Thank you for this great thread, was quite insightful (a good bedtime reading) Question though. When i save the altered nif in Nifscope I get "link points to wrong block type" and it then highlights/points to BSLightingShaderProperty that i just copied from the original. Everything seems to work just fine even with that but still is there a solution? Im using nifskope-1.1.0-rc4-i686-w32 version. Oh and on that note when i try to use throttlekitty's nif.xml i get errors on start up, is there a procedure im not familiar with? And Happy modding this year, next year and many years after everyone.