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Twitchmonkey

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  1. I really wouldn't mind a few limited multiplayer options as the series evolves but I don't think they should have been included in Oblivion. Even including some limited multiplayer would require many hours of development time and would subtract from the overall quality of the game. However, I think when graphical improvement starts to flatten out (that is, when it gets to a point where everything is completely realistic or at least almost so) and they don't have to spend nearly as much time developing the graphics then I think multiplayer should be seriously considered.
  2. Are you kidding me? I just did that quest an hour ago (literally, no joke) and I found it straight away, 5 minutes. The directions were pretty clear. <{POST_SNAPBACK}> I just keep passing right by it, cursed cavern, I'm still in favor of anything they don't force me to use though.
  3. I like the idea of more fast travel, exploration in Morrowind was fun but a lot of the time it just got tedious fighting rat after rat. And then having to spend 3 hours trying to find the Urshilaku Burial Caverns with the strategy guide.
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