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mastersidiro

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  1. So formatoptions BC1, BC1a, BC2 and BC3 seem to work partially. Some load correctly, other not (here washed out): and
  2. Hi guys, I've edited some textures in PS with NVIDIA Texture Tools Exporter for PS. Some textures are ignored and replaced with others, some just don't load correctly. Does anyone know what are the correct export settings? An example: Ive exported the vanilla textures with SoD Tools https://www.nexusmods.com/stateofdecay/mods/151 Edited in PS Exported with default settings Placed under its related path in .../State Of Decay YOSE/Game/ Example: I edited \textures\gui\map\icons_map.dds and placed it under ...\steamapps\common\State of Decay YOSE\Game\textures\gui\map . Beside map.dds and map_detail.dds from "HD Map and HD Minimap Mod". While the dds-files from the HD Mod work properly, mine doesnt: These are my export options: Any clue?
  3. Any idea how to do that? It happens everywhere. Inside Sanctuary just walking in circles or outside somewhere in the Wasteland. From Taks Manager I can say, that the game doesn't necessary loads stuff into ram.
  4. Hi guys, since I upgraded my PC one year ago I didn't had that much time for games. While I had no problems with other games, Fallout 4 (modded) causes me trouble: While playing it randomly crashes. This can happen regardless where I am. Taks Manager shows just a spike in GPU load before the crash. While I'm able to play the game with lower graphics, I really don't want to left ~50% of my GPU power unused. Over- and underclocking didn't help. I attached screenshots of TaskManager, HWiNFO and Fallout Performance Monitor. My assumptions: Maybe its the PSU?Any mod going crazy with the new systemSpecs: (My machine was intended for picture and light video processing and had no issues so far) AMD Ryzen 5 3600ASUS PRIME X570-P32 GB DDR4 SDRAMNVIDIA GeForce RTX 2060 Super 8 GB (codename: TU106-410)Win10 on NVM, game on Sata SSD
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