I was actually a lot surprised they still haven't implemented bow hitboxes. I know it's about RP and stuff, but still how can it a good RP when you can't assassinate someone with a perfect hit in a head? A failure assassination should be about a miss or something. It's unrealistic, unimmersive, and just feels wrong. I would love the archery skill up to be affecting something else than damage. Of course at least you should learn as archer how to be more deadly, but archery at the beginning should be about: how accurate can you be, how long can you keep your arrow on a bowstring before you get exhausted and will release it in a random direction, how many arrows can you shoot till getting exhausted. Because that's what it's all about in reality. I really hate archery in TES. Please, please, PLEASE someone fix that.