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8lexander

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Everything posted by 8lexander

  1. Hello there, I was wondering if anyone of you guys could creat a mod, that what enable Geralt to sleep in beds. Just like in the bed at his Mansion in Blood & Wine DLC. Maybe with a buff for expierience or something like that. Just so he could take a nap for example in Kear Trolde or the Rosemarine Inn. That would add a little to the immersion. Maybe some of you guys could do that. :)
  2. Yes please upload it :) I so want this Mod for my next Playthrough. It's been almost a year since I last played the Witcher 3. So for the next time it will be even more challenging for me. Figuring out every location for myself, and using the map and all the clues by NPC's to get the quests accomplished. Thank you so much for making it :)
  3. Thats cheating I guess, isn't it. Wouldn't that interfer with the trophy system?
  4. Hello to all the Witcher Fans, Players & Modders :smile: I'm new in this Forum, but not new to the Witcherworld. Played the first and second game, and last year I've had a wonderfull time playing Witcher 3 for the first time, on PS4 then. I've upgraded my PC and as of the end of November I will again start to play this amazing game. I've seen a couple of really nice Mods here to further increase the immersion. One thing I really haven't found but kind of missed playing the first time, is the option to turn of the Questmarker, the destination where I have to go, in the Inventory-map. Especially in Monsterhunts I've found it too easy to know where I have to go, instead of really listening to clients or reading the contract carefully. Even some other Sidequests require you to travel somewhere nearby, and I really want to find out myself. I've turned off the whole Hud, only kept the daytime on. But when I open the Mainmap in the Inventory to orientate, of course I instantly see my destination. You could argue, "don't mark the quest you want to follow in the Questlog". But I've found it inconvinient, not to know what quest to follow at some times. I've tried that. One time I've had a quest where I needed to find a monster in a nearby forest. Looking at the mainmap and identifying the forest was nesessary, but then ... damn... that marker showed me where to go. Too easy... :pinch: Sooo, the question is: Can some Modder around here, modify the main map in the inventory, so the destination-marker is not pressent anymore. The Quest should be still shown at the right side, just the marker should be gone. I've tried to attach a picture, but couldn't upload because the files were always too big, sorry. If someone could make this possible, it would be awesome!!! :laugh:
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