I'm trying to make a companion/quest mod but i can't figure out why the NPC won't speak to the Companion. What i'm trying to do is when 5 ghouls are killed the Companion will start a conversation to the player. when the conversation is over, it will disable player controls and another NPC will run up to the Companion and start a conversation with him. So far i can start a conversation between the Companion and the Player, it will also disable the controls. This works fine. But the npc wont start a conversation with the companion. No matter what i do it doesn't seem to work. I tried NCRREF.StartConversation PalaMarco NCRrebeltalk but the npc didn't move at all from where it was spawned. I also tried using a Dialogue package for the npc to initiate a conversation. But this also didn't work. I'm not sure what i'm doing wrong so any help will be appreciated. If you can show me an example of how the package works that be great. Thank you for your time in advance.