. I'm pretty sure you can change that if you add other mods yourself. As for why there's more demand for female nudity than male nudity, what do you imagine the sex ratio is for the people who play Skyrim? I'm going to guess something on the order of 90% male, to be honest.
  4. Huh. I can understand stopping modding for that reason, but pulling his mods sounds unusual.
  5. Okay, thanks for the info. Unfortunately, dropping more $$$ on a copy of Windows 7 is not in the cards at the moment, and I can't switch to SSE until more mods get made for it and SKSE gets released for it. I'll use ENBoost and Skyrim Memory Patch to fix the system RAM issue, and I'll just have to accept the VRAM limitation. Thanks again for the help. Maybe the next TES game will be a little better future-proofed for us PC types.
  6. Ah, fair enough. I don't even know anything about the mod, I just saw it as an option for Realistic Water Two and looked it up. Anybody know the story about why jonx0r pulled it?
  7. Was installing some mods, ran across a mention of Wyrmstooth. Translations are there, but no original. One of the translations mentions the author of the original mod is jonx0r, and nothing turns up in his name on a search. Am I missing something?
  8. Sorry if this thread sounds rant-y. I'm a little frustrated, and apparently some aspect of system requirements is going over my head. I would have thought I had way more system resources than necessary for even a heavily modded game, but performance is still wonky.
  9. There are a number of mods available for the SE, just not nearly as many as for LE. I'm sticking with LE until more stuff is ported over to SE, myself.
  10. Given what people tell me is the case with Skyrim - that it's fundamentally limited to using no more than 4 GB VRAM and 3.1 GB system RAM - I don't see how people are capable of using like 90% of the texture mods available. I really don't. Let me explain my logic. I have a computer that is only a couple months old; I built it myself with the intention of it being capable of handling about anything I could throw at it. Not some $3,000 monster, but still: i5-7600 3.5 ghz CPU16 GB DDR4-2400 RAM8 GB Radeon RX 480Windows 10running from an SSDIt should have zero problems running a game that came out in 2011, modded or not. HOWEVER. People tell me that Windows 10 limits DX9 applications to 4 GB VRAM. No idea why they would be so stupid as to make it work like that, but they were and they did. I'm also told that Skyrim is built to only be able to use 3.1 GB of RAM. I have no idea why they would be so foolish as to write a program and make it incapable of benefiting from improvements in computers, but they were. So, given those facts, I basically got NOTHING out of a new computer. It has literally no advantage and cannot perform any better than the average desktop available in 2011. So then I have to assume that if my computer cannot make use of texture mods, I don't see how anybody else's can either. The texture mods I'm using: I'm using the 2k version of Vivid Landscapes: The 4k version simply didn't work. It froze my computer the instant I tried to leave Breezehome. I therefore have literally no idea how it's possible for anybody to be using the thing. If my computer is 100% incapable of using the 4k version, then I have to assume that something like 95% of the computers out there can't either.Real Girls Realistic Body Texture for UNP UNPB and SeveNBase - WIP: I'm using the large version, which has a description of "4096 RGB, 100mb vram usage, for extremely high-end machines only." Well, I would have thought mine was "extremely high-end", especially given what I'm told about RAM limitations in Skyrim anyway.SMIM. Regular version, not the ultra-lite version.The aMidianBorn Book of Silence: Armors, Creatures, Dragonborn, Unique Items, and Weapons.That's essentially it. I have a Daedric Armor retexture that shouldn't be impacting the system at all, because it literally isn't on-screen, since I haven't made any and nobody is running around wearing it. I have a lot of weapons stuff that I assume has decent textures, but there should only be so much of that impacting things - I don't see a lot of NPCs running around with non-vanilla weapons and such. My results have been mixed. Real Girls was the first thing I used. It was a little wonky at the start, black textures and such, but it settled down. Adding Vivid Landscapes was more problematic; as I said, the 4k textures were simply a 100% failure: instant and repeated freezing as soon as I tried going outdoors. SMIM seemed like it didn't complicate things, really, but I did occasionally get purple textures and CTDs. They tend to get more frequent as the day goes on, although I have no idea how that's possible. Once the game CTDs that should free up all the memory; the 50th time I start the game should be exactly like the first time of the day. I loaded aMidianBorn's armors first, which increased the issue; more frequent purple textures and CTDs. I would get this quirky issue where the game glitched graphically, stuttering between two frames of video repeatedly, without actually freezing the game; ALT-TABing to the desktop and back would fix the issue. Then I loaded in the rest of his retextures, and the game instantly became unplayable; the stuttering problem occurred instantly once I went outdoors, and when I fixed the problem and started moving again, it instantly happened again. So this leads to my question: How is anybody at all using any of these texture mods? With 8 GB VRAM and 16 GB system RAM, I have a reasonably high end computer. In fact, if the 4 GB VRAM and 3.1 GB system RAM limitations are actually correct, my computer is literally as good as it can get. People could drop $4,000 on a computer and still have zero performance improvement over my $1,000 computer. So if my computer can't handle it, whose can?I don't have all that many texture mods - if this small number of texture mods is this problematic, what good are texture mods? Are people supposed to mod one thing and that's it? That's all computers can handle? Try using more than one texture mod and you're done?Are people correct when they say 4 GB VRAM and 3.1 GB system RAM are the limits of what Skyrim can use? If so, that's inexplicable. It's like Bethesda was afraid that if people modded Skyrim to look too good, it would make the console version look good, so they purposely gimped the game so that it couldn't handle much more than what consoles could deliver.Am I being unrealistic about just how good my computer is? I understand it isn't in the top 0.001% of computers, but I did honestly think its specs were in the top 5% or so. If so, and I still have issues running texture mods, what the hell? Are people really spending time making mods that the vast majority of players just can't use?Any suggestions would be more than welcome. I'm not running an ENB, and I haven't felt a lick of heat from my computer, so I have to assume the GPU isn't being stressed at all. If RAM limitations are really screwing me over, I'm not gonna be happy.
  11. What mod is not allowing you to use the download with manager button? Are you sure you installed NMM first?
  12. You'd be best listing (under a spoiler) your mod list. Having a lot of mods, which are not properly sorted for loading is bad. As well, do you use outdated mods? Broken mods, perhaps? Do you use the Unofficial Skyrim patches? Perhaps your save files are also broken. Did you use console commands for quest advancements? You should not have, if you already did. As well, what are your hardware specs? Black textures indicate low VRAM availability. Purple textures indicate missing texture files and/or corrupted texture files. To be honest, it doesn't always mean low VRAM. I have an 8GB VRAM card, with 16 GB system RAM...but people tell me that Windows 10 limits DX9 applications to 4GB VRAM and Skyrim is only built to be able to use 3.1 GB system RAM. I have seen black textures once in a blue moon with my mods, and run into purple textures all too often, which is solved by saving, quitting to start screen, and loading. It appalls me that Skyrim can't take advantage of computer resources in excess of what were average even back when the game first came out.
  13. Why did they close the old forums and start up a new one?
  14. It's mostly hardcoded, IIRC, but Deadly Combat helps a lot.
  15. Get these to start: iNeed so that eating and drinking and sleeping matter. Campfire for a lot of stuff like cooking and tents and sleeping bags and such, which you will need because of... Frostfall, which makes the environment dangerous. Rain gets you wet sapping heat, nights are cold, some bodies of water are dangerously cold, blizzards are dangerous, and so forth.Those are an excellent start. Use Climates of Tamriel for better weather and darker nights, and Wearable Lanterns to deal with the darker nights. I haven't tried Hunterborn yet, but it looks pretty immersive and there is a patch for compatibility with Campfire. All of that should serve as a start. Add some mods with increased wildlife and plant life, and you're getting there.
  16. I guess what I'm asking is, is it a simple mod where I just install it with NMM, sort with LOOT, make a bashed patch with Wrye, and I'm done, or do I need to install other software like with ENB?
  17. No, I haven't. Does it require anything outside of normal mod assets?
  18. No advice? Anybody have an idea why these two mods would have worked together originally, then stopped working?
  19. Personally, I'm staying with original Skyrim until SE starts to catch up in terms of mods available. I've got a long list of mods, and some of them are downright essential to me. I think Arthmoor's stuff is all on SE now, but I don't know about Chesko, and some of his mods are pretty essential too.
  20. I'll list what I have installed: Aesir Armor: Haven't run into it yet, I believe it's a quest-only sort of deal.Immersive Armors - large collection of well-done armors.Insanity's Shields - you can never have too many shield types available.Reshaped Ebony Armor - there are multiple options, if I remember right.Skull Helmets - looked cool, haven't played with it much.Swap Hide Armor - for eye candy purposes that actually seems to fit well in the game. I have the version that works with UNP and such, not the original. As I said, eye candy. Don't judge. :laugh:tehxen's Chainmail Hauberks - some fairly realistic-looking chainmail stuff.Unique Dragon Priest Masks - makes them all very different, and very evil-looking.Witch Armour by Neo - works with CBBE and UNP. Seems fit for an exotic-looking female mage, sexy, but it fits with the game somehow. Finally, I also have a texture replacer for the Daedric Armor, because I am going to play an evil warrior-mage type character: Daedric Armor Set 2k-4k retexture. Keeps the same basic effect of the vanilla armor, but in higher quality and with slightly more color contrast, if I remember right.While looking for Daedric Armor sets, I also found some others that I decided to download. These are all replacers, not new and separate armor: Daedric Reaver armor - get the original plus also the battered and worn version.Evil Incarnate Daedric Gear - looks very good, almost organic.Glorious Daedric Retexture - more color contrast, much darker black parts that look dull and charred, rather than metallic, with some lighter colored iron metal parts.I also recommend you get things like Bandolier, Clothing and Clutter Fixes, Weapons and Armor Fixes Remade, and Complete Crafting Overhaul Remade, among others.
  21. You are mixing things up here. The memory cap problem in Oldrim is about system RAM and not VRAM and it causes CTDs if you hit the 3.1GB cap (again: system RAM not VRAM). Wait, what? So Skyrim is limited to 4GB VRAM on Windows 10 machines because it's DirectX 9, but it's also limited to 3.1GB system RAM? WHAT THE HELL. I spent the money to get 16 GB DDR4 RAM and an 8GB modern video card, and I can't use that power? It's like they made the game incapable of using any more horsepower than computers had in 2011 - buying a good computer does nothing to help game performance? I swear.
  22. I installed the 2k version; tried the 4K (I have a good computer) but it caused problems. Really the only common texture mode I have are Vivid and SMIM; I have a Daedric Armor texture mod that is 2k-4K, but I haven't even made the armor yet. I occasionally get purple textures, which is easily solved by saving, quitting to title screen, and reloading, sometimes I get a stutter which is solved by alt-tabbing to desktop and back, and finally I get CTD now and then - so I save a lot.
  23. To update: I just used TES5Edit to clean all my mods, done entirely by the book. Reinstalled Belt-Fastened Quivers and overwrote the skeleton from UNPB. Used LOOT to sort load order, created a bashed patch with Wrye Bash. Start game, and just trying to take off the prison clothes at the start causes a CTD - it does it in third person mode and first person mode both. I will never understand how this game can change like this. Neither mod required any cleaning whatsoever - so they should be identical to before the cleaning. I have no idea how a given mod can work flawlessly like that and then suddenly begin causing a problem every single time. It's like the files themselves change overnight. I wasn't going to play a female character anyway, but damn I like testing these things, and I don't understand how it consistently works with zero problems, then the next day consistently refuses to work.
  24. Before you do anything else, try starting a brand new character from the beginning, and see if that works.
  25. Running Chesko's Belt-Fastened Quivers and UNPB. I had no problems whatsoever when I was compiling the mods and testing them out. Eventually my mod list got large enough it became clear I would need a bashed patch to sort out the leveled lists, so I installed Wrye Bash and let it create a bashed patch; I am using LOOT to sort out the load order. Once I started using Wrye Bash, things started happening. If I installed Belt-Fastened Quivers first and let UNPB overwrite the skeleton, the game played fine but females carried their quiver on their back, not their belt. If I installed Belt-Fastened Quivers last, overwriting UNPB's skeleton, the game loads fine into the jail cell (I'm using Arthmoor's Live Another LIfe too) but the instant I go to the bed to start my new life, instant CTD. I rebooted the computer just because, and rebuilt the bashed patch. It doesn't help. I also tried erasing the bashed patch and just running the game without it, and it still did it. Wrye Bash also apparently had trouble integrating Smithing Perks Overhaul a couple times - I was given the vanilla smithing perk tree. It did this through a couple rebuilds of the bashed patch, then suddenly stopped having issues. Is Wrye Bash this cantankerous for everybody? Is the bashed patch even the cause of the issues between BFQ and UNPB? I could understand if it were just the skeletons conflicting, but I ran it through the whole process of finding new mods, and it only started having problems today.
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