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Deepblue686

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  1. I have the latest version that you linked me to. I'm not using any water mods. I tried a mod that changed the water shader for MGE once and Morrowind wouldn't run after that Any specfic options to change the looks of the water?
  2. Well I have an NVidia GeForce 8800 GTS. I'm not entirely sure how I check my PC specs though. The water isn't black as such, it's just a lot darker than the rest of the enviroment. It just goes black during the night and sunset/sunrise
  3. So what exactly is causing the water to be so dark? I don't want to mess about with MGE and end up with a bad framerate.
  4. So I've finally gotten MGE working well enough. It's not making the graphics the best MGE can do but neither does it lag except for the odd area. However, the water in my game doesn't look like it does in various screenshots and videos I've seen. It's way too dark. I can just about see the reflections in the daytime, can't see the water at night (it's all black) and at sunrise/sunset it's just about black with an orange shine on the ripples. Any ideas how to fix this? I don't like seeing dull dark water on a bright sunny day.
  5. *Bump* Anybody at all? No? I guess I must be the only one having experienced this problem then.
  6. Simply because you don't have the magika ammount and/or skills to cast them. TGM not only gives you godmode, it also removes things like requirements for items and spells along with the encumberence thing that stops you from carrying too much.
  7. The enemy count in Doom4 is pretty low anyway. This is because it doesn't play like the older games before it. It plays more like a survival horror in 1st person, so dumping insane ammounts of enemies on you would decrease the fear aspect of the game. There aren't many enemies for a reason.
  8. There should be a license for buying and possessing drugs for non-medicinal usage at the very least. Then when you overdose or whatever, the only one who gets the blame is yourself.
  9. I think it's probably best that people promote their own work and not someone elses. Because then why promote your own mods when somebody can do it for you?
  10. Regarding the Mythic Dawn stuff in a Chorrol house, the crumples note in the Arena bloodworks and the Zombies in a Skingrad house, I tend to think of these as immersive things that don't do anything. Like the empty house in the Imperial city with a note on the door and ritual stuff in the basement, the suicide Troll with the note on his body and the junk on the rooftops of Crucible in the Shivering Isles
  11. I've made a voice edit for Sheogorath http://www.tesnexus.com/downloads/file.php?id=23809 Two people have said they liked it. Although I didn't test it myself and it didn't work when I did. More of a "help me because nobody responds to threads I create" rather than a promotion (well.....ok a little bit of promotion) :P and help would be great. Maybe it works for you? Promotion? Ok. This will (or would) go great with Beautiful People and Slof's Sheogorath regalia retexture :thumbsup:
  12. I don't disrespect developers for taking new directions with their games. It shows that they're willing to try something new, and probably go back to what they had before if it doesn't work. If you don't try a new direction, how do you know it won't work?
  13. Pack mule- Walk 10 miles with your encumbrance count nearly full Even the gods cannot stop you- Attack Sheogorath and survive his teleportation spell Fireproof- Enchant items to get 100% fire resistance I have no idea if any of my ideas are even possible, I'm just making them up as I go along
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