[some minor spoilers]: I love TW2, I don't mind the minigames, but they're not what they could/should have been. As an example of what I consider to be excellent minigames: do you remember the banjo contest in Monkey Island 3? That is quite excellent. Also, the duels that you have to win by insulting the opponent in rhyme are hilarous. Compared to that, minigames in TW2 just are not very well designed. Dice Poker: although it's a relief that you don't have to win two out of three rounds anymore, it looks worse and plays worse than in TW1, and they simply reused the music as well. Also encourages you to reload when you lose. I never play unless I have to to advance the poker quest. Fist fighting: beautiful cinematics, but it is crazy easy. I don't think I've lost a single fist fight ever. I only ever get hit when the phone rings at the wrong time. Would've been much more fun if you actually had to respond appropriately to what the opponent does. Fist fighting also does not play better than it did in TW1, although it does look better. Arm wrestling: also looks nice but is not that much fun. Boring when you win, frustrating on the rare occasion you lose. Timed events (other than in boxing): these have a very scripted feel to them, but I can understand there's a price to be paid for stunning cinematics. I find timed events make intuitive sense in situations where the outcome depends on Geralt's sense of timing. A good example is the Kayran fight, where you have to jump at exactly the right times and so on. Similarly, the parts where you have to click the left mouse button repeatedly make sense if Geralt has to quickly do a trivial task that does take some time, such as freeing yourself from the Kayran slime, or untying Loredo's Elven whores in the burning tower. So I guess I'm mostly OK with these, although it would be nice if somehow the players would be given more freedom.