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Moddingking

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  1. I as a fan of the series since fo3 (yes, i didnt play 1 and 2, so f*#@ing what) i have to say i am a bit disappointed in what they made, dont get me wrong, i love me some more fallout and the story indeed does keep the experience alive but things like voiced characters took away from the feel of fallout for example, the limited dialogue options also, but the worst has to be the facial animations and expressions, they are skyrim level quality and even sometimes non functional due to the npc talking yet mouth closed. The devil is in the detail and these details surely are what upsets the gamer who came to expect more of a skyrim revolutionary turn. I love the crafting, combat isnt bad in my opinion, i like the story and other things like the movement of creatures and such or the darker tone the world conveys added with rich enviroments, diversity wise. Settlement building has to be the most disappointing aspect, its tedious and a job to manage 10 npcs, i hate it at this point. I think that the average gamer wont have an issue with most things but hardcore fans can be understood when disappointed. The hope of a better game now lies in mods.
  2. Use the walk button (caps lock), this in combination with rotation as a rough estimate and later movement can fine tune item placing
  3. I think the most frustrating aspect of settlements is supply lines, there is no way to track where provisioners go and no way to cancel a supply line unless you find the provisioner which is so tedious a job, it puts me off settlement building and managing, obviously this applies also to the other settlers, because you never know what they are assigned to. A real nutcracker.
  4. after a couple of days they realize paid mods are retarded, hail FSP
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