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About GTO44
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More or less I tried porting a Skyrim LE mod to SE for the first time, so far the converted esp and meshes of the mod function normally however I can't get it to use the right textures. The mod itself is a non-Nexus mod but it's a basic armor mod that originally came with .TGA files for the textures for LE. I converted them to .DDS as I read that SE does not read .TGA files but it did not make a difference when I ran the game after converting. Is there something I can do to get around this? Also here's the original mod itself: http://modtype.doorblog.jp/archives/27352354.html
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I was wondering, in general would one be able to remove parts of a multiple bodyslide mod while keeping it in tact? There's a massive mod ( https://www.nexusmods.com/skyrim/mods/59960 ) that makes all the armors in skyrim work in bodyslide studio but i only want a couple of them, i'm not looking to slide every single armor plus i have some other slider mods it might conflict with. I've been trying to see if I can alter it by deleting the unnecessary slides and sets but it seems not to work once i remove some of them, is there a way i can safely alter it on my own or would i need to download any tools in order to do so?