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Zgabuterimon

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  1. I have a problem making a custom weapon in Fallout 4. I made the mesh and used Nifskope to edit it,so i can put it in the game. And it works,kinda... The biggest problem i have is the gun isn't a one whole mesh,but it's split apart because of the weapons mods,i want to make that work as well. When I import it,it gets all screwed up,nothing is in the right place. I can make it work if i eyeball it,but i'm wondering is there a more accurate,better way to do it. I can't understand how to work those BS connect points children/parent. I know the basic gist of it,but how to manipulate it,nada.. Like the barrel is the right spot,the reflex sight is way off,and so is the gun slide. Also the handle is a bit off.
  2. I have a problem making a custom weapon in Fallout 4. I made the mesh and used Nifskope to edit it,so i can put it in the game. And it works,kinda... The biggest problem i have is the gun isn't a one whole mesh,but it's split apart because of weapons modifactions,i want to make that work aswell. When import it,it gets all screwed up,nothing is in the right place. I can make it work if i eyeball it,but im wondering is there a more accurate,better way to do it. I can't understand how to work those BS connect points children/parent. I know the basic jist of it,but how to manipulate it,nada.. Like the barrel is the right spot,the reflex sight is way off,and so is the gun slide. Also the handle is a bit off.
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