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charlesm80

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  1. Looking for some help in creating my own mod. Arturo is crashing my game whenever I try to enter Diamond City. My clue was the last time I saw him, he had the neck damage that is part of decapitation, but isn't normally visible when they still have a head. I used 00XXXXX.disable on him and now I can go in and out with no problem. I checked FO4Edit and nothing is touching his record. What I would like to do is make a mod to remove him from the game permanently so nothing tries to make him come back. I've made mods to add NPC's and to edit NPC's but I've never made one to remove an NPC. It seems like the kind of thing that is either simple, once you know how, or impossible. Anyone have any tips? Thanks!
  2. If anyone else has this problem, here's what I found (after trying half a dozen other "solutions"): CK is calling a Win10 DLL file (likely recursively), feeding it a mod path as a variable. Win 10, and many other microsoft products, has a known issue with long paths. It fails at ~260 characters. Oddly, it's not 256, it's actually defined at 260. Some mod I had installed ran past the limit when it was in the standard steam location: "C:\Program Files\Steam\steamapps\common\Skyrim Special Edition\" but it was not over the limit when I copied it all to: "D:\Skyrim Special Edition\" that's why it worked on my secondary drive but not my primary drive. Uninstalling the mod from Vortex did not work because Vortex leaves the empty folder structure and CK still tries to look in those folders. TLDR: -Go to your Data folder, do a search for *.* to list everything -Expand the "Folder" column as far as you can -Scroll through the list looking for any that look extraordinarily long -Go uninstall that mod -Go back and delete the empty folders Alternatively, to work on other mods, you could just manually relocate that mod temporarily and then put it back when your done. Now I might actually go look at some guides to see if there's a simple way to restructure a mod.
  3. Searched everywhere, can't find a situation quite like mine. One day, the Creation Kit was working, the next day it wasn't. Splash screen comes up, the main window is visible, it gets to "initializing archive" for a few seconds, and then it just closes itself. No messages, just gone. (Up until here, the problem seems relatively common.) Tried some ini edits I found online... no change. Tried removing all mods... no change. Copied the entire Skyrim folder to my secondary drive in case I mess up on my next attempts. Tried to run creation kit from there and it worked. So at least I have a workaround. Move everything, make changes, move back. But I'd like to solve the problem. Probably something to do with being on the same drive as my OS. Maybe a Win10 update is causing it to be blocked? Any ideas? Thanks Update, before someone chimes in with the easy ones: -disabling firewall does not work -disabling anti-virus does not work -running as administrator does not work
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