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SnippyTheDeliveryFox

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About SnippyTheDeliveryFox

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    United States
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    Skyrim
  • Favourite Game
    Skyrim, TF2

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  1. NMM is up to date and there's no updates for the game available so I'm going to assume it's 1.5.157.
  2. I just got Fallout 4 up and running again after about a month of not playing. I followed the setup instructions to the letter as seen here: http://wiki.tesnexus.com/index.php/Fallout_4_Mod_Installation But nothing shows up in my mods. Everything is in non read-only and my other ini files are all in line, all my mods are up to date with all the required resources to make them work. I'm running the most updated version of the game (patch 1.5) and have done everything, from disabling and re-enabling everything to starting on a fresh install. If it matters, I'm running the game off an installation on a hard drive that is separate from my ini files--as in the game is installed on my D: drive but my documents are on my C: drive, but the fresh install put the documents there anyway so that's not the issue. Was there something I missed? Did they change the requirements for s#*! to add to the ini's again and it just hasn't been updated in the wiki?
  3. Out of curiosity, is this even in development anymore? I know it's a big project and all, but it's been almost two years now...
  4. My friend wanted me to turn my Skyrim character into an NPC, but I use one of the hair models from the Apachii pack. I've tried opening ApachiiHair.esm and Zhella.esm (The .esm of my NPC) together in the Creation Kit, but it cancels the load operation and says I'm trying to use multiple master files. My plan was to put it here or on the Steam Workshop, even though I made it specifically for a friend, and I know that you would most likely have to have the Apachii hair pack for it to work. How would I maneuver the Creation Kit to allow me to open the NPC file and the ApachiiHair file at the same time? Or is the another way I could put mod-added hair onto a mod-added NPC, then export it as a download?
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