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Everything posted by rebellorebellion
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I need someone to make a custom companion for me the character Crypto from the destroy all humans games i have 3d models and textures just need some one to put them in the game and give them animations with the companion AI ive attached the zip file with the model
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Fallout 4 mods no longer working
rebellorebellion replied to rebellorebellion's topic in Fallout 4's Discussion
there all up to date and in my data files the game just isnt running them -
I recently had to uninstall and reinstall fallout 4 but now none of my nexus mods work anymore Ive reinstalled all the mods checked the nexus mod manager download path everything I could think of I'm completely stumped and its only nexus mods Bethesda mods work fine
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Ive always wanted a mod that adds deathclaws from fallout to skyrim but no one has ever made one and i feel like it would be great maybe even a deathclaw follower
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Im having the same problem been trying to figure it out all day
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So I purchased a new computer recently and I've been transferring everything over from the old one but the custom textures in my new Vegas mod that I've been working are no longer working I've tried remaking them in the geck and everything I just can't get the textures to work there not anything special some emblems added to armor and a few flags but they've all turn white or into other textures
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- help
- fallout new vegas
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I was working on my mod recently and attempted to edit the ground texture but now the area i edited has a big black rectangle once I went in game to see how it looked somewhat fixed it but it still doesn't look right still has some black does anyone know how to fix this problem?
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GECK Issues and General Questions
rebellorebellion replied to Mudguy47's topic in Fallout New Vegas's GECK and Modders
hey im still confused on how to create a quest and add dialog -
help with getting to know the geck
rebellorebellion replied to rebellorebellion's topic in Fallout New Vegas's Discussion
i still need help with quest set up and dialog -
help with getting to know the geck
rebellorebellion replied to rebellorebellion's topic in Fallout New Vegas's Discussion
thank you for the help with that problem -
help with getting to know the geck
rebellorebellion replied to rebellorebellion's topic in Fallout New Vegas's Discussion
basically when i want to contininue working on a mod the old save data doesnt get added to the new save data so when i go to turn on the mod i have to turn on the old save and the new save -
help with getting to know the geck
rebellorebellion replied to rebellorebellion's topic in Fallout New Vegas's Discussion
yes but i have to turn on the original version to get my old stuff to work -
help with getting to know the geck
rebellorebellion replied to rebellorebellion's topic in Fallout New Vegas's Discussion
well i need help with quest set up, some basic script, better AI packages for npcs, dialoge, and im having trouble with adding old saved mod on to new save ( like i save it at night and want to continue it the next day. -
help with getting to know the geck
rebellorebellion posted a topic in Fallout New Vegas's Discussion
I've been using the geck for a while now but I still dont know how to use it as well as I'd like to and I would like some help youtube tutorials dont tell me what I'd like to know can anyone help me with learning the ins and outs of the geck