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gerardheuvelman

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  1. I thought of an interesting algorithm to determine the total value of loot found in an unlooted container: First, the size of the number (binary) is determined by 16 or even 32 nested IF statements containing radomized true/false selectors. This will result in: Loot size (bits) Chance Minimum gold Maximum gold 1 50% 0 1 2 25% 0 4 3 12.5% 0 8 4 6.25% 0 16 5 3.125% 0 32 7 8 9 10 11 etc,, Second, The empty number places are filled with random bits (again by randomized true/false). A whole number is now formed. Third, the begotten amount is multiplied by the player's level. A second algorithm to determine the actual contents of the container from a given amount is already in the game, I guess. Otherwise we need one of those, too.. That's it! Now the awesomeness of this algorithm is that it turns Skyrim's loot system into an addictive gambling game with an almost unimaginably large jackpot! Half of the containers will, of course, be empty, which is pretty resonable in some ancient ruin, i would say. But if you are very very very lucky. you could some day find a chest full of flawless diamonds worth millions!!
  2. Wives and animals excluded. Their wages depend on their level. I keep asking for this one, but still to no avail.. :-(
  3. The size of your magicka pool will continuously change according to the phases/position of the moons. It will therefore follow a sinoid shape curve with a period of roughtly one month. The effect of this is that you can vary your playstyle between fighting and spellcasting according to the moons. Just to keep things interesting during a very long playthrough.
  4. A little penalty, to keep things balanced. You can cast it on your followers if they die and they can also cast it on you in the event of your death.
  5. Simple, really. Every follower you are not married to will demand payment for his or her services. This payment can vary according to their level. Once ervery day, week or month, a follower will engage in conversation with you to ask for his or her wages over the last period. If you do not pay up, they leave your party unless you promise to pay them double (or triple?) next time. If you fail to do so they may become hostile. Dismissing a follower without proper payment should have the same effect. Animal followers should be excluded from this system of course. There may also be a periodical renegotiation of follower wages based on your respecive speech skills.
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