-
Posts
918 -
Joined
-
Last visited
Everything posted by dragonslayer2k12
-
The Problem With Settlements
dragonslayer2k12 replied to threefoldmind's topic in Fallout 4's Discussion
That IS a cool idea and don't forget that there would be gaps in the zones so some areas are just not clearable and always available to do radiant quests or shoot stuff. Some overrun settlements like breakheart banks could be retaken if say greentop nursery and the slog were both built and fully staffed. -
What good is a pip boy to an npc? I hate having to wear the dam thing all the time anyway but I guess you could say that it is the only way to use VATS lore wise. Unless the npc equipped with a pip boy joins in on your VATS experience allowing you additional shots which would be fired from that npc I don't see a point in giving one to an npc. You guys wanna gamble? Get on twitch and gamble for cs go skins make valve some more money.
-
Looks like room bounds issue to me and it has been there since oblivion, skyrim? Yeah it doesn't show whatever the player cannot see except through the doorway saves on texture load but has other problems too.
-
Lost Structures (again) Snap n' Build
dragonslayer2k12 replied to LostLoner752's topic in Fallout 4's Discussion
I wish that mod got along better with default stuff and other mods. You can't build the walls on default foundations or the walls glitch where they are connected constantly. Oh and the snapping is super buggy and has to be just right, this mod would be torture for console players. -
Who Would You Cast in a Fallout 4 movie ?
dragonslayer2k12 replied to darrelhughes's topic in Fallout 4's Discussion
Todd howard staring into a mirror and saying the same line over and over again "it just works" and some guy in a vault suit just dumping buckets of money over todd's head the whole time. This would go on for five minutes and that would be whole movie the end. -
Enjoyed Automatron
dragonslayer2k12 replied to Deleted35607895User's topic in Fallout 4's Discussion
The story was terrible and the lair is dam near useless. I have one ammo plant running making 5.56 ammo and it has been going since one game month already never went back there to check on progress. The over the top doors reminded me of that old "get smart" tv show with agent 99 using his shoe as a secret phone. At the end of the show he had to walk through all these crazy doors after they unlocked. What should have happened was if you chose the wrong dialogue choices then ada would one shot the mechanist and be done with it. If you chose the right dialogue choices then you could talk to them and they would leave the lair and go bury ada's old caravan properly then you could ask them if they wanted to stay or not and if you didn't ask them to stay they would just leave the commonwealth. Either way after convincing the mechanist to stand down or ending up with ada killing her, the lair would initiate a self destruct sequence and you would have to take an elevator out of there in time. The whole thing would be destroyed including the robco sales and service building DONE over with completed. Go build a robot buttwrench somewhere else... am I the only one that kept hearing that? Ada needed more dialogue and didn't need to sound so subservient but more unique and could have talked with KLEO and codsworth if she was following the player around and was near either of them. -
The whole idea of this DLC is stupid, who is vault-tec? Why did they do this to people? What happened to them or their leaders? The main story of the game says that since humanity found a limitless source of energy societies collapsed due to hyper consumption of resources. So why did vault-tec start the war anyway? What is the story? This game could have done a lot to tell that story with a better narrative instead of old terminal messages hidden away here and there. Now this build your own vault crap just dumbs it down even more. Gone is the mystery of vault-tec now replaced with more sims crap. Keep it up beth make nuka world even worse than this and guarantee yourselves less customers in the future.
-
Thanks to far harbor and dialogue options with dima I now have to do all kinds of crap BEFORE I go there. If I want to ask dima if I can tell the railroad about them I have to encounter the railroad BEFORE I go back to see nick and start the quest after saving nick. If I don't meet the railroad before that I can only tell dima that I am with the brotherhood. I can't stand dima actually but I don't want to wipe out the factions. By the time I can get close to finding the railroad I am at level 79 and turned into superman already. The whole joining the bro hood and getting the cool T-60 armor blah blah narrative is totally lost and it just feels like more stuff to do now. I really hate the dam settlements they waste so much time in this game, the narrative is totally lost after saving nick and realizing you have to do all this minutemen crap and recruit followers to gain their perks. By the time I get hancock's perk and be ready to join the railroad I will be totally bored of this game and not even made it to far harbor yet. Also dammit the marine armor feet (not the legs but the feet) are still missing nobody has fixed this yet:-(
-
The Problem With Settlements
dragonslayer2k12 replied to threefoldmind's topic in Fallout 4's Discussion
Yeah I have that build limit problem with sanctuary and it takes a lot of stuff to get the bar almost all the way across now. I use scrap everything and the settlement restoration complete mod and build all the beds mod. Would be nice to get increased build limit in: jamaica plains, ten pines bluff, starlight drive in, oberlan station, murkwater construction site, and a few more I can't think of right now. Settlement restoration complete mod is pretty good, if only someone could take that mod and put in everything already but have those added things disabled until the player dumps all the required resources into the workshop and comes back 24 hours later so we don't have to build these dam things every time we start a new game. -
Over 1400 hours in FO4 and (Short rant)
dragonslayer2k12 replied to NCRForever's topic in Fallout 4's Discussion
Oh well the institute sucks anyways:-) I shoot every synth I can hehe:-) -
Would be nice to just get rid of the brahmin for robot provisioners so I can send flood of them back and forth get free xp almost everywhere I walk lol without seeing a bunch of bugged out brahmins getting stuck in buildings and doorways.
-
@bobshadow Should have posted a clip of peter griffin getting his door busted down for taping an NFL game lol. Ada needs some dialogue, ANY dialogue at all she has nothing to say except some basic things. Could kinda go the same route as KLEO for her dialogue have her asking what the player is staring at stuff like that.
- 10 replies
-
- automatron
- modder
-
(and 6 more)
Tagged with:
-
Need help with PC build for FO4
dragonslayer2k12 replied to byron182's topic in Fallout 4's Discussion
Yeah my card is 3GB amd HD7950 and the game gets kinda slow with many mods installed. Might as well wait a bit to see what comes out because it almost instantly lowers the price of existing cards when something new comes out. Why would you buy and i3 processor? Get an i5 at least it is much better. Watch out for lower end versions too even some i5 are slow for lower end versions. -
What happened to The Rebel by L0rd0fWar?
dragonslayer2k12 replied to Firewall8's topic in Fallout 4's Discussion
He could have just typed out a fcuk console player response and pasted that into every email response he had to send every day. Don't get depressed get MAD! and piss on them with console peasant insults or whatever. Just a bunch of 12 yr olds that know how to use email anyway but the real problem for him was some jerk accusing him of using their stuff. This is where it will go for modding very soon, a mod becomes popular then some turd says it looks too much like their mod and one or both get shut down from nexus and beth.theft so we are screwed as far as people releasing new mods now that are really good. We have some mediocre mods to look forward to in the near future thanks to those turds claiming something looks like their mod.- 106 replies
-
Any point in playing right now?
dragonslayer2k12 replied to Havoc1337's topic in Fallout 4's Discussion
The vault DLC is junk and unless you like to build up all your settlements and then go join a raider gang to destroy them all, well that just seems nuts. Get all the good mods before the mod authors all go boohoo butthurtz on us and just play through the game. By the time you get to far harbor if you take your time the other two dlcs will be out and we will know yea or nea not to mention that deus ex part deu is coming out soon so we can all play emo future guy with dumbed down since E3 graphics. -
Since the wet filter works and it can be turned on and off in a menu or a text file why not have a dirt filter too? I mean all they had to do was make dirt and mud stick the the edges and corners of things then make all the textures for armors and clothes not suck by default. For example if you found a combat armor chest piece in a box somewhere in the game that was not lived in by normal npcs like say cabot house then it would look dam near brand new no rust or scratches or dirt or whatever. But if you found that item on a dead behemoth or a raider you just killed it would be rusted out and filthy BUT as soon as you upgraded it one time in any way it would be all clean and new looking as if you fixed it up yourself. So we could have a dirt filter and a rust/scratches filter so they don't have to make crap textures. I don't think someone can mod in what I am talking about though because the wet filter is part of the exe or some other kind of thing like that?
-
I really hate how the demonize real life political parties ideas with their bad writing and force use to sit through it. The BoS could have some great stories and plot but instead it seems to function as some kind of PSA for a particular political view as usual. What I do is just try to ignore all the BS dialogue from maxon and focus on interacting with tim russ and the rest of the crew. I still have not finished the game yet I want to go with the BoS ending and burn down the institute but I want to get some people out of there first and I want to see shaun pass away first instead of having to shoot him but I don't think that is possible with that ending. Then I have to remember to never go back to the BoS after the ending so I don't have to go murder the railroad. I don't understand why they would get rid of that faction after the institute is destroyed I mean they won't even have anything to do now anyway right? Just kind of lame really. I usually get to a point before it is time to go to the institute then some new mod or new DLC comes out and I start all over again. DLCs they could have made include... Some kind of BoS DLC for extra story stuff Mothership zeta cmon really? no aliens except that one in the cave wtf? Some kind of pre war DLC where you get to travel around and see the world before it goes byebye. I want to see those arguments for food in the streets I want to see a bunch of people pissed off about the govt at the police station and other stuff. Would be great to meet the real valentine and talk to him before he goes off to get his brain waves copied. Some kind of rescue the snatched people DLC to find all those people snatched by the institute including danse instead of just saying they were killed or whatever.
-
That card is cutting edge tech and there are always problems with new new stuff. It doesn't help that amd made it either lol they are getting worse about new stuff lately. I'm really not able to trust their latest drivers I still have one of the early crimson drivers installed on my gaming rig. New games are crap anyway just waiting til the next deus ex game to see if it sucks or not and the next pew pew call of doody game this time in space with space ships and space battles thats it for this year.
-
Sanctuary hills HUGE settlement lmit increase?
dragonslayer2k12 replied to dragonslayer2k12's topic in Fallout 4's Discussion
I'm using settlement restoration complete mod and scrap everything and snap n build then that sanctuary parts mod thats it for settlement stuff. -
Far Harour DLC sums up FO4 woes
dragonslayer2k12 replied to zanity's topic in Fallout 4's Discussion
I think the lovecraft thing is really annoying and the whole game plus DLCs could have gone differently but this whole "style" of theirs will always be there because they don't fire anyone. The time is past for scaring players that whole scary movie crap died in 2004 seriously drop that shamalan crap alread beth! We can expect the same "style" of game from them no matter what it is even 20 years from now. They won't change their crap story writing and terrible ideas because people keep buying their games. Why is it that only writers in anime know how to make a good story but american game company writers suck so bad? The whole synth thing could have gone the way of ghost in the shell or some other anime involving artificial people yet we get characters like DIMA. Why the hell to they make such shitty choices for plots like siding with that nut job just to keep all the people happy there? I hate the whole synth thing I hate the bad plot and I can't stand building settlements every time I start over. The next game they make I think I will just skip it I don't want to experience the same old s#*! only slightly different again. -
We won't have al bundy time officially until CBBE gets fixed and has HDT and all that stuff plus male meshes are replaced with um more useful versions.
-
I never understood that show it just didn't make any sense.
-
Prebuilt or prefab Settlement Mods
dragonslayer2k12 replied to orbital2014's topic in Fallout 4's Mod Ideas
Does it add the xp from building each part of the settlement? I didn't see that anywhere on the mod page.
